Player Matchup

Atlas
Atlas
Bid3ensPUU
Atlas
Level 45
God Stats
90W - 70L
1,554 SR
Queue Stats
101W - 96L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
Chief Big Knees
Baron Samedi
Level 26
God Stats
1W - 2L
1,280 SR
Queue Stats
1W - 2L
1,240 Elo+
Party 2
Medusa
Medusa
Lazywolverine80
Medusa
Level 40
God Stats
22W - 26L
1,282 SR
Queue Stats
55W - 69L
1,348 Elo+
Party 2
Nu Wa
Nu Wa
RANRAPALCA
Nu Wa
Level 18
God Stats
4W - 8L
1,435 SR
Queue Stats
34W - 52L
1,254 Elo+
Party 2
Ratatoskr
Ratatoskr
Ri2k124
Ratatoskr
Level 39
God Stats
10W - 19L
1,328 SR
Queue Stats
140W - 167L
1,299 Elo+
Solo
Team Averages
Level 34
1,376 SR
1,317 Elo+

VS

Team Averages
Level 41
1,433 SR
1,362 Elo+
Ishtar
Ishtar
LaZr_Vaiin
Ishtar
Level 45
God Stats
0W - 2L
1,243 SR
Queue Stats
76W - 92L
1,372 Elo+
Party 1
Jormungandr
Jormungandr
Master Roshi X1
Jormungandr
Level 21
God Stats
68W - 74L
1,370 SR
Queue Stats
81W - 101L
1,277 Elo+
Party 3
Xbalanque
Xbalanque
ROESstone29
Xbalanque
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
WockySlush43
Kukulkan
Level 6
God Stats
1W - 1L
1,715 SR
Queue Stats
14W - 18L
1,282 Elo+
Party 1
Chaac
Chaac
anxious238
Chaac
Level 128
God Stats
5W - 7L
1,336 SR
Queue Stats
279W - 289L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
20
8 / 0 / 24
16,595
1,185
21,019
23,522
42,427
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
Chief Big Knees
Baron Samedi
20
0 / 3 / 15
13,108
936
13,414
9,863
6,551
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
14 / 2 / 15
15,866
1,133
35,776
18,795
9,738
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nu Wa
20
6 / 2 / 16
15,434
1,102
16,901
11,305
5,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
Ri2k124
Ratatoskr
20
16 / 1 / 13
15,881
1,134
23,724
14,793
8,083
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
LaZr_Vaiin
Ishtar
19
6 / 10 / 2
14,679
1,049
33,592
25,030
11,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Master Roshi X1
Jormungandr
19
1 / 7 / 4
14,337
1,024
12,346
29,621
25,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
ROESstone29
Xbalanque
18
1 / 13 / 3
12,480
891
14,738
22,252
9,254
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
WockySlush43
Kukulkan
19
0 / 8 / 4
12,552
897
4,273
15,911
6,993
Chaac
19
0 / 6 / 4
12,589
899
7,450
25,819
31,682

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
25
44
Kills
8
8
Deaths
44
83
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Atlas
8
0
24
20
W
Baron Samedi
Chief Big Knees
Baron Samedi
0
3
15
2.5
L
Ishtar
LaZr_Vaiin
Ishtar
6
10
2
0.7
W
14
2
15
10.75
L
Jormungandr
Master Roshi X1
Jormungandr
1
7
4
0.43
W
Nu Wa
6
2
16
7
L
Xbalanque
ROESstone29
Xbalanque
1
13
3
0.19
W
Ratatoskr
Ri2k124
Ratatoskr
16
1
13
22.5
L
Kukulkan
WockySlush43
Kukulkan
0
8
4
0.25
L
Chaac
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,834
Damage
72,399
78,278
Taken
118,633
72,196
Mitigated
84,501
12,140
Healing
5,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
21,019
7,117
920
5,287
23,522
42,427
0
5,758
17,393
40,988
2,143
W
Baron Samedi
Chief Big Knees
Baron Samedi
13,414
492
1,113
1,257
9,863
6,551
0
3,573
6,252
31,717
0
L
Ishtar
LaZr_Vaiin
Ishtar
33,592
18,449
77
422
25,030
11,396
0
12,736
12,294
0
82,137
W
35,776
23,110
0
1,052
18,795
9,738
0
3,333
15,328
0
54,405
L
Jormungandr
Master Roshi X1
Jormungandr
12,346
3,768
0
2,216
29,621
25,176
0
8,229
21,392
51,991
0
W
Nu Wa
16,901
9,462
0
1,019
11,305
5,397
0
1,834
9,345
45,211
0
L
Xbalanque
ROESstone29
Xbalanque
14,738
9,992
0
429
22,252
9,254
0
9,264
12,988
0
31,123
W
Ratatoskr
Ri2k124
Ratatoskr
23,724
8,503
0
1,492
14,793
8,083
0
2,121
12,582
0
34,089
L
Kukulkan
WockySlush43
Kukulkan
4,273
675
0
0
15,911
6,993
0
5,793
10,118
22,039
0
L
Chaac
7,450
992
0
1,875
25,819
31,682
0
13,169
12,650
0
19,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,884
Gold Earned
66,637
217
Minions Killed
280
14
Camps Cleared
4
1,283,249
Distance Traveled
1,097,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
16,595
1,185
29
2
0
280,405
0
W
Baron Samedi
13,108
936
50
4
1
217,953
0
L
Ishtar
14,679
1,049
93
7
2
232,800
0
W
Medusa
15,866
1,133
46
3
1
242,270
0
L
Jormungandr
14,337
1,024
103
7
0
219,984
0
W
Nu Wa
15,434
1,102
59
4
9
235,984
0
L
Xbalanque
12,480
891
35
3
1
200,502
0
W
Ratatoskr
15,881
1,134
33
2
3
306,637
0
L
Kukulkan
12,552
897
25
2
0
191,685
0
L
Chaac
12,589
899
24
2
1
252,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role