Player Matchup

Surtr
Surtr
Borgibluf
Surtr
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 6L
1,263 Elo+
Party 1
Ishtar
Ishtar
ILLUMI666ZOLDYCK
Ishtar
Level 119
God Stats
2W - 8L
1,344 SR
Queue Stats
194W - 213L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
SolemnJudgment69
Baron Samedi
Level 105
God Stats
8W - 3L
1,703 SR
Queue Stats
165W - 165L
1,497 Elo+
Party 1
Team Averages
Level 81
1,515 SR
1,418 Elo+

VS

Team Averages
Level 112
1,665 SR
1,526 Elo+
Cthulhu
Cthulhu
Elpidio
Cthulhu
Level 153
God Stats
1W - 1L
1,757 SR
Queue Stats
531W - 515L
1,568 Elo+
Solo
Kukulkan
Kukulkan
S1PP1N nTR1PP1N
Kukulkan
Level 109
God Stats
1W - 1L
1,502 SR
Queue Stats
21W - 18L
1,516 Elo+
Party 2
Bastet
Bastet
yohnnyski
Bastet
Level 73
God Stats
8W - 5L
1,737 SR
Queue Stats
14W - 14L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Borgibluf
Surtr
11
1 / 0 / 2
6,810
681
2,090
6,488
5,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 2
7,175
718
4,663
8,334
3,161
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
SolemnJudgment69
Baron Samedi
13
1 / 0 / 1
7,048
705
5,818
5,354
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Elpidio
Cthulhu
10
0 / 0 / 0
6,352
635
4,198
5,319
4,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
12
0 / 1 / 1
7,061
706
5,125
3,332
1,567
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
yohnnyski
Bastet
11
1 / 2 / 0
6,772
677
6,727
7,469
2,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
3
Kills
1
1
Deaths
3
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Surtr
Borgibluf
Surtr
1
0
2
2
L
Cthulhu
Elpidio
Cthulhu
0
0
0
0
W
1
1
2
2
L
Kukulkan
0
1
1
0.5
W
Baron Samedi
SolemnJudgment69
Baron Samedi
1
0
1
1.5
L
Bastet
yohnnyski
Bastet
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,571
Damage
16,050
20,176
Taken
16,120
10,846
Mitigated
8,830
8,121
Healing
1,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Borgibluf
Surtr
2,090
861
0
1,179
6,488
5,466
0
2,549
3,823
72
11,136
L
Cthulhu
Elpidio
Cthulhu
4,198
337
0
239
5,319
4,276
0
1,879
3,328
26,398
0
W
4,663
2,132
0
2,870
8,334
3,161
0
3,518
4,582
0
30,793
L
Kukulkan
5,125
40
0
484
3,332
1,567
0
1,232
2,100
26,989
0
W
Baron Samedi
SolemnJudgment69
Baron Samedi
5,818
228
1,546
2,526
5,354
2,219
0
2,838
2,386
27,055
0
L
Bastet
yohnnyski
Bastet
6,727
1,034
303
682
7,469
2,987
0
2,794
4,395
0
16,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,033
Gold Earned
20,185
141
Minions Killed
122
0
Camps Cleared
0
556,719
Distance Traveled
551,158
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,810
681
27
3
0
186,356
0
L
Cthulhu
6,352
635
47
5
0
166,184
0
W
Ishtar
7,175
718
61
6
0
185,844
0
L
Kukulkan
7,061
706
50
5
0
174,087
0
W
Baron Samedi
7,048
705
53
5
0
184,519
0
L
Bastet
6,772
677
25
3
0
210,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role