Player Matchup

Heimdallr
Heimdallr
BaneSlayerGod
Heimdallr
Level 64
God Stats
27W - 27L
1,323 SR
Queue Stats
88W - 84L
1,454 Elo+
Party 2
Achilles
Achilles
Cheerio2
Achilles
Level 53
God Stats
3W - 6L
1,499 SR
Queue Stats
56W - 60L
1,436 Elo+
Party 2
Janus
Janus
GoofyGaming11
Janus
Level 52
God Stats
21W - 16L
1,706 SR
Queue Stats
90W - 96L
1,438 Elo+
Solo
Atlas
Atlas
ZoddyBoy
Atlas
Level 17
God Stats
8W - 5L
1,500 SR
Queue Stats
11W - 9L
1,184 Elo+
Party 2
Susano
Susano
xAmbrius
Susano
Level 35
God Stats
3W - 1L
1,832 SR
Queue Stats
38W - 35L
1,500 Elo+
Party 2
Team Averages
Level 44
1,572 SR
1,403 Elo+

VS

Team Averages
Level 54
1,574 SR
1,465 Elo+
Chaac
Chaac
 
Chaac
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Cuwejus
Ganesha
Level 53
God Stats
6W - 2L
1,403 SR
Queue Stats
82W - 80L
1,582 Elo+
Solo
Chronos
Chronos
ICryzZZYT
Chronos
Level 61
God Stats
4W - 2L
1,586 SR
Queue Stats
377W - 420L
1,413 Elo+
Party 1
Yu Huang
Yu Huang
SunWukongIsG4Y
Yu Huang
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 67L
1,413 Elo+
Party 1
Chiron
Chiron
stubblygoose2004
Chiron
Level 38
God Stats
4W - 0L
1,882 SR
Queue Stats
21W - 27L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BaneSlayerGod
Heimdallr
9
3 / 3 / 1
5,130
570
4,599
8,242
3,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Cheerio2
Achilles
9
1 / 1 / 0
5,175
575
4,633
6,606
6,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
0 / 3 / 2
5,043
560
1,455
3,787
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
ZoddyBoy
Atlas
8
1 / 2 / 2
4,833
537
4,385
8,731
5,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
xAmbrius
Susano
9
3 / 0 / 0
5,480
609
2,099
5,701
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 1 / 1
4,990
554
2,216
6,759
4,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
Cuwejus
Ganesha
8
0 / 2 / 4
5,191
577
2,885
10,886
6,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
ICryzZZYT
Chronos
10
3 / 1 / 2
5,623
625
2,508
4,573
1,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Yu Huang
11
4 / 1 / 2
6,619
735
4,030
3,856
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 3 / 1
5,144
572
7,385
8,297
2,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
8
Kills
9
9
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
1
0.5
L
Heimdallr
BaneSlayerGod
Heimdallr
3
3
1
1.17
L
Achilles
Cheerio2
Achilles
1
1
0
1
W
Ganesha
Cuwejus
Ganesha
0
2
4
1
L
0
3
2
0.33
W
Chronos
ICryzZZYT
Chronos
3
1
2
4
W
Yu Huang
4
1
2
5
L
Atlas
ZoddyBoy
Atlas
1
2
2
1
W
2
3
1
0.83
L
Susano
xAmbrius
Susano
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,171
Damage
19,024
33,067
Taken
34,371
18,274
Mitigated
16,444
11,105
Healing
10,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,216
501
0
1,770
6,759
4,709
0
73
6,052
0
28,096
L
Heimdallr
BaneSlayerGod
Heimdallr
4,599
2,973
0
2,645
8,242
3,180
0
2,799
5,443
0
27,479
L
Achilles
Cheerio2
Achilles
4,633
1,167
0
2,513
6,606
6,589
0
1,097
5,509
367
25,834
W
Ganesha
Cuwejus
Ganesha
2,885
299
157
3,350
10,886
6,234
0
2,261
8,625
21,634
0
L
1,455
114
0
548
3,787
1,276
0
2,436
1,351
29,576
0
W
Chronos
ICryzZZYT
Chronos
2,508
656
0
1,094
4,573
1,415
0
603
3,928
24,030
0
W
Yu Huang
4,030
383
0
1,434
3,856
1,301
23
1,289
2,567
48,161
0
L
Atlas
ZoddyBoy
Atlas
4,385
2,257
0
1,718
8,731
5,293
0
2,587
6,144
17,525
0
W
7,385
3,462
320
2,134
8,297
2,785
0
1,897
6,400
0
30,007
L
Susano
xAmbrius
Susano
2,099
321
0
3,681
5,701
1,936
0
504
5,197
0
32,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,661
Gold Earned
27,567
224
Minions Killed
243
0
Camps Cleared
0
873,188
Distance Traveled
976,211
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,990
554
36
4
0
184,878
1
L
Heimdallr
5,130
570
49
5
0
179,743
0
L
Achilles
5,175
575
42
5
0
160,479
0
W
Ganesha
5,191
577
13
1
0
171,519
2
L
Janus
5,043
560
59
7
0
136,296
1
W
Chronos
5,623
625
39
4
0
216,874
0
W
Yu Huang
6,619
735
97
11
0
181,756
0
L
Atlas
4,833
537
10
1
0
175,950
0
W
Chiron
5,144
572
58
6
0
221,184
1
L
Susano
5,480
609
64
7
0
220,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role