Player Matchup

Thor
Thor
Bronze I
XT1m3eRsX04
Thor
Bronze I
Level 47
God Stats
40W - 38L
1,483 SR
Queue Stats
119W - 147L
549 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
iiTzCharlie 871
Baron Samedi
Silver III
Level 86
God Stats
7W - 5L
1,473 SR
Queue Stats
354W - 397L
1,027 MMR
Party 1
Guan Yu
Guan Yu
Silver IV
xXJO5HU4-ELPROXx
Guan Yu
Silver IV
Level 58
God Stats
45W - 30L
1,589 SR
Queue Stats
250W - 286L
780 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 64
1,515 SR
785 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 97
1,434 SR
674 MMR
Freya
Freya
Silver IV
EvilReyden
Freya
Silver IV
Level 65
God Stats
2W - 2L
1,610 SR
Queue Stats
55W - 87L
826 MMR
Solo
Hachiman
Hachiman
Bronze I
W0Lf_C0La59
Hachiman
Bronze I
Level 159
God Stats
2W - 5L
1,301 SR
Queue Stats
609W - 865L
562 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
Warlord971990
Cu Chulainn
Silver V
Level 66
God Stats
24W - 35L
1,392 SR
Queue Stats
252W - 345L
636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 9
7,582
758
6,333
6,227
2,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
iiTzCharlie 871
Baron Samedi
13
6 / 1 / 6
8,093
809
9,777
5,626
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 0 / 9
7,964
796
5,355
8,501
7,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
HeraAnubisAchillesThothAtlas

VS

Bans
BacchusChironArachneDanzaburouNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
11
1 / 5 / 0
6,619
662
3,897
8,960
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hachiman
W0Lf_C0La59
Hachiman
11
0 / 3 / 1
6,120
612
4,575
8,114
2,637
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Warlord971990
Cu Chulainn
10
0 / 5 / 1
6,103
610
3,707
10,019
5,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
13
Kills
1
1
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Freya
1
5
0
0.2
L
Hachiman
W0Lf_C0La59
Hachiman
0
3
1
0.17
L
Cu Chulainn
Warlord971990
Cu Chulainn
0
5
1
0.1
W
3
0
9
7.5
W
Baron Samedi
iiTzCharlie 871
Baron Samedi
6
1
6
9
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,465
Damage
12,179
20,354
Taken
27,093
12,894
Mitigated
11,205
9,111
Healing
3,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
3,897
747
0
341
8,960
3,090
0
2,666
5,973
12,232
0
L
Hachiman
W0Lf_C0La59
Hachiman
4,575
1,614
0
1,793
8,114
2,637
0
3,524
4,512
0
19,565
L
Cu Chulainn
Warlord971990
Cu Chulainn
3,707
536
63
1,783
10,019
5,478
0
3,694
6,031
392
18,457
W
6,333
839
200
993
6,227
2,651
436
1,461
4,620
0
20,699
W
Baron Samedi
iiTzCharlie 871
Baron Samedi
9,777
367
1,034
1,443
5,626
2,858
331
627
4,911
36,529
0
W
5,355
846
2,109
3,332
8,501
7,385
128
1,521
6,758
0
16,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,639
Gold Earned
18,842
117
Minions Killed
84
0
Camps Cleared
0
591,629
Distance Traveled
476,020
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,619
662
40
4
0
162,051
0
L
Hachiman
6,120
612
16
2
0
152,542
0
L
Cu Chulainn
6,103
610
28
3
0
161,427
0
W
Thor
7,582
758
30
3
0
196,499
0
W
Baron Samedi
8,093
809
64
6
0
182,643
2
W
Guan Yu
7,964
796
23
2
0
212,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role