Player Matchup

Izanami
Izanami
InterstellerElf
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,403 Elo+
Party 2
Anubis
Anubis
Sharting-24-7
Anubis
Level 29
God Stats
29W - 16L
1,637 SR
Queue Stats
29W - 17L
1,552 Elo+
Party 2
Bacchus
Bacchus
TheDivineUnicorn
Bacchus
Level 75
God Stats
9W - 8L
1,552 SR
Queue Stats
78W - 68L
1,473 Elo+
Party 2
Team Averages
Level 41
1,563 SR
1,476 Elo+

VS

Team Averages
Level 73
1,498 SR
1,430 Elo+
Chaac
Chaac
Bigdaddy7776
Chaac
Level 106
God Stats
1W - 3L
1,316 SR
Queue Stats
106W - 105L
1,447 Elo+
Party 1
Nox
Nox
Elon Nusk
Nox
Level 46
God Stats
13W - 12L
1,640 SR
Queue Stats
102W - 99L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
WlsnKarma
Danzaburou
Level 67
God Stats
8W - 5L
1,537 SR
Queue Stats
39W - 48L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 7
7,166
651
6,765
12,592
6,523
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 4 / 4
7,760
705
9,583
10,541
6,471
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
4 / 4 / 3
7,792
708
9,714
15,628
19,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 9
9,240
840
11,714
15,791
14,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 5 / 9
7,996
727
6,492
8,543
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
WlsnKarma
Danzaburou
16
10 / 1 / 5
10,880
989
14,850
8,571
3,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
7
Kills
16
16
Deaths
7
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
W
1
5
9
1.1
L
0
8
7
0.44
L
3
4
4
1.25
L
4
4
3
1.38
W
Danzaburou
WlsnKarma
Danzaburou
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,062
Damage
33,056
38,761
Taken
32,905
32,698
Mitigated
21,353
5,557
Healing
8,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,714
2,390
0
4,666
15,791
14,578
381
9,992
5,799
0
22,693
W
6,492
367
0
750
8,543
3,424
0
4,377
4,166
28,920
0
L
6,765
4,322
0
1,412
12,592
6,523
0
2,739
9,453
0
20,021
L
9,583
242
215
1,712
10,541
6,471
0
1,765
8,466
29,615
0
L
9,714
1,836
0
2,218
15,628
19,704
18
2,004
13,180
17,362
0
W
Danzaburou
WlsnKarma
Danzaburou
14,850
10,279
91
2,908
8,571
3,351
2,800
4,951
3,620
0
43,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,718
Gold Earned
28,116
101
Minions Killed
140
0
Camps Cleared
0
519,891
Distance Traveled
589,687
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,240
840
23
2
0
213,259
0
W
Nox
7,996
727
57
5
0
182,035
0
L
Izanami
7,166
651
40
4
0
163,461
0
L
Anubis
7,760
705
44
4
0
164,592
0
L
Bacchus
7,792
708
17
2
0
191,838
0
W
Danzaburou
10,880
989
60
5
0
194,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role