Player Matchup

Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
AeonFayth
Hera
Level 125
God Stats
16W - 11L
1,609 SR
Queue Stats
561W - 611L
1,462 Elo+
Party 1
Rama
Rama
Deathgod556
Rama
Level 71
God Stats
1W - 1L
1,702 SR
Queue Stats
115W - 111L
1,444 Elo+
Party 1
Izanami
Izanami
LordFartMouth
Izanami
Level 27
God Stats
5W - 2L
1,692 SR
Queue Stats
194W - 217L
1,395 Elo+
Party 1
Tyr
Tyr
The icy h
Tyr
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 204L
1,438 Elo+
Party 1
Team Averages
Level 85
1,601 SR
1,448 Elo+

VS

Team Averages
Level 112
1,440 SR
1,426 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
AERODAVID
Ganesha
Level 99
God Stats
4W - 4L
1,630 SR
Queue Stats
106W - 119L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
PhresHxKillAx86
Sun Wukong
Level 110
God Stats
15W - 8L
1,561 SR
Queue Stats
519W - 535L
1,424 Elo+
Party 2
Cerberus
Cerberus
RagingSeaBear
Cerberus
Level 127
God Stats
3W - 3L
1,161 SR
Queue Stats
295W - 312L
1,394 Elo+
Party 2
Janus
Janus
xSo BARBARIC
Janus
Level 113
God Stats
5W - 4L
1,351 SR
Queue Stats
387W - 404L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 3 / 1
7,479
748
7,775
13,261
16,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
12
0 / 5 / 1
6,978
698
10,992
6,705
2,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 0
7,253
725
8,029
8,262
3,163
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
12
0 / 5 / 1
6,406
641
6,111
9,382
3,269
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 5 / 1
6,894
689
2,022
11,564
7,308
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
3 / 1 / 14
8,649
865
7,328
16,233
13,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ganesha
AERODAVID
Ganesha
14
0 / 1 / 21
8,688
869
6,189
11,536
12,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
PhresHxKillAx86
Sun Wukong
13
3 / 2 / 9
7,992
799
4,054
7,568
4,683
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cerberus
RagingSeaBear
Cerberus
15
8 / 1 / 12
9,239
924
7,690
13,521
15,199
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 0 / 13
9,547
955
18,811
6,274
2,764
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
91
3
Kills
22
22
Deaths
5
4
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
1
0.5
W
Xing Tian
 
Xing Tian
3
1
14
10
W
Ganesha
AERODAVID
Ganesha
0
1
21
10.5
L
Hera
0
5
1
0.1
L
2
4
0
0.5
L
Izanami
0
5
1
0.1
W
Sun Wukong
PhresHxKillAx86
Sun Wukong
3
2
9
3.75
W
Cerberus
RagingSeaBear
Cerberus
8
1
12
14
L
0
5
1
0.1
W
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,929
Damage
44,072
49,174
Taken
55,132
32,838
Mitigated
48,555
10,364
Healing
29,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,775
1,251
172
6,247
13,261
16,596
0
8,119
5,142
0
14,871
W
Xing Tian
 
Xing Tian
7,328
449
4,028
4,491
16,233
13,008
182
3,095
13,138
15,335
0
W
Ganesha
AERODAVID
Ganesha
6,189
75
3,826
3,307
11,536
12,901
255
3,749
7,787
11,427
0
L
Hera
10,992
3,285
70
159
6,705
2,502
0
5,959
746
22,604
0
L
8,029
5,987
249
972
8,262
3,163
0
7,443
819
0
14,007
L
Izanami
6,111
4,352
341
781
9,382
3,269
0
7,827
1,555
0
13,121
W
Sun Wukong
PhresHxKillAx86
Sun Wukong
4,054
779
0
735
7,568
4,683
0
1,119
6,449
0
12,865
W
Cerberus
RagingSeaBear
Cerberus
7,690
377
4,164
5,581
13,521
15,199
373
2,680
10,841
13,402
0
L
2,022
252
178
1,195
11,564
7,308
0
10,670
894
0
7,636
W
18,811
322
1,389
1,801
6,274
2,764
1,064
349
5,925
34,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,010
Gold Earned
44,115
85
Minions Killed
100
0
Camps Cleared
0
888,543
Distance Traveled
1,113,060
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,479
748
12
1
0
177,162
0
W
Xing Tian
8,649
865
9
1
0
226,164
0
W
Ganesha
8,688
869
0
0
0
216,075
0
L
Hera
6,978
698
21
2
0
175,323
0
L
Rama
7,253
725
23
2
0
161,970
0
L
Izanami
6,406
641
16
2
0
165,219
0
W
Sun Wukong
7,992
799
22
2
0
215,857
0
W
Cerberus
9,239
924
32
3
0
225,255
0
L
Tyr
6,894
689
13
1
0
208,869
0
W
Janus
9,547
955
37
4
0
229,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role