Player Matchup

Ra
Ra
BankruptPuppet
Ra
Level 145
God Stats
0W - 1L
1,169 SR
Queue Stats
47W - 31L
1,707 Elo+
Party 1
Surtr
Surtr
DarkWolf73
Surtr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,724 Elo+
Party 1
Izanami
Izanami
llGxtess2xll
Izanami
Level 5
God Stats
0W - 1L
1,754 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 71
1,474 SR
1,644 Elo+

VS

Team Averages
Level 62
1,627 SR
1,541 Elo+
Maui
Maui
Herodan_21
Maui
Level 57
God Stats
5W - 1L
1,600 SR
Queue Stats
38W - 33L
1,527 Elo+
Party 2
Sol
Sol
Mazino_723
Sol
Level 63
God Stats
5W - 3L
1,658 SR
Queue Stats
60W - 48L
1,560 Elo+
Party 2
Martichoras
Martichoras
Pazuzu775v
Martichoras
Level 67
God Stats
8W - 5L
1,622 SR
Queue Stats
15W - 12L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
8,915
637
9,487
9,185
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
12
2 / 3 / 0
8,042
574
5,874
9,005
8,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
llGxtess2xll
Izanami
13
0 / 2 / 1
7,959
569
2,595
7,839
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 8
10,532
752
3,029
8,847
8,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 0 / 1
10,871
777
12,452
9,592
3,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Martichoras
Pazuzu775v
Martichoras
15
2 / 2 / 7
10,077
720
7,717
9,834
4,538
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
9
9
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Surtr
2
3
0
0.67
W
1
0
8
5
W
6
0
1
6.5
W
Martichoras
Pazuzu775v
Martichoras
2
2
7
2.75
L
Izanami
llGxtess2xll
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,956
Damage
23,198
26,029
Taken
28,273
16,423
Mitigated
16,880
3,712
Healing
15,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,487
497
540
1,272
9,185
3,898
0
4,778
4,407
58,231
0
L
Surtr
5,874
1,526
0
1,187
9,005
8,999
0
6,156
2,849
320
12,211
W
3,029
793
2,876
3,492
8,847
8,492
125
2,972
5,433
11,327
0
W
12,452
4,475
0
4,908
9,592
3,850
1,151
3,609
5,701
76,329
0
W
Martichoras
Pazuzu775v
Martichoras
7,717
1,666
0
4,404
9,834
4,538
2,080
2,960
6,657
0
56,221
L
Izanami
llGxtess2xll
Izanami
2,595
1,711
0
713
7,839
3,526
0
4,580
3,259
0
15,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,916
Gold Earned
31,480
152
Minions Killed
227
0
Camps Cleared
0
689,781
Distance Traveled
733,789
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,915
637
105
8
0
282,889
4
L
Surtr
8,042
574
13
1
0
194,858
4
W
Maui
10,532
752
23
2
0
267,080
0
W
Sol
10,871
777
134
10
0
247,386
0
W
Martichoras
10,077
720
70
5
0
219,323
1
L
Izanami
7,959
569
34
2
0
212,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role