Player Matchup

Terra
Terra
 
Terra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Kiеl
Ullr
Level 146
God Stats
10W - 14L
1,783 SR
Queue Stats
98W - 64L
1,679 Elo+
Solo
Aphrodite
Aphrodite
Telegonus
Aphrodite
Level 183
God Stats
2W - 1L
1,590 SR
Queue Stats
114W - 91L
1,642 Elo+
Party 1
Nox
Nox
VomitingBrains
Nox
Level 185
God Stats
11W - 11L
1,236 SR
Queue Stats
208W - 196L
1,547 Elo+
Party 1
Kali
Kali
numbahzero
Kali
Level 69
God Stats
6W - 3L
1,500 SR
Queue Stats
176W - 169L
1,563 Elo+
Party 1
Team Averages
Level 142
1,522 SR
1,586 Elo+

VS

Team Averages
Level 152
1,642 SR
1,588 Elo+
Tiamat
Tiamat
Adelea
Tiamat
Level 158
God Stats
23W - 28L
1,597 SR
Queue Stats
284W - 258L
1,560 Elo+
Solo
Horus
Horus
Arrοw
Horus
Level 148
God Stats
8W - 7L
1,795 SR
Queue Stats
126W - 97L
1,681 Elo+
Solo
Anhur
Anhur
Forestdragon42
Anhur
Level 158
God Stats
0W - 3L
1,715 SR
Queue Stats
132W - 161L
1,527 Elo+
Solo
Thanatos
Thanatos
Pmontony
Thanatos
Level 135
God Stats
1W - 3L
1,424 SR
Queue Stats
105W - 80L
1,586 Elo+
Party 2
Athena
Athena
acoupleofbabies
Athena
Level 162
God Stats
62W - 51L
1,678 SR
Queue Stats
524W - 451L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
1 / 3 / 12
7,816
489
6,645
18,599
13,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ullr
Kiеl
Ullr
15
1 / 1 / 4
9,111
569
9,213
8,024
3,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Telegonus
Aphrodite
14
3 / 3 / 9
9,286
580
10,540
13,642
7,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 3 / 8
8,910
557
11,661
11,481
5,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
11 / 2 / 9
10,236
640
15,977
17,939
7,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Adelea
Tiamat
13
4 / 5 / 3
8,348
522
12,242
11,887
7,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Arrοw
Horus
11
1 / 5 / 5
7,257
454
5,458
15,054
15,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
0 / 2 / 3
7,930
496
5,049
13,269
5,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Pmontony
Thanatos
12
2 / 6 / 4
7,443
465
5,635
14,933
5,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
5 / 4 / 1
8,967
560
9,452
16,052
10,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
22
Kills
12
12
Deaths
22
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
3
12
2.33
L
Tiamat
Adelea
Tiamat
4
5
3
1.1
L
Horus
Arrοw
Horus
1
5
5
0.7
L
0
2
3
0.75
W
Ullr
Kiеl
Ullr
1
1
4
3
L
Thanatos
Pmontony
Thanatos
2
6
4
0.67
W
Aphrodite
Telegonus
Aphrodite
3
3
9
2.5
W
6
3
8
3.33
L
5
4
1
1.38
W
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,036
Damage
37,836
69,685
Taken
71,195
37,912
Mitigated
45,544
25,718
Healing
21,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,645
1,021
2,965
5,483
18,599
13,907
0
6,270
12,259
23,864
0
L
Tiamat
Adelea
Tiamat
12,242
1,088
0
2,512
11,887
7,756
0
6,397
5,453
70,869
0
L
Horus
Arrοw
Horus
5,458
2,217
1,286
4,184
15,054
15,841
0
7,286
7,666
0
12,950
L
5,049
3,392
0
3,763
13,269
5,174
0
1,724
11,545
0
65,922
W
Ullr
Kiеl
Ullr
9,213
2,687
0
1,209
8,024
3,226
136
283
7,701
0
84,365
L
Thanatos
Pmontony
Thanatos
5,635
1,576
0
6,360
14,933
5,793
0
5,672
9,200
0
48,178
W
Aphrodite
Telegonus
Aphrodite
10,540
647
2,090
7,935
13,642
7,771
444
5,930
7,266
69,044
0
W
11,661
1,102
0
472
11,481
5,025
583
4,405
7,034
63,021
0
L
9,452
3,305
0
3,640
16,052
10,980
0
7,026
8,485
46,336
0
W
15,977
7,448
0
5,564
17,939
7,983
314
4,501
13,278
0
76,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,359
Gold Earned
39,945
509
Minions Killed
406
0
Camps Cleared
0
1,715,630
Distance Traveled
1,598,447
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,816
489
23
1
0
346,370
1
L
Tiamat
8,348
522
128
8
0
305,620
2
L
Horus
7,257
454
9
1
0
313,639
7
L
Anhur
7,930
496
123
8
0
299,953
3
W
Ullr
9,111
569
154
10
0
312,604
0
L
Thanatos
7,443
465
72
5
0
330,920
0
W
Aphrodite
9,286
580
119
7
0
335,675
4
W
Nox
8,910
557
109
7
0
338,400
6
L
Athena
8,967
560
74
5
0
348,315
1
W
Kali
10,236
640
104
7
0
382,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role