Player Matchup

Apollo
Apollo
 
Apollo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DragonTheReal1
Hercules
Level 155
God Stats
8W - 6L
1,510 SR
Queue Stats
211W - 171L
1,590 Elo+
Solo
Nox
Nox
davidrook
Nox
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,313 Elo+
Solo
Team Averages
Level 90
1,503 SR
1,468 Elo+

VS

Team Averages
Level 37
1,376 SR
1,296 Elo+
Ishtar
Ishtar
SimbaTaga
Ishtar
Level 8
God Stats
5W - 9L
1,516 SR
Queue Stats
11W - 21L
1,298 Elo+
Party 1
Amaterasu
Amaterasu
Zouille
Amaterasu
Level 98
God Stats
4W - 8L
1,303 SR
Queue Stats
12W - 23L
1,292 Elo+
Party 1
Eset
Eset
razormin1
Eset
Level 6
God Stats
0W - 2L
1,309 SR
Queue Stats
6W - 15L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
3 / 3 / 11
8,609
783
8,763
11,538
4,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
15
13 / 0 / 4
10,692
972
13,875
10,566
7,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
4 / 2 / 12
8,919
811
7,067
6,256
2,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
SimbaTaga
Ishtar
10
0 / 7 / 3
6,679
607
7,789
10,986
4,260
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Zouille
Amaterasu
12
1 / 8 / 2
7,175
652
2,509
15,506
8,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
13
4 / 5 / 1
8,168
743
8,995
9,609
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
20
Kills
5
5
Deaths
20
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
3
11
2.83
W
Hercules
13
0
4
15
L
Ishtar
SimbaTaga
Ishtar
0
7
3
0.21
L
Amaterasu
Zouille
Amaterasu
1
8
2
0.25
W
4
2
12
5
L
Eset
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,705
Damage
19,293
28,360
Taken
36,101
13,761
Mitigated
16,537
9,066
Healing
2,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,763
6,243
0
3,672
11,538
4,142
1,146
4,924
6,614
0
34,561
W
Hercules
13,875
4,271
0
4,731
10,566
7,282
1,003
1,205
9,361
0
46,281
L
Ishtar
SimbaTaga
Ishtar
7,789
5,300
0
401
10,986
4,260
543
3,087
7,684
0
19,146
L
Amaterasu
Zouille
Amaterasu
2,509
675
0
1,255
15,506
8,455
161
3,306
11,878
0
14,268
W
7,067
750
0
663
6,256
2,337
954
2,918
3,338
19,701
0
L
Eset
8,995
1,025
0
666
9,609
3,822
155
730
8,599
35,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,220
Gold Earned
22,022
142
Minions Killed
106
0
Camps Cleared
0
551,060
Distance Traveled
523,824
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,609
783
48
4
0
178,591
0
W
Hercules
10,692
972
61
6
0
213,282
0
L
Ishtar
6,679
607
16
1
0
162,347
0
L
Amaterasu
7,175
652
32
3
0
172,310
0
W
Nox
8,919
811
33
3
0
159,187
0
L
Eset
8,168
743
58
5
0
189,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role