Player Matchup

Medusa
Medusa
AIMAUSTERO
Medusa
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 10L
1,076 Elo+
Solo
Achilles
Achilles
Asdedsxaq
Achilles
Level 79
God Stats
12W - 3L
1,705 SR
Queue Stats
137W - 155L
1,354 Elo+
Solo
Anubis
Anubis
ShadowJuggler44
Anubis
Level 67
God Stats
11W - 9L
1,441 SR
Queue Stats
113W - 128L
1,295 Elo+
Solo
Team Averages
Level 70
1,549 SR
1,242 Elo+

VS

Team Averages
Level 57
1,410 SR
1,285 Elo+
Neith
Neith
THEPRODIGALHEAL
Neith
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 62L
1,460 Elo+
Solo
Kukulkan
Kukulkan
comic-rain1
Kukulkan
Level 60
God Stats
1W - 3L
1,229 SR
Queue Stats
42W - 60L
1,235 Elo+
Party 1
Scylla
Scylla
realskinnyfenton
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AIMAUSTERO
Medusa
11
3 / 1 / 7
7,915
792
3,894
5,753
2,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Asdedsxaq
Achilles
13
5 / 1 / 9
8,162
816
7,677
9,525
9,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
10 / 1 / 6
9,411
941
13,228
8,014
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
7,690
769
4,773
9,302
2,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
comic-rain1
Kukulkan
11
1 / 7 / 0
7,008
701
4,646
9,818
2,969
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 6 / 2
6,234
623
2,209
7,717
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
18
Kills
3
3
Deaths
18
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
AIMAUSTERO
Medusa
3
1
7
6.5
W
Achilles
Asdedsxaq
Achilles
5
1
9
9.5
W
10
1
6
13
L
2
5
0
0.4
L
Kukulkan
comic-rain1
Kukulkan
1
7
0
0.14
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,799
Damage
11,628
23,292
Taken
26,837
15,736
Mitigated
7,702
5,618
Healing
2,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AIMAUSTERO
Medusa
3,894
1,721
289
1,015
5,753
2,464
1,281
2,504
3,249
0
17,792
W
Achilles
Asdedsxaq
Achilles
7,677
702
0
1,490
9,525
9,124
0
2,705
6,820
0
15,491
W
13,228
201
80
2,744
8,014
4,148
411
1,670
6,344
36,743
0
L
4,773
645
0
931
9,302
2,717
0
5,591
3,254
0
30,665
L
Kukulkan
comic-rain1
Kukulkan
4,646
584
0
547
9,818
2,969
47
4,138
4,984
15,677
0
L
2,209
465
0
660
7,717
2,016
0
2,831
4,426
6,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,488
Gold Earned
20,932
121
Minions Killed
92
0
Camps Cleared
0
569,900
Distance Traveled
488,880
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,915
792
40
4
0
176,915
0
W
Achilles
8,162
816
10
1
0
206,701
0
W
Anubis
9,411
941
71
7
0
186,284
1
L
Neith
7,690
769
57
6
0
175,107
4
L
Kukulkan
7,008
701
23
2
0
150,888
0
L
Scylla
6,234
623
12
1
0
162,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role