Player Matchup

Ah Puch
Ah Puch
Das Machinen
Ah Puch
Level 118
God Stats
0W - 3L
1,568 SR
Queue Stats
89W - 88L
1,457 Elo+
Party 1
Yu Huang
Yu Huang
ItsTanner740
Yu Huang
Level 107
God Stats
4W - 6L
1,516 SR
Queue Stats
147W - 147L
1,436 Elo+
Party 2
Guan Yu
Guan Yu
Uncle__Saba
Guan Yu
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
212W - 245L
1,506 Elo+
Solo
Ishtar
Ishtar
VcThuG740
Ishtar
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 47L
1,557 Elo+
Party 2
Cabrakan
Cabrakan
mjrocker10
Cabrakan
Level 35
God Stats
0W - 1L
1,613 SR
Queue Stats
67W - 60L
1,480 Elo+
Party 1
Team Averages
Level 85
1,539 SR
1,487 Elo+

VS

Team Averages
Level 60
1,431 SR
1,469 Elo+
Horus
Horus
Eucha Senpai
Horus
Level 125
God Stats
10W - 5L
1,583 SR
Queue Stats
569W - 566L
1,466 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Gamertags5944
Cu Chulainn
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
203W - 189L
1,439 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Juiced 0ak
Tsukuyomi
Level 69
God Stats
2W - 6L
1,285 SR
Queue Stats
333W - 334L
1,501 Elo+
Party 3
Discordia
Discordia
RLFTF
Discordia
Level 36
God Stats
5W - 1L
1,289 SR
Queue Stats
138W - 121L
1,442 Elo+
Party 4
Ah Puch
Ah Puch
munter1234
Ah Puch
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Das Machinen
Ah Puch
17
3 / 5 / 5
9,721
884
21,500
12,408
4,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yu Huang
ItsTanner740
Yu Huang
16
3 / 2 / 5
8,764
797
10,945
8,686
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Uncle__Saba
Guan Yu
14
0 / 6 / 4
8,117
738
4,562
17,094
15,413
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ishtar
VcThuG740
Ishtar
12
0 / 8 / 5
7,282
662
6,694
13,782
4,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
mjrocker10
Cabrakan
16
6 / 6 / 6
9,376
852
10,715
14,765
8,964
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 16
10,415
947
9,312
22,196
18,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cu Chulainn
Gamertags5944
Cu Chulainn
16
3 / 3 / 19
9,207
837
7,206
15,498
19,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Juiced 0ak
Tsukuyomi
17
8 / 3 / 13
10,552
959
18,009
18,042
11,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
RLFTF
Discordia
17
8 / 2 / 15
10,435
949
18,052
10,601
5,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
munter1234
Ah Puch
15
3 / 2 / 16
9,148
832
10,534
8,775
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
106
12
Kills
27
27
Deaths
13
25
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Das Machinen
Ah Puch
3
5
5
1.1
W
5
3
16
4.33
W
Cu Chulainn
Gamertags5944
Cu Chulainn
3
3
19
4.17
L
Yu Huang
ItsTanner740
Yu Huang
3
2
5
2.75
W
Tsukuyomi
Juiced 0ak
Tsukuyomi
8
3
13
4.83
W
Discordia
RLFTF
Discordia
8
2
15
7.75
L
Guan Yu
Uncle__Saba
Guan Yu
0
6
4
0.33
L
Ishtar
VcThuG740
Ishtar
0
8
5
0.31
L
Cabrakan
mjrocker10
Cabrakan
6
6
6
1.5
W
Ah Puch
munter1234
Ah Puch
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,416
Damage
63,113
66,735
Taken
75,112
37,744
Mitigated
59,259
15,619
Healing
40,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Das Machinen
Ah Puch
21,500
280
1,737
2,613
12,408
4,830
0
4,520
7,800
36,462
0
W
9,312
3,761
12,505
11,860
22,196
18,846
1,714
10,584
11,612
0
12,696
W
Cu Chulainn
Gamertags5944
Cu Chulainn
7,206
543
1,406
1,754
15,498
19,583
530
7,985
7,513
971
10,954
L
Yu Huang
ItsTanner740
Yu Huang
10,945
721
459
1,566
8,686
3,771
0
4,560
3,978
28,858
0
W
Tsukuyomi
Juiced 0ak
Tsukuyomi
18,009
4,072
2,693
3,674
18,042
11,057
577
12,657
5,385
0
35,996
W
Discordia
RLFTF
Discordia
18,052
925
355
2,881
10,601
5,349
358
5,796
4,805
40,251
0
L
Guan Yu
Uncle__Saba
Guan Yu
4,562
101
3,941
3,284
17,094
15,413
0
8,045
8,916
1,993
6,429
L
Ishtar
VcThuG740
Ishtar
6,694
4,060
266
1,079
13,782
4,766
0
5,526
8,167
0
15,992
L
Cabrakan
mjrocker10
Cabrakan
10,715
1,083
0
674
14,765
8,964
0
6,696
7,862
15,964
0
W
Ah Puch
munter1234
Ah Puch
10,534
330
732
2,312
8,775
4,424
1,892
7,096
1,679
18,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,260
Gold Earned
49,757
139
Minions Killed
143
0
Camps Cleared
0
959,620
Distance Traveled
1,195,274
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,721
884
45
4
0
177,003
0
W
Horus
10,415
947
17
2
0
239,943
1
W
Cu Chulainn
9,207
837
6
1
0
249,382
0
L
Yu Huang
8,764
797
34
3
0
215,783
0
W
Tsukuyomi
10,552
959
35
3
0
237,880
0
W
Discordia
10,435
949
64
6
0
227,234
0
L
Guan Yu
8,117
738
11
1
0
222,632
0
L
Ishtar
7,282
662
28
3
0
164,208
0
L
Cabrakan
9,376
852
21
2
0
179,994
0
W
Ah Puch
9,148
832
21
2
0
240,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role