Player Matchup

Xing Tian
Xing Tian
AKA qt pie
Xing Tian
Level 147
God Stats
3W - 4L
1,500 SR
Queue Stats
446W - 432L
1,551 Elo+
Solo
Tiamat
Tiamat
MrsSharmaMore
Tiamat
Level 88
God Stats
9W - 17L
1,682 SR
Queue Stats
548W - 544L
1,481 Elo+
Party 1
Mercury
Mercury
PhatBeardy
Mercury
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 48L
1,463 Elo+
Solo
Ymir
Ymir
a0e Cookie
Ymir
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
119W - 98L
1,354 Elo+
Solo
Xbalanque
Xbalanque
corporal bigmac
Xbalanque
Level 125
God Stats
4W - 6L
1,527 SR
Queue Stats
176W - 153L
1,495 Elo+
Party 1
Team Averages
Level 117
1,542 SR
1,469 Elo+

VS

Team Averages
Level 122
1,589 SR
1,533 Elo+
Zeus
Zeus
 
Zeus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
 
Ullr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
APEXVILLAIN2K
Chaac
Level 120
God Stats
3W - 1L
1,715 SR
Queue Stats
73W - 70L
1,513 Elo+
Solo
Anubis
Anubis
Gman509
Anubis
Level 143
God Stats
6W - 6L
1,520 SR
Queue Stats
374W - 361L
1,514 Elo+
Solo
Vulcan
Vulcan
青城山秦靛蓝
Vulcan
Level 106
God Stats
5W - 0L
1,709 SR
Queue Stats
185W - 117L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AKA qt pie
Xing Tian
10
2 / 2 / 1
5,642
1,128
1,574
7,399
5,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 4 / 2
5,012
1,002
4,931
6,834
4,638
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
PhatBeardy
Mercury
1
0 / 0 / 0
1,380
276
0
0
0
11
0 / 2 / 3
5,797
1,159
1,497
8,860
9,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
corporal bigmac
Xbalanque
11
2 / 2 / 0
5,754
1,151
3,492
6,230
3,356
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 1 / 5
6,631
1,326
8,911
2,366
627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
 
Ullr
9
0 / 1 / 8
5,602
1,120
3,068
3,684
1,257
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 0 / 7
6,230
1,246
3,819
5,440
5,050
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Anubis
Gman509
Anubis
12
3 / 0 / 2
6,345
1,269
3,571
1,491
658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 2 / 3
6,019
1,204
7,997
3,543
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
10
10
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
1
5
5.5
W
Ullr
 
Ullr
0
1
8
4
L
Xing Tian
AKA qt pie
Xing Tian
2
2
1
1.25
W
2
0
7
5.5
W
Anubis
Gman509
Anubis
3
0
2
4
L
0
4
2
0.25
L
Mercury
PhatBeardy
Mercury
0
0
0
0
L
0
2
3
0.75
L
Xbalanque
corporal bigmac
Xbalanque
2
2
0
1
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,494
Damage
27,366
29,323
Taken
16,524
22,820
Mitigated
9,073
7,757
Healing
7,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,911
172
371
396
2,366
627
0
1,289
1,077
14,265
0
W
Ullr
 
Ullr
3,068
1,327
1,188
1,087
3,684
1,257
170
1,502
2,182
0
4,240
L
Xing Tian
AKA qt pie
Xing Tian
1,574
0
565
437
7,399
5,641
0
5,204
2,015
3,290
0
W
3,819
200
574
2,508
5,440
5,050
227
2,814
2,626
1,013
5,974
W
Anubis
Gman509
Anubis
3,571
49
0
480
1,491
658
722
714
777
13,046
0
L
4,931
281
169
319
6,834
4,638
0
3,977
2,740
13,487
0
L
Mercury
PhatBeardy
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
1,497
0
1,030
1,727
8,860
9,185
0
6,338
2,120
7,247
0
L
Xbalanque
corporal bigmac
Xbalanque
3,492
434
1,692
1,818
6,230
3,356
0
4,731
1,308
0
10,700
W
7,997
2,950
610
371
3,543
1,481
252
1,683
1,860
13,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,585
Gold Earned
30,827
53
Minions Killed
68
0
Camps Cleared
0
445,369
Distance Traveled
548,914
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,631
1,326
21
4
0
85,822
0
W
Ullr
5,602
1,120
9
2
0
108,461
0
L
Xing Tian
5,642
1,128
4
1
0
122,410
0
W
Chaac
6,230
1,246
4
1
0
139,826
0
W
Anubis
6,345
1,269
17
3
0
106,858
0
L
Tiamat
5,012
1,002
15
3
0
116,152
0
L
Mercury
1,380
276
0
0
0
0
0
L
Ymir
5,797
1,159
13
3
0
99,458
0
L
Xbalanque
5,754
1,151
21
4
0
107,349
0
W
Vulcan
6,019
1,204
17
3
0
107,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role