Player Matchup

Atlas
Atlas
Bolt7403
Atlas
Level 52
God Stats
5W - 6L
1,421 SR
Queue Stats
91W - 103L
1,265 Elo+
Party 1
Surtr
Surtr
LordDictionary
Surtr
Level 27
God Stats
23W - 18L
1,491 SR
Queue Stats
468W - 406L
1,411 Elo+
Party 1
Izanami
Izanami
MaleLactaid
Izanami
Level 15
God Stats
4W - 5L
1,607 SR
Queue Stats
40W - 33L
1,411 Elo+
Party 1
Ne Zha
Ne Zha
NA eternal
Ne Zha
Level 89
God Stats
2W - 1L
1,729 SR
Queue Stats
46W - 37L
1,542 Elo+
Solo
Poseidon
Poseidon
Trishot24
Poseidon
Level 28
God Stats
6W - 5L
1,768 SR
Queue Stats
566W - 527L
1,269 Elo+
Party 1
Team Averages
Level 42
1,604 SR
1,380 Elo+

VS

Team Averages
Level 87
1,412 SR
1,377 Elo+
Ganesha
Ganesha
Erienn2578
Ganesha
Level 28
God Stats
1W - 3L
1,222 SR
Queue Stats
42W - 42L
1,345 Elo+
Party 2
Janus
Janus
Ice_Siberia
Janus
Level 118
God Stats
8W - 5L
1,500 SR
Queue Stats
234W - 221L
1,455 Elo+
Party 3
Thanatos
Thanatos
Raiden13798
Thanatos
Level 110
God Stats
12W - 11L
1,488 SR
Queue Stats
339W - 308L
1,468 Elo+
Party 2
Izanami
Izanami
VeryGh0sty
Izanami
Level 64
God Stats
12W - 12L
1,349 SR
Queue Stats
58W - 67L
1,247 Elo+
Party 2
Hou Yi
Hou Yi
hecko5
Hou Yi
Level 114
God Stats
7W - 2L
1,500 SR
Queue Stats
59W - 58L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bolt7403
Atlas
13
0 / 4 / 3
8,609
453
5,623
20,525
23,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 3 / 1
8,878
467
7,667
19,139
15,743
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
MaleLactaid
Izanami
15
3 / 7 / 0
8,934
470
6,059
12,499
4,588
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ne Zha
NA eternal
Ne Zha
15
1 / 5 / 3
8,957
471
7,858
18,117
9,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Trishot24
Poseidon
14
1 / 2 / 2
9,122
480
3,241
8,305
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Erienn2578
Ganesha
14
0 / 3 / 8
8,057
424
3,099
12,758
12,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
9 / 1 / 5
11,630
612
14,843
8,047
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Raiden13798
Thanatos
15
4 / 2 / 5
9,476
499
8,874
12,741
5,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
VeryGh0sty
Izanami
16
1 / 0 / 2
10,109
532
10,156
7,627
3,337
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Hou Yi
hecko5
Hou Yi
17
7 / 0 / 3
11,043
581
18,764
12,453
6,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
6
Kills
21
21
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Atlas
Bolt7403
Atlas
0
4
3
0.38
W
Ganesha
Erienn2578
Ganesha
0
3
8
1.33
W
9
1
5
11.5
L
1
3
1
0.5
L
Izanami
MaleLactaid
Izanami
3
7
0
0.43
L
Ne Zha
NA eternal
Ne Zha
1
5
3
0.5
W
Thanatos
Raiden13798
Thanatos
4
2
5
3.25
L
Poseidon
Trishot24
Poseidon
1
2
2
1
W
Izanami
VeryGh0sty
Izanami
1
0
2
2
W
Hou Yi
hecko5
Hou Yi
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,448
Damage
55,736
78,585
Taken
53,626
56,457
Mitigated
30,328
12,802
Healing
15,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Bolt7403
Atlas
5,623
2,665
0
1,344
20,525
23,518
0
3,580
16,945
28,288
0
W
Ganesha
Erienn2578
Ganesha
3,099
141
0
8
12,758
12,147
116
3,127
9,631
30,605
0
W
14,843
672
0
500
8,047
3,119
1,189
1,690
6,357
98,286
0
L
7,667
2,908
0
4,408
19,139
15,743
0
2,548
16,591
1,718
67,299
L
Izanami
MaleLactaid
Izanami
6,059
3,231
0
762
12,499
4,588
0
3,535
8,964
0
71,630
L
Ne Zha
NA eternal
Ne Zha
7,858
2,222
0
4,926
18,117
9,755
0
4,615
13,502
0
76,271
W
Thanatos
Raiden13798
Thanatos
8,874
2,984
0
6,710
12,741
5,619
639
1,455
11,286
0
66,957
L
Poseidon
Trishot24
Poseidon
3,241
376
0
1,362
8,305
2,853
0
3,664
4,641
62,964
0
W
Izanami
VeryGh0sty
Izanami
10,156
8,122
0
1,500
7,627
3,337
349
417
7,210
0
92,348
W
Hou Yi
hecko5
Hou Yi
18,764
9,969
0
6,461
12,453
6,106
112
3,236
9,217
0
96,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,500
Gold Earned
50,315
505
Minions Killed
601
0
Camps Cleared
0
1,805,118
Distance Traveled
1,974,464
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,609
453
29
2
0
384,592
0
W
Ganesha
8,057
424
15
1
0
382,046
0
W
Janus
11,630
612
157
8
0
405,939
0
L
Surtr
8,878
467
102
5
0
349,433
0
L
Izanami
8,934
470
141
7
0
347,407
0
L
Ne Zha
8,957
471
110
6
0
351,836
1
W
Thanatos
9,476
499
94
5
0
436,195
0
L
Poseidon
9,122
480
123
6
0
371,850
0
W
Izanami
10,109
532
187
10
0
370,652
0
W
Hou Yi
11,043
581
148
8
0
379,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role