Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
FlyinDanskmen
Cerberus
Level 105
God Stats
11W - 11L
1,561 SR
Queue Stats
349W - 355L
1,563 Elo+
Party 2
Hades
Hades
MagicFoame
Hades
Level 99
God Stats
3W - 5L
1,170 SR
Queue Stats
251W - 240L
1,485 Elo+
Party 1
Artio
Artio
Oldfingergunz
Artio
Level 136
God Stats
10W - 11L
1,610 SR
Queue Stats
733W - 749L
1,521 Elo+
Party 2
Chernobog
Chernobog
Zhurok
Chernobog
Level 66
God Stats
3W - 3L
1,737 SR
Queue Stats
161W - 152L
1,501 Elo+
Party 2
Team Averages
Level 94
1,515 SR
1,514 Elo+

VS

Team Averages
Level 132
1,473 SR
1,404 Elo+
Sobek
Sobek
GT911
Sobek
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 62L
1,315 Elo+
Party 3
Zeus
Zeus
Gtbadboy
Zeus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,487 Elo+
Party 3
Pele
Pele
LORDDAM_
Pele
Level 166
God Stats
13W - 8L
1,669 SR
Queue Stats
651W - 664L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
Mad502Dragon
Baron Samedi
Level 154
God Stats
1W - 0L
1,197 SR
Queue Stats
7W - 9L
1,482 Elo+
Party 3
Gilgamesh
Gilgamesh
PolloDeGuatemala
Gilgamesh
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 39L
1,291 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
3 / 7 / 3
7,756
776
7,123
11,868
8,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
FlyinDanskmen
Cerberus
13
0 / 3 / 5
7,086
709
7,598
15,171
15,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
13
4 / 7 / 1
7,890
789
7,858
14,353
10,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 6
7,141
714
6,022
12,531
14,729
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Zhurok
Chernobog
13
0 / 5 / 7
6,948
695
6,521
10,345
5,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GT911
Sobek
14
0 / 3 / 21
8,078
808
3,521
9,774
10,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
15
8 / 1 / 14
9,617
962
15,797
7,774
3,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pele
16
3 / 2 / 11
9,437
944
8,044
10,477
5,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baron Samedi
Mad502Dragon
Baron Samedi
17
12 / 1 / 15
10,412
1,041
20,124
8,892
4,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
15
4 / 2 / 17
8,879
888
9,801
12,910
9,622
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
105
9
Kills
27
27
Deaths
9
22
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
7
3
0.64
L
Cerberus
FlyinDanskmen
Cerberus
0
3
5
0.83
W
Sobek
GT911
Sobek
0
3
21
3.5
W
Zeus
8
1
14
15
W
Pele
3
2
11
4.25
W
Baron Samedi
Mad502Dragon
Baron Samedi
12
1
15
19.5
L
Hades
4
7
1
0.64
L
2
5
6
1
W
Gilgamesh
4
2
17
6.25
L
Chernobog
Zhurok
Chernobog
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,122
Damage
57,287
64,268
Taken
49,827
53,594
Mitigated
33,274
18,805
Healing
24,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,123
702
1,025
2,467
11,868
8,575
344
8,279
3,589
0
11,475
L
Cerberus
FlyinDanskmen
Cerberus
7,598
358
1,425
6,017
15,171
15,166
0
8,277
6,894
11,962
0
W
Sobek
GT911
Sobek
3,521
293
1,086
1,520
9,774
10,601
438
3,632
6,039
8,193
0
W
Zeus
15,797
2,177
771
1,202
7,774
3,111
2,045
3,369
4,405
28,259
0
W
Pele
8,044
1,369
939
3,057
10,477
5,019
858
3,313
7,164
0
24,974
W
Baron Samedi
Mad502Dragon
Baron Samedi
20,124
1,944
6,717
4,832
8,892
4,921
2,253
4,058
4,834
30,908
0
L
Hades
7,858
932
405
1,593
14,353
10,024
168
8,795
5,558
15,512
0
L
6,022
0
1,762
1,991
12,531
14,729
0
7,983
4,548
9,748
0
W
Gilgamesh
9,801
2,627
1,118
2,932
12,910
9,622
1,258
7,106
5,804
0
12,414
L
Chernobog
Zhurok
Chernobog
6,521
2,355
364
1,756
10,345
5,100
0
6,108
4,237
0
21,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,821
Gold Earned
46,423
80
Minions Killed
109
0
Camps Cleared
0
844,861
Distance Traveled
1,020,863
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,756
776
16
2
0
166,131
0
L
Cerberus
7,086
709
12
1
0
198,349
0
W
Sobek
8,078
808
2
0
0
186,881
0
W
Zeus
9,617
962
30
3
0
193,512
0
W
Pele
9,437
944
37
4
0
240,962
0
W
Baron Samedi
10,412
1,041
30
3
0
199,130
0
L
Hades
7,890
789
19
2
0
147,098
0
L
Artio
7,141
714
3
0
0
169,709
0
W
Gilgamesh
8,879
888
10
1
0
200,378
0
L
Chernobog
6,948
695
30
3
0
163,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role