Player Matchup

Janus
Janus
Buggs52
Janus
Level 126
God Stats
15W - 2L
1,811 SR
Queue Stats
133W - 30L
1,767 Elo+
Party 1
Medusa
Medusa
Eletrogadget
Medusa
Level 128
God Stats
6W - 1L
1,573 SR
Queue Stats
117W - 29L
1,747 Elo+
Party 1
Cthulhu
Cthulhu
OceanDisidia
Cthulhu
Level 67
God Stats
18W - 2L
1,754 SR
Queue Stats
87W - 16L
1,855 Elo+
Party 1
Hera
Hera
Wuutrak
Hera
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 38L
1,503 Elo+
Solo
Bastet
Bastet
XxJLDxX33
Bastet
Level 148
God Stats
2W - 0L
1,866 SR
Queue Stats
34W - 27L
1,587 Elo+
Solo
Team Averages
Level 119
1,701 SR
1,692 Elo+

VS

Team Averages
Level 138
1,514 SR
1,589 Elo+
Awilix
Awilix
AWE5OMEAS5AS5IN
Awilix
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 102L
1,645 Elo+
Solo
Cerberus
Cerberus
Froz3nResolve
Cerberus
Level 156
God Stats
2W - 4L
1,549 SR
Queue Stats
80W - 83L
1,600 Elo+
Party 2
Agni
Agni
Houndswelle
Agni
Level 128
God Stats
5W - 7L
1,425 SR
Queue Stats
77W - 94L
1,531 Elo+
Party 2
Hercules
Hercules
QUIJAYTE
Hercules
Level 168
God Stats
10W - 11L
1,599 SR
Queue Stats
68W - 71L
1,578 Elo+
Solo
Charybdis
Charybdis
zbinks99
Charybdis
Level 107
God Stats
0W - 2L
1,495 SR
Queue Stats
15W - 16L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Buggs52
Janus
17
6 / 0 / 6
9,571
870
12,893
7,537
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
15
4 / 3 / 7
8,624
784
6,933
8,687
3,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
OceanDisidia
Cthulhu
14
2 / 0 / 11
8,010
728
7,212
7,826
6,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
Wuutrak
Hera
14
1 / 4 / 9
7,991
726
7,536
7,589
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
XxJLDxX33
Bastet
16
4 / 1 / 7
8,823
802
10,952
6,996
2,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
8,150
741
9,126
11,533
5,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Froz3nResolve
Cerberus
14
2 / 3 / 3
7,792
708
6,568
13,260
14,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 2 / 5
7,549
686
4,811
7,176
2,938
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
QUIJAYTE
Hercules
13
1 / 6 / 3
7,410
674
5,528
13,365
12,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
zbinks99
Charybdis
14
0 / 4 / 3
7,655
696
3,756
11,312
4,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
17
Kills
8
8
Deaths
17
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
2
4
3
W
Janus
Buggs52
Janus
6
0
6
9
W
Medusa
4
3
7
2.5
L
Cerberus
Froz3nResolve
Cerberus
2
3
3
1.17
L
1
2
5
1.75
W
Cthulhu
OceanDisidia
Cthulhu
2
0
11
7.5
L
Hercules
QUIJAYTE
Hercules
1
6
3
0.42
W
Hera
Wuutrak
Hera
1
4
9
1.38
W
Bastet
XxJLDxX33
Bastet
4
1
7
7.5
L
Charybdis
zbinks99
Charybdis
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,526
Damage
29,789
38,635
Taken
56,646
18,958
Mitigated
39,224
3,805
Healing
10,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,126
3,089
0
1,722
11,533
5,216
0
5,034
6,312
0
23,207
W
Janus
Buggs52
Janus
12,893
1,217
0
238
7,537
3,190
1,934
1,363
6,053
38,568
0
W
Medusa
6,933
2,646
0
607
8,687
3,891
1,532
2,509
6,042
0
28,346
L
Cerberus
Froz3nResolve
Cerberus
6,568
79
0
2,833
13,260
14,255
0
5,400
7,402
18,798
0
L
4,811
248
0
453
7,176
2,938
0
3,620
3,412
20,886
0
W
Cthulhu
OceanDisidia
Cthulhu
7,212
242
145
1,301
7,826
6,461
242
3,207
4,479
9,812
0
L
Hercules
QUIJAYTE
Hercules
5,528
1,441
0
2,489
13,365
12,078
0
7,247
5,681
0
16,902
W
Hera
Wuutrak
Hera
7,536
1,628
0
508
7,589
2,703
210
2,734
4,769
26,695
0
W
Bastet
XxJLDxX33
Bastet
10,952
2,914
0
1,006
6,996
2,713
205
1,566
5,386
0
28,085
L
Charybdis
zbinks99
Charybdis
3,756
2,045
0
2,767
11,312
4,737
0
4,750
6,198
0
33,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,019
Gold Earned
38,556
218
Minions Killed
215
0
Camps Cleared
0
1,265,074
Distance Traveled
1,100,200
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,150
741
35
3
0
265,014
1
W
Janus
9,571
870
74
7
0
259,799
0
W
Medusa
8,624
784
42
4
0
233,444
0
L
Cerberus
7,792
708
40
4
0
224,397
0
L
Agni
7,549
686
45
4
0
239,401
0
W
Cthulhu
8,010
728
9
1
0
250,494
0
L
Hercules
7,410
674
26
2
0
171,272
0
W
Hera
7,991
726
44
4
0
239,686
2
W
Bastet
8,823
802
49
4
0
281,651
0
L
Charybdis
7,655
696
69
6
0
200,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role