Player Matchup

Anubis
Anubis
Platinum IV
LiLTruck9
Anubis
Platinum IV
Level 181
God Stats
17W - 13L
1,618 SR
Queue Stats
464W - 448L
1,772 MMR
Party 2
Hercules
Hercules
Diamond IV
Pi11MaN
Hercules
Diamond IV
Level 157
God Stats
21W - 25L
1,645 SR
Queue Stats
286W - 259L
2,037 MMR
Party 2
Guan Yu
Guan Yu
Diamond III
zbra1337
Guan Yu
Diamond III
Level 154
God Stats
10W - 7L
1,784 SR
Queue Stats
260W - 231L
2,225 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 164
1,682 SR
2,011 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,636 SR
1,957 MMR
Susano
Susano
Gold I
Willpiedade
Susano
Gold I
Level 69
God Stats
61W - 60L
1,626 SR
Queue Stats
76W - 80L
1,851 MMR
Solo
Zeus
Zeus
Platinum I
lI Asada Il
Zeus
Platinum I
Level 162
God Stats
14W - 13L
1,628 SR
Queue Stats
160W - 172L
1,965 MMR
Party 1
Bacchus
Bacchus
Diamond V
sieIoo
Bacchus
Diamond V
Level 122
God Stats
29W - 25L
1,653 SR
Queue Stats
199W - 224L
2,054 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LiLTruck9
Anubis
13
1 / 2 / 4
7,268
727
4,748
5,694
2,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
Pi11MaN
Hercules
13
3 / 0 / 3
7,496
750
5,241
4,172
3,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
zbra1337
Guan Yu
12
2 / 0 / 3
7,286
729
5,886
6,721
6,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
AtlasAchillesAphroditeNe ZhaThoth

VS

Bans
Ao KuangHorusAgniFenrirMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
1 / 1 / 0
6,448
645
3,481
5,046
1,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 0
6,882
688
5,672
4,986
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
sieIoo
Bacchus
11
0 / 3 / 1
6,980
698
2,986
8,013
3,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
6
Kills
2
2
Deaths
6
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
LiLTruck9
Anubis
1
2
4
1.5
W
Hercules
Pi11MaN
Hercules
3
0
3
4.5
L
Susano
1
1
0
1
L
1
2
0
0.5
L
Bacchus
sieIoo
Bacchus
0
3
1
0.17
W
Guan Yu
zbra1337
Guan Yu
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,875
Damage
12,139
16,587
Taken
18,045
12,117
Mitigated
6,098
8,199
Healing
1,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
LiLTruck9
Anubis
4,748
74
0
1,983
5,694
2,627
137
3,106
2,588
46,995
0
W
Hercules
Pi11MaN
Hercules
5,241
1,134
0
1,485
4,172
3,089
24
2,668
1,504
0
11,240
L
Susano
3,481
559
0
500
5,046
1,130
0
2,605
2,150
0
9,748
L
5,672
696
0
566
4,986
1,011
0
701
4,066
37,551
0
L
Bacchus
sieIoo
Bacchus
2,986
432
0
548
8,013
3,957
0
1,475
6,065
12,593
0
W
Guan Yu
zbra1337
Guan Yu
5,886
230
1,311
3,420
6,721
6,401
79
2,902
3,819
0
16,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,050
Gold Earned
20,310
128
Minions Killed
119
0
Camps Cleared
0
596,084
Distance Traveled
584,295
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,268
727
94
9
0
180,845
0
W
Hercules
7,496
750
14
1
0
202,121
0
L
Susano
6,448
645
22
2
0
207,297
1
L
Zeus
6,882
688
80
8
0
182,709
0
L
Bacchus
6,980
698
17
2
0
194,289
0
W
Guan Yu
7,286
729
20
2
0
213,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role