Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
AbyssEon_
Loki
Level 156
God Stats
1W - 2L
1,237 SR
Queue Stats
115W - 101L
1,493 Elo+
Solo
Apollo
Apollo
Gnashty707
Apollo
Level 11
God Stats
3W - 3L
1,304 SR
Queue Stats
3W - 6L
1,136 Elo+
Solo
Kuzenbo
Kuzenbo
Mogsterz
Kuzenbo
Level 88
God Stats
4W - 3L
1,378 SR
Queue Stats
140W - 151L
1,442 Elo+
Party 1
Vulcan
Vulcan
Shrunkbiscuit03
Vulcan
Level 69
God Stats
5W - 4L
1,628 SR
Queue Stats
129W - 117L
1,546 Elo+
Solo
Team Averages
Level 85
1,410 SR
1,423 Elo+

VS

Team Averages
Level 126
1,578 SR
1,497 Elo+
Anhur
Anhur
Asap Nvstyy
Anhur
Level 144
God Stats
0W - 1L
1,672 SR
Queue Stats
7W - 5L
1,506 Elo+
Party 2
Raijin
Raijin
Fire2Fenix
Raijin
Level 131
God Stats
2W - 3L
1,751 SR
Queue Stats
106W - 109L
1,534 Elo+
Solo
Danzaburou
Danzaburou
Hipthejisus
Danzaburou
Level 104
God Stats
6W - 7L
1,380 SR
Queue Stats
78W - 80L
1,444 Elo+
Solo
Nu Wa
Nu Wa
JaiirCrazy
Nu Wa
Level 128
God Stats
0W - 1L
1,585 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
Ssj Maucraft
Thanatos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
5 / 0 / 6
7,100
888
8,749
8,858
7,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Loki
14
4 / 1 / 2
7,175
897
4,134
5,411
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
Gnashty707
Apollo
10
0 / 1 / 6
6,057
757
1,812
3,708
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Mogsterz
Kuzenbo
12
0 / 2 / 8
6,682
835
3,423
9,937
10,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
5 / 2 / 5
7,272
909
10,314
6,539
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,616
702
2,973
3,726
1,174
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
Fire2Fenix
Raijin
13
1 / 2 / 2
7,011
876
4,052
4,394
1,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Hipthejisus
Danzaburou
13
4 / 3 / 2
6,888
861
6,432
9,102
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
11
0 / 3 / 2
5,971
746
7,458
5,847
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Ssj Maucraft
Thanatos
12
1 / 5 / 2
6,392
799
6,613
9,879
4,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
14
Kills
6
6
Deaths
14
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
0
6
8
W
Loki
4
1
2
5
L
0
1
2
1
L
Raijin
Fire2Fenix
Raijin
1
2
2
1
W
Apollo
Gnashty707
Apollo
0
1
6
3
L
Danzaburou
Hipthejisus
Danzaburou
4
3
2
1.67
L
Nu Wa
0
3
2
0.33
W
Kuzenbo
Mogsterz
Kuzenbo
0
2
8
2
W
5
2
5
3.75
L
Thanatos
Ssj Maucraft
Thanatos
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,432
Damage
27,528
34,453
Taken
32,948
23,233
Mitigated
13,688
5,803
Healing
6,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
8,749
1,001
0
2,040
8,858
7,663
0
2,852
5,765
2,026
19,620
W
Loki
4,134
874
0
318
5,411
2,049
0
2,173
3,199
0
22,874
L
2,973
1,566
0
115
3,726
1,174
0
2,566
1,043
0
8,528
L
Raijin
Fire2Fenix
Raijin
4,052
486
409
609
4,394
1,908
0
549
3,757
26,480
0
W
Apollo
Gnashty707
Apollo
1,812
1,124
0
599
3,708
1,122
0
1,465
2,196
0
9,862
L
Danzaburou
Hipthejisus
Danzaburou
6,432
3,005
0
1,147
9,102
3,784
216
5,007
3,997
0
23,561
L
Nu Wa
7,458
2,678
0
661
5,847
2,004
0
2,390
3,187
21,233
0
W
Kuzenbo
Mogsterz
Kuzenbo
3,423
1,403
1,123
1,398
9,937
10,179
0
3,528
6,409
10,818
0
W
10,314
2,649
0
325
6,539
2,220
60
1,492
4,833
27,231
0
L
Thanatos
Ssj Maucraft
Thanatos
6,613
1,741
90
3,882
9,879
4,818
0
3,942
5,616
0
16,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,286
Gold Earned
31,878
168
Minions Killed
169
0
Camps Cleared
0
841,126
Distance Traveled
750,451
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,100
888
37
5
0
204,757
0
W
Loki
7,175
897
51
6
0
187,529
0
L
Anhur
5,616
702
16
2
0
98,961
0
L
Raijin
7,011
876
62
8
0
141,727
3
W
Apollo
6,057
757
23
3
0
98,411
0
L
Danzaburou
6,888
861
36
5
0
174,867
0
L
Nu Wa
5,971
746
22
3
0
164,522
0
W
Kuzenbo
6,682
835
19
2
0
158,612
0
W
Vulcan
7,272
909
38
5
0
191,817
0
L
Thanatos
6,392
799
33
4
0
170,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role