Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Buffbun
Ymir
Level 15
God Stats
1W - 5L
1,326 SR
Queue Stats
23W - 37L
1,151 Elo+
Party 2
Nu Wa
Nu Wa
Escudero_Joe
Nu Wa
Level 205
God Stats
14W - 13L
1,744 SR
Queue Stats
742W - 724L
1,498 Elo+
Solo
Loki
Loki
King_Trelin
Loki
Level 159
God Stats
5W - 6L
1,500 SR
Queue Stats
218W - 242L
1,467 Elo+
Party 2
Fenrir
Fenrir
NeiLeif
Fenrir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,428 Elo+
Solo
Team Averages
Level 116
1,514 SR
1,409 Elo+

VS

Team Averages
Level 102
1,500 SR
1,459 Elo+
Terra
Terra
 
Terra
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
CHANMEZA
Chaac
Level 118
God Stats
12W - 14L
1,385 SR
Queue Stats
154W - 143L
1,450 Elo+
Solo
Izanami
Izanami
LilMya
Izanami
Level 54
God Stats
6W - 2L
1,683 SR
Queue Stats
51W - 52L
1,418 Elo+
Party 1
Thanatos
Thanatos
MsNosta
Thanatos
Level 125
God Stats
3W - 3L
1,505 SR
Queue Stats
86W - 90L
1,487 Elo+
Solo
Anubis
Anubis
ruizkidz
Anubis
Level 61
God Stats
5W - 2L
1,428 SR
Queue Stats
102W - 92L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 1 / 1
5,320
532
4,987
8,120
2,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Buffbun
Ymir
8
0 / 2 / 0
4,699
470
1,758
7,661
3,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 2 / 0
5,597
560
3,668
6,261
1,541
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 1
5,936
594
2,942
7,602
2,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
NeiLeif
Fenrir
1
0 / 0 / 0
2,139
214
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
0 / 0 / 4
5,727
573
1,802
6,978
4,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
CHANMEZA
Chaac
3
0 / 1 / 0
3,933
393
0
1,760
1,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
LilMya
Izanami
11
2 / 2 / 1
6,375
638
7,134
8,705
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
MsNosta
Thanatos
10
1 / 0 / 3
5,746
575
4,378
7,439
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
ruizkidz
Anubis
12
3 / 1 / 0
6,688
669
4,304
5,292
2,391
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
6
6
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
1
1
1.5
W
Terra
 
Terra
0
0
4
2
L
Ymir
Buffbun
Ymir
0
2
0
0
W
Chaac
CHANMEZA
Chaac
0
1
0
0
L
1
2
0
0.5
L
1
1
1
1.5
W
Izanami
LilMya
Izanami
2
2
1
1.25
W
Thanatos
MsNosta
Thanatos
1
0
3
2.5
L
Fenrir
NeiLeif
Fenrir
0
0
0
0
W
Anubis
ruizkidz
Anubis
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,355
Damage
17,618
29,644
Taken
30,174
10,081
Mitigated
13,898
8,472
Healing
15,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,987
3,166
0
3,724
8,120
2,324
80
317
7,803
0
33,889
W
Terra
 
Terra
1,802
110
1,093
2,004
6,978
4,369
0
1,756
5,222
19,417
0
L
Ymir
Buffbun
Ymir
1,758
549
0
756
7,661
3,984
36
1,463
6,198
10,142
0
W
Chaac
CHANMEZA
Chaac
0
0
0
192
1,760
1,190
0
271
1,489
0
7,479
L
3,668
909
0
1,390
6,261
1,541
0
2,416
3,845
41,591
0
L
2,942
613
0
2,602
7,602
2,232
467
1,910
5,692
0
38,669
W
Izanami
LilMya
Izanami
7,134
4,879
0
2,382
8,705
2,848
61
433
8,272
0
47,435
W
Thanatos
MsNosta
Thanatos
4,378
1,075
0
7,445
7,439
3,100
0
1,071
6,368
0
42,223
L
Fenrir
NeiLeif
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
ruizkidz
Anubis
4,304
407
0
2,658
5,292
2,391
1,032
1,895
3,397
59,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,691
Gold Earned
28,469
211
Minions Killed
284
0
Camps Cleared
0
771,537
Distance Traveled
875,479
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,320
532
49
5
0
178,311
1
W
Terra
5,727
573
29
3
0
214,249
9
L
Ymir
4,699
470
18
2
0
198,895
0
W
Chaac
3,933
393
10
1
0
33,969
0
L
Nu Wa
5,597
560
74
7
0
181,956
0
L
Loki
5,936
594
70
7
0
212,375
3
W
Izanami
6,375
638
77
8
0
194,639
0
W
Thanatos
5,746
575
68
7
0
237,604
2
L
Fenrir
2,139
214
0
0
0
0
0
W
Anubis
6,688
669
100
10
0
195,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role