Player Matchup

Shiva
Shiva
 
Shiva
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DKJagz
Morgan Le Fay
Level 42
God Stats
2W - 1L
1,862 SR
Queue Stats
233W - 227L
1,485 Elo+
Solo
Thor
Thor
UnequalMarksman
Thor
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,416 Elo+
Party 2
Cernunnos
Cernunnos
iChalupaBatman
Cernunnos
Level 43
God Stats
3W - 5L
1,414 SR
Queue Stats
46W - 57L
1,384 Elo+
Solo
Ganesha
Ganesha
unequalbwagz
Ganesha
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,455 Elo+
Party 2
Team Averages
Level 78
1,555 SR
1,448 Elo+

VS

Team Averages
Level 72
1,514 SR
1,475 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
EndyaSkill
Ne Zha
Level 114
God Stats
11W - 15L
1,494 SR
Queue Stats
110W - 115L
1,501 Elo+
Party 3
Tyr
Tyr
SloFall
Tyr
Level 63
God Stats
2W - 3L
1,493 SR
Queue Stats
76W - 92L
1,417 Elo+
Party 3
Izanami
Izanami
Taylenol
Izanami
Level 26
God Stats
51W - 30L
1,581 SR
Queue Stats
253W - 229L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
2 / 8 / 1
8,182
481
7,528
17,068
12,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
DKJagz
Morgan Le Fay
11
0 / 2 / 0
7,089
417
3,756
8,076
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 8 / 0
7,677
452
5,541
18,103
7,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
iChalupaBatman
Cernunnos
13
0 / 8 / 2
7,572
445
5,348
16,335
6,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
unequalbwagz
Ganesha
11
0 / 4 / 2
7,560
445
6,125
16,177
15,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
6 / 0 / 10
9,946
585
10,557
16,732
15,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
 
Ra
15
5 / 1 / 9
9,920
584
13,622
11,867
6,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
EndyaSkill
Ne Zha
17
10 / 1 / 5
11,127
655
13,633
15,131
7,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
13
2 / 2 / 10
8,706
512
4,657
15,730
20,623
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Taylenol
Izanami
15
7 / 0 / 8
9,690
570
15,022
9,347
3,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
72
4
Kills
30
30
Deaths
4
5
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
8
1
0.31
W
Aphrodite
 
Aphrodite
6
0
10
11
W
Ra
 
Ra
5
1
9
9.5
L
Morgan Le Fay
DKJagz
Morgan Le Fay
0
2
0
0
W
Ne Zha
EndyaSkill
Ne Zha
10
1
5
12.5
W
Tyr
2
2
10
3.5
W
Izanami
Taylenol
Izanami
7
0
8
11
L
2
8
0
0.25
L
Cernunnos
iChalupaBatman
Cernunnos
0
8
2
0.13
L
Ganesha
unequalbwagz
Ganesha
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,298
Damage
57,491
75,759
Taken
68,807
44,158
Mitigated
54,200
10,186
Healing
30,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,528
2,102
160
1,776
17,068
12,228
331
4,612
12,278
0
33,205
W
Aphrodite
 
Aphrodite
10,557
1,056
6,680
10,138
16,732
15,638
1,199
1,673
15,059
36,251
0
W
Ra
 
Ra
13,622
1,204
2,675
3,851
11,867
6,418
2,241
3,845
8,022
70,324
0
L
Morgan Le Fay
DKJagz
Morgan Le Fay
3,756
583
0
2,037
8,076
3,050
0
4,425
3,206
40,146
0
W
Ne Zha
EndyaSkill
Ne Zha
13,633
5,704
0
4,214
15,131
7,599
1,707
1,560
13,571
0
102,952
W
Tyr
4,657
693
0
2,218
15,730
20,623
825
456
15,274
558
31,744
W
Izanami
Taylenol
Izanami
15,022
10,963
0
779
9,347
3,922
3,822
2,347
7,000
0
73,852
L
5,541
1,141
0
770
18,103
7,397
0
5,351
12,509
0
51,653
L
Cernunnos
iChalupaBatman
Cernunnos
5,348
2,269
0
3,056
16,335
6,129
1,282
4,472
11,792
0
54,850
L
Ganesha
unequalbwagz
Ganesha
6,125
258
0
2,387
16,177
15,354
152
4,664
11,345
26,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,080
Gold Earned
49,389
309
Minions Killed
463
0
Camps Cleared
0
1,424,063
Distance Traveled
1,760,330
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,182
481
41
2
0
317,111
0
W
Aphrodite
9,946
585
39
2
0
352,797
2
W
Ra
9,920
584
135
8
0
392,742
5
L
Morgan Le Fay
7,089
417
65
4
0
211,227
3
W
Ne Zha
11,127
655
135
8
0
380,694
0
W
Tyr
8,706
512
48
3
0
317,164
0
W
Izanami
9,690
570
106
6
0
316,933
0
L
Thor
7,677
452
85
5
0
276,024
0
L
Cernunnos
7,572
445
107
6
0
276,643
3
L
Ganesha
7,560
445
11
1
0
343,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role