Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Khajiitofenvy
Ah Muzen Cab
Level 44
God Stats
4W - 6L
1,641 SR
Queue Stats
209W - 198L
1,452 Elo+
Party 2
Janus
Janus
ShmiteTyson
Janus
Level 15
God Stats
13W - 20L
1,669 SR
Queue Stats
52W - 69L
1,347 Elo+
Party 2
Sun Wukong
Sun Wukong
TheSwaggyBandit
Sun Wukong
Level 30
God Stats
9W - 9L
1,433 SR
Queue Stats
202W - 198L
1,455 Elo+
Party 2
Team Averages
Level 30
1,581 SR
1,418 Elo+

VS

Team Averages
Level 41
1,407 SR
1,471 Elo+
Poseidon
Poseidon
SkunkEggs
Poseidon
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 28L
1,412 Elo+
Party 1
Bellona
Bellona
TTVSkrewLoose
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,580 Elo+
Party 1
Pele
Pele
killerskulls636
Pele
Level 17
God Stats
6W - 8L
1,220 SR
Queue Stats
39W - 25L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Khajiitofenvy
Ah Muzen Cab
13
1 / 5 / 3
8,909
685
7,291
10,613
4,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 6 / 2
8,068
621
5,962
10,899
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
TheSwaggyBandit
Sun Wukong
14
2 / 4 / 1
8,741
672
3,829
15,410
13,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
SkunkEggs
Poseidon
16
8 / 2 / 4
10,634
818
13,643
7,236
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
15
5 / 0 / 9
9,841
757
8,954
8,036
7,130
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 2 / 10
9,156
704
8,535
8,455
3,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
15
15
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Khajiitofenvy
Ah Muzen Cab
1
5
3
0.5
L
1
6
2
0.33
W
Poseidon
SkunkEggs
Poseidon
8
2
4
5
W
Bellona
5
0
9
9.5
L
Sun Wukong
TheSwaggyBandit
Sun Wukong
2
4
1
0.63
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,082
Damage
31,132
36,922
Taken
23,727
22,075
Mitigated
13,551
1,289
Healing
4,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Khajiitofenvy
Ah Muzen Cab
7,291
949
0
0
10,613
4,574
856
4,468
6,145
0
30,702
L
5,962
611
0
169
10,899
4,350
610
4,616
6,283
26,674
0
W
Poseidon
SkunkEggs
Poseidon
13,643
2,006
0
1,643
7,236
2,840
1,313
1,182
6,054
57,263
0
W
Bellona
8,954
3,550
0
1,190
8,036
7,130
677
2,340
5,696
0
17,378
L
Sun Wukong
TheSwaggyBandit
Sun Wukong
3,829
279
0
1,120
15,410
13,151
400
4,607
10,803
0
32,878
W
8,535
1,691
0
1,273
8,455
3,581
1,536
3,020
5,435
0
23,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,718
Gold Earned
29,631
136
Minions Killed
164
0
Camps Cleared
0
697,080
Distance Traveled
753,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,909
685
52
4
0
246,215
0
L
Janus
8,068
621
38
3
0
206,755
0
W
Poseidon
10,634
818
116
9
0
235,543
0
W
Bellona
9,841
757
23
2
0
242,469
0
L
Sun Wukong
8,741
672
46
4
0
244,110
0
W
Pele
9,156
704
25
2
0
275,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role