Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Fundametal
Nox
Level 156
God Stats
2W - 1L
1,828 SR
Queue Stats
130W - 104L
1,664 Elo+
Party 1
Athena
Athena
Gallent
Athena
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 26L
1,567 Elo+
Party 1
Pele
Pele
Lakilin
Pele
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 131L
1,509 Elo+
Solo
Scylla
Scylla
kingamonYT1
Scylla
Level 104
God Stats
2W - 1L
1,504 SR
Queue Stats
56W - 32L
1,570 Elo+
Solo
Team Averages
Level 130
1,566 SR
1,562 Elo+

VS

Team Averages
Level 150
1,450 SR
1,567 Elo+
Terra
Terra
 
Terra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BrendynRekts
Guan Yu
Level 164
God Stats
1W - 1L
1,351 SR
Queue Stats
10W - 7L
1,633 Elo+
Solo
Chiron
Chiron
DaveDreamin
Chiron
Level 152
God Stats
2W - 2L
1,311 SR
Queue Stats
65W - 48L
1,614 Elo+
Solo
The Morrigan
The Morrigan
Heypeterman14
The Morrigan
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 117L
1,544 Elo+
Solo
Bakasura
Bakasura
jittt
Bakasura
Level 128
God Stats
2W - 3L
1,590 SR
Queue Stats
100W - 101L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
1 / 4 / 0
5,998
600
8,051
8,777
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 0 / 4
7,518
752
7,849
5,692
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Gallent
Athena
8
0 / 1 / 0
5,290
529
2,539
7,716
5,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
Lakilin
Pele
11
5 / 1 / 2
6,331
633
4,483
8,629
2,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Scylla
9
0 / 1 / 0
5,469
547
3,023
3,577
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
1 / 1 / 4
5,735
574
3,307
8,410
5,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
BrendynRekts
Guan Yu
9
0 / 5 / 2
5,420
542
3,559
11,030
9,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
11
4 / 1 / 1
6,583
658
5,432
7,621
2,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
Heypeterman14
The Morrigan
11
1 / 1 / 0
5,946
595
4,031
3,457
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
jittt
Bakasura
11
1 / 2 / 1
6,120
612
3,647
9,512
3,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
10
Kills
7
7
Deaths
10
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
4
0
0.25
L
Terra
 
Terra
1
1
4
3
L
Guan Yu
BrendynRekts
Guan Yu
0
5
2
0.2
L
Chiron
4
1
1
4.5
W
4
0
4
6
W
Athena
Gallent
Athena
0
1
0
0
L
The Morrigan
Heypeterman14
The Morrigan
1
1
0
1
W
Pele
Lakilin
Pele
5
1
2
6
L
Bakasura
jittt
Bakasura
1
2
1
0.75
W
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,945
Damage
19,976
34,391
Taken
40,030
13,752
Mitigated
22,789
10,150
Healing
12,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
8,051
3,501
0
2,976
8,777
3,041
0
979
7,798
0
50,227
L
Terra
 
Terra
3,307
741
516
2,700
8,410
5,630
0
3,693
4,717
12,797
0
L
Guan Yu
BrendynRekts
Guan Yu
3,559
604
132
3,131
11,030
9,627
0
4,710
6,320
0
33,034
L
Chiron
5,432
3,190
195
2,437
7,621
2,836
0
399
7,222
0
51,748
W
7,849
1,767
0
2,331
5,692
2,192
335
770
4,872
63,423
0
W
Athena
Gallent
Athena
2,539
901
0
1,997
7,716
5,148
0
2,670
5,046
15,545
0
L
The Morrigan
Heypeterman14
The Morrigan
4,031
330
0
1,000
3,457
1,195
0
1,446
2,011
43,741
1,700
W
Pele
Lakilin
Pele
4,483
1,506
0
2,183
8,629
2,346
0
1,158
7,461
0
32,635
L
Bakasura
jittt
Bakasura
3,647
2,978
0
2,483
9,512
3,501
0
3,163
6,349
0
49,698
W
Scylla
3,023
309
0
663
3,577
1,025
0
1,233
2,269
38,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,606
Gold Earned
29,804
354
Minions Killed
329
0
Camps Cleared
0
1,077,906
Distance Traveled
1,091,773
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,998
600
84
8
0
184,770
0
L
Terra
5,735
574
14
1
0
215,687
0
L
Guan Yu
5,420
542
51
5
0
196,599
2
L
Chiron
6,583
658
83
8
0
196,360
0
W
Nox
7,518
752
125
13
0
222,580
0
W
Athena
5,290
529
17
2
0
204,068
0
L
The Morrigan
5,946
595
81
8
0
221,729
0
W
Pele
6,331
633
43
4
0
244,085
3
L
Bakasura
6,120
612
100
10
0
261,398
2
W
Scylla
5,469
547
85
9
0
222,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role