Player Matchup

Artio
Artio
 
Artio
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
OCDDiStRaCtIoN
Achilles
Level 137
God Stats
1W - 1L
1,158 SR
Queue Stats
40W - 47L
1,484 Elo+
Party 2
Ares
Ares
Shefqk
Ares
Level 109
God Stats
3W - 1L
1,820 SR
Queue Stats
275W - 246L
1,527 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TheItaliankid
Ah Muzen Cab
Level 148
God Stats
1W - 1L
1,118 SR
Queue Stats
24W - 36L
1,298 Elo+
Party 2
Cernunnos
Cernunnos
ljtdeadeye
Cernunnos
Level 124
God Stats
1W - 0L
1,824 SR
Queue Stats
57W - 69L
1,365 Elo+
Party 2
Team Averages
Level 128
1,484 SR
1,435 Elo+

VS

Team Averages
Level 103
1,459 SR
1,450 Elo+
Cthulhu
Cthulhu
Unmatchedforce
Cthulhu
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 77L
1,468 Elo+
Solo
Fenrir
Fenrir
XenoDeity
Fenrir
Level 68
God Stats
0W - 1L
1,366 SR
Queue Stats
4W - 11L
1,215 Elo+
Solo
Geb
Geb
Zcrid
Geb
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 29L
1,523 Elo+
Party 1
Jing Wei
Jing Wei
coda80
Jing Wei
Level 127
God Stats
2W - 8L
1,430 SR
Queue Stats
79W - 77L
1,543 Elo+
Party 1
Neith
Neith
way2icy
Neith
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 1 / 7
6,244
1,249
1,874
6,897
6,738
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Achilles
11
5 / 1 / 2
6,821
1,364
3,581
7,432
12,500
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
Shefqk
Ares
11
1 / 0 / 5
6,447
1,289
3,965
6,443
7,025
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ah Muzen Cab
TheItaliankid
Ah Muzen Cab
11
0 / 0 / 6
6,048
1,210
5,269
3,123
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
ljtdeadeye
Cernunnos
11
1 / 0 / 5
6,038
1,208
5,171
3,294
1,866
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,465
893
2,305
1,529
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Fenrir
XenoDeity
Fenrir
9
0 / 2 / 2
4,964
993
1,695
4,701
3,774
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
Zcrid
Geb
9
0 / 2 / 0
5,068
1,014
2,868
7,199
5,573
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
coda80
Jing Wei
11
1 / 1 / 1
5,292
1,058
5,212
3,679
1,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
way2icy
Neith
10
0 / 1 / 1
5,164
1,033
3,880
3,896
1,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
7
Kills
1
2
Deaths
7
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
1
7
3.5
W
Achilles
5
1
2
6
W
Ares
Shefqk
Ares
1
0
5
3.5
W
Ah Muzen Cab
TheItaliankid
Ah Muzen Cab
0
0
6
3
L
0
1
0
0
L
Fenrir
XenoDeity
Fenrir
0
2
2
0.5
L
Geb
Zcrid
Geb
0
2
0
0
L
Jing Wei
coda80
Jing Wei
1
1
1
1.5
W
Cernunnos
ljtdeadeye
Cernunnos
1
0
5
3.5
L
Neith
way2icy
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,860
Damage
15,960
27,189
Taken
21,004
29,952
Mitigated
13,255
9,957
Healing
6,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,874
54
2,563
1,849
6,897
6,738
332
1,068
5,829
5,332
0
W
Achilles
3,581
741
216
1,445
7,432
12,500
0
1,080
6,352
0
6,804
W
Ares
Shefqk
Ares
3,965
122
636
2,170
6,443
7,025
514
1,606
4,837
6,563
0
W
Ah Muzen Cab
TheItaliankid
Ah Muzen Cab
5,269
2,218
280
353
3,123
1,823
2,378
684
2,439
0
14,035
L
2,305
0
207
0
1,529
631
0
543
986
4,556
0
L
Fenrir
XenoDeity
Fenrir
1,695
475
447
547
4,701
3,774
0
2,163
2,538
0
1,841
L
Geb
Zcrid
Geb
2,868
212
1,142
1,341
7,199
5,573
0
1,958
5,241
4,732
0
L
Jing Wei
coda80
Jing Wei
5,212
3,811
465
1,280
3,679
1,580
0
770
2,909
0
12,796
W
Cernunnos
ljtdeadeye
Cernunnos
5,171
1,520
271
174
3,294
1,866
1,823
735
2,559
0
12,202
L
Neith
way2icy
Neith
3,880
1,974
0
1,431
3,896
1,697
0
405
3,491
0
10,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,598
Gold Earned
24,953
53
Minions Killed
55
0
Camps Cleared
0
569,523
Distance Traveled
431,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,244
1,249
4
1
0
125,987
0
W
Achilles
6,821
1,364
7
1
0
111,819
0
W
Ares
6,447
1,289
3
1
0
129,642
0
W
Ah Muzen Cab
6,048
1,210
29
6
0
102,747
0
L
Cthulhu
4,465
893
6
1
0
20,363
0
L
Fenrir
4,964
993
0
0
0
107,407
0
L
Geb
5,068
1,014
10
2
0
105,073
0
L
Jing Wei
5,292
1,058
23
5
0
101,376
0
W
Cernunnos
6,038
1,208
10
2
0
99,328
0
L
Neith
5,164
1,033
16
3
0
97,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role