Player Matchup

Merlin
Merlin
 
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Alex1stikhonov
Ravana
Level 121
God Stats
0W - 5L
1,500 SR
Queue Stats
539W - 546L
1,469 Elo+
Solo
Bacchus
Bacchus
ELLGRINGZ
Bacchus
Level 97
God Stats
0W - 1L
1,507 SR
Queue Stats
26W - 25L
1,438 Elo+
Party 1
Ishtar
Ishtar
JGIOLDAR7466
Ishtar
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,388 Elo+
Party 1
Skadi
Skadi
Reaper6219012
Skadi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 169L
1,382 Elo+
Solo
Team Averages
Level 94
1,501 SR
1,435 Elo+

VS

Team Averages
Level 113
1,517 SR
1,496 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ArtisteNote
Janus
Level 140
God Stats
6W - 9L
1,324 SR
Queue Stats
351W - 374L
1,454 Elo+
Solo
Neith
Neith
Kristal_Ellis
Neith
Level 115
God Stats
1W - 0L
1,545 SR
Queue Stats
108W - 106L
1,457 Elo+
Solo
Pele
Pele
Martiyr
Pele
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,656 Elo+
Solo
Nemesis
Nemesis
myrho000
Nemesis
Level 127
God Stats
3W - 3L
1,717 SR
Queue Stats
399W - 429L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 5 / 4
7,350
735
8,583
9,669
3,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 3 / 3
7,434
743
2,595
9,378
6,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
ELLGRINGZ
Bacchus
13
2 / 5 / 2
7,270
727
8,558
14,051
13,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
12
0 / 7 / 5
6,714
671
6,526
11,689
4,368
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 6 / 2
7,050
705
3,541
10,053
3,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
11 / 1 / 9
9,439
944
10,679
6,772
3,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
1 / 0 / 17
8,995
900
14,952
4,614
2,127
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
8 / 0 / 12
9,589
959
12,025
6,393
3,394
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
Martiyr
Pele
14
4 / 3 / 18
8,567
857
9,613
11,109
5,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
myrho000
Nemesis
13
2 / 2 / 14
7,835
784
5,275
9,378
8,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
96
6
Kills
26
26
Deaths
6
16
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
4
0.4
W
Yu Huang
 
Yu Huang
11
1
9
15.5
L
2
3
3
1.17
W
1
0
17
9.5
L
Bacchus
ELLGRINGZ
Bacchus
2
5
2
0.6
L
Ishtar
0
7
5
0.36
W
8
0
12
14
W
Pele
Martiyr
Pele
4
3
18
4.33
L
2
6
2
0.5
W
Nemesis
myrho000
Nemesis
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,803
Damage
52,544
54,840
Taken
38,266
31,010
Mitigated
22,762
8,066
Healing
17,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,583
35
730
1,913
9,669
3,955
0
4,470
4,818
32,644
0
W
Yu Huang
 
Yu Huang
10,679
311
1,982
2,196
6,772
3,062
188
3,941
2,647
18,904
0
L
2,595
152
452
1,434
9,378
6,038
0
4,710
4,580
0
5,000
W
14,952
1,053
4,055
1,222
4,614
2,127
591
2,787
1,711
32,218
0
L
Bacchus
ELLGRINGZ
Bacchus
8,558
161
555
1,318
14,051
13,027
0
5,957
8,008
11,159
0
L
Ishtar
6,526
3,410
353
562
11,689
4,368
0
5,648
5,799
0
13,406
W
12,025
1,891
461
2,514
6,393
3,394
852
2,925
3,210
0
30,698
W
Pele
Martiyr
Pele
9,613
405
240
1,123
11,109
5,298
0
3,593
7,404
0
15,725
L
3,541
1,968
211
538
10,053
3,622
0
4,846
5,115
0
7,311
W
Nemesis
myrho000
Nemesis
5,275
294
1,001
2,342
9,378
8,881
131
3,061
6,153
0
5,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,818
Gold Earned
44,425
77
Minions Killed
123
0
Camps Cleared
0
906,312
Distance Traveled
1,120,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,350
735
44
4
0
184,386
0
W
Yu Huang
9,439
944
25
3
0
234,175
0
L
Ravana
7,434
743
5
1
0
209,337
0
W
Janus
8,995
900
39
4
0
230,189
0
L
Bacchus
7,270
727
5
1
0
190,051
0
L
Ishtar
6,714
671
19
2
0
160,637
0
W
Neith
9,589
959
42
4
0
212,858
0
W
Pele
8,567
857
15
2
0
221,180
0
L
Skadi
7,050
705
4
0
0
161,901
0
W
Nemesis
7,835
784
2
0
0
222,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role