Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AkA-B4DM0J0
Hou Yi
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,194 Elo+
Party 1
Ah Puch
Ah Puch
DiscoLettuce684
Ah Puch
Level 126
God Stats
3W - 1L
1,672 SR
Queue Stats
187W - 185L
1,545 Elo+
Solo
Awilix
Awilix
losscottie
Awilix
Level 130
God Stats
1W - 0L
1,856 SR
Queue Stats
42W - 33L
1,552 Elo+
Party 1
Shiva
Shiva
mc-haley-_-
Shiva
Level 145
God Stats
1W - 0L
1,400 SR
Queue Stats
105W - 103L
1,395 Elo+
Party 1
Team Averages
Level 118
1,586 SR
1,437 Elo+

VS

Team Averages
Level 121
1,548 SR
1,521 Elo+
Olorun
Olorun
Denizen567
Olorun
Level 124
God Stats
1W - 3L
1,473 SR
Queue Stats
96W - 94L
1,490 Elo+
Solo
Fenrir
Fenrir
NotSkittlez
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,490 Elo+
Party 2
Arachne
Arachne
OmniSmoker
Arachne
Level 156
God Stats
13W - 6L
1,604 SR
Queue Stats
991W - 735L
1,527 Elo+
Party 3
Thor
Thor
SMS D3adSh0ts
Thor
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,520 Elo+
Party 3
Nu Wa
Nu Wa
iSasphemy
Nu Wa
Level 200
God Stats
4W - 3L
1,661 SR
Queue Stats
170W - 148L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
3 / 1 / 23
9,631
1,070
7,645
14,021
14,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
14
3 / 3 / 14
8,351
928
5,579
6,722
3,043
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 0 / 19
9,342
1,038
10,593
6,240
3,085
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Awilix
losscottie
Awilix
15
11 / 3 / 13
9,685
1,076
14,278
11,500
5,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
6 / 3 / 20
9,391
1,043
10,295
13,800
17,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Denizen567
Olorun
11
1 / 6 / 5
6,733
748
6,977
9,872
3,865
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
13
3 / 6 / 3
7,565
841
6,192
11,142
10,937
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
OmniSmoker
Arachne
12
2 / 5 / 3
6,953
773
5,352
11,660
11,872
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 4
6,306
701
3,731
10,305
3,688
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
iSasphemy
Nu Wa
14
4 / 4 / 4
8,303
923
11,911
7,647
2,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
29
28
Kills
10
10
Deaths
28
89
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
23
14.5
W
Hou Yi
3
3
14
3.33
L
Olorun
Denizen567
Olorun
1
6
5
0.58
W
5
0
19
14.5
L
Fenrir
3
6
3
0.75
L
Arachne
OmniSmoker
Arachne
2
5
3
0.7
L
0
7
4
0.29
L
Nu Wa
iSasphemy
Nu Wa
4
4
4
1.5
W
Awilix
losscottie
Awilix
11
3
13
5.83
W
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,390
Damage
34,163
52,283
Taken
50,626
43,701
Mitigated
33,016
17,862
Healing
7,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,645
464
115
3,942
14,021
14,549
1,017
5,157
8,864
15,047
0
W
Hou Yi
5,579
1,798
532
502
6,722
3,043
2,152
1,940
4,782
0
16,454
L
Olorun
Denizen567
Olorun
6,977
3,188
749
1,159
9,872
3,865
0
3,387
6,485
13,618
0
W
10,593
631
834
2,297
6,240
3,085
1,832
2,063
4,177
31,938
0
L
Fenrir
6,192
1,173
408
1,719
11,142
10,937
0
4,704
6,438
0
12,184
L
Arachne
OmniSmoker
Arachne
5,352
2,696
0
1,792
11,660
11,872
0
4,914
6,746
0
7,060
L
3,731
804
61
271
10,305
3,688
0
4,291
6,014
0
6,793
L
Nu Wa
iSasphemy
Nu Wa
11,911
1,844
550
1,042
7,647
2,654
0
3,095
4,552
30,462
0
W
Awilix
losscottie
Awilix
14,278
6,536
3,199
3,518
11,500
5,996
1,944
3,725
7,775
0
26,199
W
10,295
1,086
992
1,931
13,800
17,028
642
6,003
7,797
4,263
18,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,400
Gold Earned
35,860
141
Minions Killed
102
0
Camps Cleared
0
898,755
Distance Traveled
777,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,631
1,070
20
2
0
184,124
0
W
Hou Yi
8,351
928
24
3
0
167,453
0
L
Olorun
6,733
748
15
2
0
158,738
0
W
Ah Puch
9,342
1,038
40
4
0
185,664
0
L
Fenrir
7,565
841
21
2
0
162,359
0
L
Arachne
6,953
773
17
2
0
170,126
0
L
Thor
6,306
701
5
1
0
135,405
0
L
Nu Wa
8,303
923
44
5
0
150,674
0
W
Awilix
9,685
1,076
33
4
0
175,946
0
W
Shiva
9,391
1,043
24
3
0
185,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role