Player Matchup

Ymir
Ymir
Fex0
Ymir
Level 120
God Stats
0W - 2L
1,293 SR
Queue Stats
199W - 190L
1,496 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jakson_Rc
Morgan Le Fay
Level 69
God Stats
7W - 7L
1,558 SR
Queue Stats
359W - 371L
1,459 Elo+
Solo
Mulan
Mulan
Tango DANK
Mulan
Level 64
God Stats
2W - 2L
1,601 SR
Queue Stats
66W - 74L
1,502 Elo+
Party 1
Sun Wukong
Sun Wukong
bigwe
Sun Wukong
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 85L
1,507 Elo+
Solo
Khepri
Khepri
xJ0KERx13
Khepri
Level 82
God Stats
4W - 1L
1,825 SR
Queue Stats
279W - 284L
1,473 Elo+
Solo
Team Averages
Level 92
1,556 SR
1,487 Elo+

VS

Team Averages
Level 68
1,449 SR
1,349 Elo+
Merlin
Merlin
 
Merlin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Avuri
Discordia
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,216 Elo+
Party 2
Thanatos
Thanatos
WINNINGsince88
Thanatos
Level 116
God Stats
1W - 1L
1,244 SR
Queue Stats
44W - 45L
1,428 Elo+
Solo
Bakasura
Bakasura
ewdaddy
Bakasura
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,094 Elo+
Party 2
Hercules
Hercules
imerB
Hercules
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 36L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Fex0
Ymir
1
0 / 0 / 0
2,948
246
0
0
0
Morgan Le Fay
Jakson_Rc
Morgan Le Fay
19
10 / 5 / 9
10,141
845
17,489
13,969
8,431
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
1
0 / 0 / 0
2,948
246
0
0
0
Sun Wukong
bigwe
Sun Wukong
18
6 / 6 / 14
9,858
822
18,960
19,292
22,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
xJ0KERx13
Khepri
18
5 / 4 / 11
9,624
802
6,600
14,838
18,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
5 / 3 / 8
11,250
938
12,109
13,124
6,587
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Avuri
Discordia
18
4 / 4 / 6
10,511
876
10,168
7,220
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
16
4 / 6 / 5
9,546
796
8,350
12,660
5,907
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
ewdaddy
Bakasura
13
0 / 8 / 5
8,270
689
3,784
14,609
10,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
imerB
Hercules
16
2 / 2 / 8
9,410
784
7,189
15,605
19,209
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
47
21
Kills
15
15
Deaths
23
34
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
3
8
3
W
Discordia
Avuri
Discordia
4
4
6
1.75
L
Ymir
Fex0
Ymir
0
0
0
0
L
Morgan Le Fay
Jakson_Rc
Morgan Le Fay
10
5
9
2.9
L
Mulan
0
0
0
0
W
Thanatos
4
6
5
1.08
L
Sun Wukong
bigwe
Sun Wukong
6
6
14
2.17
W
Bakasura
ewdaddy
Bakasura
0
8
5
0.31
W
Hercules
imerB
Hercules
2
2
8
3
L
Khepri
xJ0KERx13
Khepri
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,049
Damage
41,600
48,099
Taken
63,218
49,608
Mitigated
44,812
13,155
Healing
21,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,109
799
743
3,039
13,124
6,587
2,568
2,720
10,404
41,111
0
W
Discordia
Avuri
Discordia
10,168
393
755
754
7,220
3,045
1,864
2,015
5,205
20,830
0
L
Ymir
Fex0
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
Jakson_Rc
Morgan Le Fay
17,489
1,170
2,180
3,110
13,969
8,431
0
7,495
5,854
37,337
0
L
Mulan
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
8,350
1,871
399
5,050
12,660
5,907
1,527
4,900
7,760
6
16,299
L
Sun Wukong
bigwe
Sun Wukong
18,960
3,513
679
4,508
19,292
22,446
0
8,286
10,338
0
27,915
W
Bakasura
ewdaddy
Bakasura
3,784
2,203
248
999
14,609
10,064
401
7,347
7,262
0
8,671
W
Hercules
imerB
Hercules
7,189
1,639
2,225
7,733
15,605
19,209
738
6,682
8,923
0
17,387
L
Khepri
xJ0KERx13
Khepri
6,600
921
533
2,145
14,838
18,731
0
5,063
8,563
14,418
425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,519
Gold Earned
48,987
66
Minions Killed
126
0
Camps Cleared
0
631,534
Distance Traveled
1,066,195
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,250
938
56
5
0
187,949
0
W
Discordia
10,511
876
14
1
0
218,939
0
L
Ymir
2,948
246
0
0
0
0
0
L
Morgan Le Fay
10,141
845
32
3
0
205,246
0
L
Mulan
2,948
246
0
0
0
0
0
W
Thanatos
9,546
796
19
2
0
208,084
1
L
Sun Wukong
9,858
822
17
1
0
212,647
0
W
Bakasura
8,270
689
17
1
0
207,487
0
W
Hercules
9,410
784
20
2
0
243,736
0
L
Khepri
9,624
802
17
1
0
213,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role