Player Matchup

Geb
Geb
BubbaZero1Three1
Geb
Level 152
God Stats
0W - 4L
1,434 SR
Queue Stats
80W - 91L
1,562 Elo+
Party 2
Izanami
Izanami
Geocaching
Izanami
Level 51
God Stats
31W - 30L
1,655 SR
Queue Stats
42W - 48L
1,563 Elo+
Party 2
Lancelot
Lancelot
Nosreme
Lancelot
Level 130
God Stats
5W - 5L
1,673 SR
Queue Stats
75W - 82L
1,566 Elo+
Party 2
Zeus
Zeus
assaSIn M00SE
Zeus
Level 129
God Stats
11W - 17L
1,420 SR
Queue Stats
228W - 244L
1,482 Elo+
Solo
Surtr
Surtr
sneaknightmare
Surtr
Level 166
God Stats
18W - 11L
1,710 SR
Queue Stats
83W - 92L
1,560 Elo+
Party 2
Team Averages
Level 126
1,578 SR
1,547 Elo+

VS

Team Averages
Level 119
1,534 SR
1,567 Elo+
Athena
Athena
BigDaddyCenz
Athena
Level 145
God Stats
5W - 7L
1,422 SR
Queue Stats
226W - 215L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
LumpyDumper
Danzaburou
Level 84
God Stats
3W - 2L
1,715 SR
Queue Stats
179W - 158L
1,594 Elo+
Party 1
Guan Yu
Guan Yu
RëVaMpëd
Guan Yu
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 61L
1,592 Elo+
Party 1
Anubis
Anubis
WichoWord18
Anubis
Level 81
God Stats
25W - 24L
1,587 SR
Queue Stats
278W - 242L
1,481 Elo+
Solo
Thor
Thor
Zayye
Thor
Level 142
God Stats
5W - 3L
1,448 SR
Queue Stats
114W - 89L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
4,565
913
1,377
4,468
2,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Geocaching
Izanami
9
1 / 2 / 0
4,327
865
1,408
4,043
750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
Nosreme
Lancelot
9
0 / 2 / 1
4,143
829
3,398
4,855
1,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 1 / 0
3,799
760
2,074
1,346
151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 3 / 1
3,946
789
2,202
5,344
3,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 0 / 10
4,556
911
2,616
4,712
2,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
LumpyDumper
Danzaburou
10
3 / 0 / 6
5,037
1,007
3,008
3,827
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
RëVaMpëd
Guan Yu
10
2 / 1 / 8
4,677
935
4,288
4,765
4,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
9
2 / 0 / 6
4,676
935
4,167
2,376
1,034
Thor
Zayye
Thor
10
3 / 0 / 3
4,897
979
2,566
1,518
572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
1
Kills
10
10
Deaths
1
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Athena
0
0
10
5
L
0
2
1
0.25
L
Izanami
Geocaching
Izanami
1
2
0
0.5
W
Danzaburou
LumpyDumper
Danzaburou
3
0
6
6
L
Lancelot
Nosreme
Lancelot
0
2
1
0.25
W
Guan Yu
RëVaMpëd
Guan Yu
2
1
8
6
W
Anubis
2
0
6
5
W
Thor
Zayye
Thor
3
0
3
4.5
L
0
1
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,459
Damage
16,645
20,056
Taken
17,198
8,262
Mitigated
9,856
2,430
Healing
5,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
2,616
569
0
997
4,712
2,444
0
939
3,659
6,845
0
L
1,377
139
538
495
4,468
2,222
0
1,541
2,892
8,847
0
L
Izanami
Geocaching
Izanami
1,408
553
0
456
4,043
750
0
692
3,268
0
11,510
W
Danzaburou
LumpyDumper
Danzaburou
3,008
1,735
0
1,867
3,827
1,640
260
515
3,230
0
16,663
L
Lancelot
Nosreme
Lancelot
3,398
348
0
378
4,855
1,646
0
1,745
2,913
0
10,205
W
Guan Yu
RëVaMpëd
Guan Yu
4,288
243
621
1,146
4,765
4,166
0
803
3,847
0
10,380
W
Anubis
4,167
438
0
937
2,376
1,034
281
975
1,401
6,833
0
W
Thor
Zayye
Thor
2,566
202
0
418
1,518
572
0
239
1,279
0
14,129
L
2,074
0
0
59
1,346
151
0
217
1,085
4,264
0
L
2,202
636
0
504
5,344
3,493
0
2,588
2,711
47
6,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,780
Gold Earned
23,843
76
Minions Killed
109
0
Camps Cleared
0
424,653
Distance Traveled
546,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
4,556
911
16
3
0
120,372
0
L
Geb
4,565
913
19
4
0
98,380
0
L
Izanami
4,327
865
24
5
0
90,480
0
W
Danzaburou
5,037
1,007
31
6
0
90,448
0
L
Lancelot
4,143
829
21
4
0
113,303
0
W
Guan Yu
4,677
935
16
3
0
125,022
0
W
Anubis
4,676
935
16
3
0
98,865
0
W
Thor
4,897
979
30
6
0
112,119
0
L
Zeus
3,799
760
5
1
0
23,673
0
L
Surtr
3,946
789
7
1
0
98,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role