Player Matchup

Bakasura
Bakasura
Dandalf1273
Bakasura
Level 118
God Stats
4W - 8L
1,415 SR
Queue Stats
73W - 94L
1,479 Elo+
Party 2
Jing Wei
Jing Wei
HexxAdept
Jing Wei
Level 143
God Stats
63W - 51L
1,541 SR
Queue Stats
304W - 327L
1,481 Elo+
Party 2
Aphrodite
Aphrodite
KingB01
Aphrodite
Level 95
God Stats
9W - 4L
1,664 SR
Queue Stats
139W - 165L
1,459 Elo+
Party 2
Kuzenbo
Kuzenbo
Meowseph0Stalin
Kuzenbo
Level 121
God Stats
24W - 29L
1,361 SR
Queue Stats
47W - 71L
1,454 Elo+
Party 2
Chang'e
Chang'e
xpurpple
Chang'e
Level 108
God Stats
3W - 2L
1,786 SR
Queue Stats
22W - 29L
1,478 Elo+
Solo
Team Averages
Level 117
1,553 SR
1,470 Elo+

VS

Team Averages
Level 109
1,630 SR
1,527 Elo+
Mercury
Mercury
Frostynob
Mercury
Level 109
God Stats
12W - 5L
1,736 SR
Queue Stats
88W - 65L
1,602 Elo+
Solo
Hachiman
Hachiman
GRUG8991
Hachiman
Level 141
God Stats
5W - 1L
1,554 SR
Queue Stats
130W - 116L
1,527 Elo+
Party 1
Mulan
Mulan
HU742
Mulan
Level 127
God Stats
1W - 1L
1,455 SR
Queue Stats
63W - 58L
1,471 Elo+
Solo
Aphrodite
Aphrodite
RickJames96
Aphrodite
Level 89
God Stats
8W - 3L
1,882 SR
Queue Stats
583W - 519L
1,543 Elo+
Party 1
Discordia
Discordia
xMasterNoobx
Discordia
Level 79
God Stats
11W - 13L
1,523 SR
Queue Stats
219W - 243L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dandalf1273
Bakasura
16
3 / 4 / 1
10,178
599
3,364
15,393
6,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
HexxAdept
Jing Wei
17
8 / 2 / 1
10,822
637
14,551
14,368
8,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
KingB01
Aphrodite
15
1 / 1 / 7
9,275
546
5,826
12,928
10,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 5 / 2
8,718
513
8,873
14,490
19,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
xpurpple
Chang'e
15
2 / 2 / 0
9,438
555
8,551
14,959
7,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Frostynob
Mercury
16
3 / 4 / 3
9,453
556
8,792
15,871
7,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
GRUG8991
Hachiman
13
2 / 5 / 0
7,971
469
9,739
12,504
6,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
HU742
Mulan
15
5 / 2 / 3
9,915
583
10,302
17,911
15,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Aphrodite
RickJames96
Aphrodite
12
0 / 2 / 4
7,663
451
5,452
13,044
13,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
xMasterNoobx
Discordia
17
3 / 2 / 5
10,007
589
8,942
7,596
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
15
Kills
13
14
Deaths
15
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Dandalf1273
Bakasura
3
4
1
0.88
L
Mercury
Frostynob
Mercury
3
4
3
1.13
L
Hachiman
GRUG8991
Hachiman
2
5
0
0.4
L
Mulan
HU742
Mulan
5
2
3
3.25
W
Jing Wei
HexxAdept
Jing Wei
8
2
1
4.25
W
Aphrodite
KingB01
Aphrodite
1
1
7
4.5
W
1
5
2
0.4
L
Aphrodite
RickJames96
Aphrodite
0
2
4
1
L
Discordia
xMasterNoobx
Discordia
3
2
5
2.75
W
Chang'e
xpurpple
Chang'e
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,165
Damage
43,227
72,138
Taken
66,926
51,155
Mitigated
46,451
31,874
Healing
21,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Dandalf1273
Bakasura
3,364
2,236
0
2,460
15,393
6,549
252
2,235
13,158
0
79,721
L
Mercury
Frostynob
Mercury
8,792
4,633
0
1,450
15,871
7,634
0
4,523
11,328
0
114,177
L
Hachiman
GRUG8991
Hachiman
9,739
5,800
0
886
12,504
6,530
0
685
11,819
0
56,208
L
Mulan
HU742
Mulan
10,302
1,805
0
7,074
17,911
15,325
0
8,681
8,027
0
85,304
W
Jing Wei
HexxAdept
Jing Wei
14,551
12,305
0
3,738
14,368
8,055
8,517
1,608
12,760
0
83,087
W
Aphrodite
KingB01
Aphrodite
5,826
1,093
6,853
8,511
12,928
10,446
977
4,223
8,705
30,601
0
W
8,873
3,433
0
3,940
14,490
19,008
12
423
14,067
49,305
0
L
Aphrodite
RickJames96
Aphrodite
5,452
573
3,286
6,833
13,044
13,959
0
4,853
8,191
23,213
0
L
Discordia
xMasterNoobx
Discordia
8,942
267
0
1,673
7,596
3,003
3
3,866
3,673
88,124
0
W
Chang'e
xpurpple
Chang'e
8,551
818
947
5,425
14,959
7,097
895
5,905
9,054
73,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,431
Gold Earned
45,009
512
Minions Killed
554
0
Camps Cleared
0
1,700,069
Distance Traveled
1,639,421
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,178
599
124
7
0
366,635
0
L
Mercury
9,453
556
149
9
0
398,719
2
L
Hachiman
7,971
469
91
5
0
287,376
2
L
Mulan
9,915
583
144
8
0
301,324
0
W
Jing Wei
10,822
637
148
9
0
355,142
4
W
Aphrodite
9,275
546
32
2
0
320,996
1
W
Kuzenbo
8,718
513
69
4
0
315,006
0
L
Aphrodite
7,663
451
26
2
0
325,479
1
L
Discordia
10,007
589
144
8
0
326,523
4
W
Chang'e
9,438
555
139
8
0
342,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role