Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Angel Of Telos
Arachne
Level 157
God Stats
10W - 3L
1,756 SR
Queue Stats
179W - 102L
1,612 Elo+
Party 1
Hachiman
Hachiman
ImNobodyAmazing
Hachiman
Level 159
God Stats
1W - 1L
1,720 SR
Queue Stats
64W - 39L
1,671 Elo+
Party 1
Atlas
Atlas
So Impeccable
Atlas
Level 139
God Stats
2W - 0L
1,630 SR
Queue Stats
71W - 24L
1,674 Elo+
Party 1
Cu Chulainn
Cu Chulainn
The-Enigma06m
Cu Chulainn
Level 154
God Stats
13W - 14L
1,509 SR
Queue Stats
553W - 529L
1,428 Elo+
Solo
Team Averages
Level 147
1,623 SR
1,577 Elo+

VS

Team Averages
Level 112
1,627 SR
1,558 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
GuayoBroZ
Serqet
Level 157
God Stats
3W - 9L
1,416 SR
Queue Stats
122W - 158L
1,506 Elo+
Party 2
Anubis
Anubis
MoistExcellence
Anubis
Level 26
God Stats
2W - 2L
1,913 SR
Queue Stats
4W - 2L
1,807 Elo+
Solo
Bellona
Bellona
ZOMB97
Bellona
Level 202
God Stats
11W - 7L
1,807 SR
Queue Stats
241W - 328L
1,463 Elo+
Party 2
Sol
Sol
bean0597
Sol
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 16L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
3 / 0 / 3
8,734
728
8,926
7,938
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 0 / 0
9,653
804
3,439
9,557
5,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
16
3 / 1 / 5
9,125
760
13,734
10,620
5,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 0 / 7
8,347
696
8,685
11,615
13,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
The-Enigma06m
Cu Chulainn
16
3 / 0 / 6
9,186
766
10,183
11,082
15,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
0 / 3 / 0
7,323
610
4,572
13,782
15,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
GuayoBroZ
Serqet
14
0 / 2 / 1
7,664
639
8,617
12,531
8,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 4 / 0
7,610
634
5,482
9,710
4,788
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
ZOMB97
Bellona
14
0 / 1 / 0
7,408
617
6,558
11,733
13,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 1 / 0
8,445
704
5,485
6,060
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
11
Kills
1
1
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
0
3
4.5
L
Kuzenbo
 
Kuzenbo
0
3
0
0
W
1
0
0
1
L
Serqet
GuayoBroZ
Serqet
0
2
1
0.25
W
Hachiman
3
1
5
5.5
L
0
4
0
0
W
1
0
7
4.5
W
Cu Chulainn
The-Enigma06m
Cu Chulainn
3
0
6
6
L
Bellona
ZOMB97
Bellona
0
1
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,967
Damage
30,714
50,812
Taken
53,816
43,251
Mitigated
45,754
19,902
Healing
10,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
8,926
1,431
7,273
5,721
7,938
4,237
1,785
2,209
5,729
28,236
0
L
Kuzenbo
 
Kuzenbo
4,572
1,765
0
1,834
13,782
15,851
0
5,564
7,648
12,045
0
W
3,439
1,779
0
2,792
9,557
5,132
1,037
2,205
7,058
0
44,854
L
Serqet
GuayoBroZ
Serqet
8,617
854
0
3,501
12,531
8,895
160
3,622
8,540
0
28,340
W
Hachiman
13,734
7,572
0
2,722
10,620
5,185
1,320
3,290
7,330
0
37,979
L
5,482
94
0
2,085
9,710
4,788
0
1,268
8,244
28,737
0
W
8,685
2,304
0
1,094
11,615
13,302
1,160
3,907
7,708
16,972
0
W
Cu Chulainn
The-Enigma06m
Cu Chulainn
10,183
1,156
0
300
11,082
15,395
910
3,928
6,919
0
36,700
L
Bellona
ZOMB97
Bellona
6,558
1,015
0
1,540
11,733
13,788
0
4,082
7,219
0
20,973
L
5,485
753
0
1,699
6,060
2,432
291
1,381
4,554
31,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,045
Gold Earned
38,450
289
Minions Killed
228
0
Camps Cleared
0
1,278,162
Distance Traveled
1,197,427
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,734
728
63
5
0
255,446
0
L
Kuzenbo
7,323
610
22
2
0
242,360
2
W
Arachne
9,653
804
83
7
0
291,966
0
L
Serqet
7,664
639
45
4
0
269,077
0
W
Hachiman
9,125
760
64
5
0
224,253
0
L
Anubis
7,610
634
54
5
0
211,784
4
W
Atlas
8,347
696
19
2
0
245,015
0
W
Cu Chulainn
9,186
766
60
5
0
261,482
0
L
Bellona
7,408
617
39
3
0
260,457
0
L
Sol
8,445
704
68
6
0
213,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role