Player Matchup

Cthulhu
Cthulhu
Kingtoxic420700
Cthulhu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 20L
957 Elo+
Party 2
Kukulkan
Kukulkan
Spinalvip3rZz
Kukulkan
Level 27
God Stats
0W - 5L
1,100 SR
Queue Stats
1W - 15L
986 Elo+
Party 2
Surtr
Surtr
YRG Lucky
Surtr
Level 28
God Stats
0W - 4L
1,216 SR
Queue Stats
1W - 19L
969 Elo+
Party 2
Team Averages
Level 38
1,272 SR
971 Elo+

VS

Team Averages
Level 73
1,421 SR
1,594 Elo+
Fenrir
Fenrir
JayDaKid
Fenrir
Level 87
God Stats
9W - 6L
1,439 SR
Queue Stats
63W - 58L
1,551 Elo+
Party 1
The Morrigan
The Morrigan
JoeyDDanko
The Morrigan
Level 6
God Stats
28W - 20L
1,323 SR
Queue Stats
120W - 83L
1,627 Elo+
Party 1
Rama
Rama
YoDuck
Rama
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
113W - 90L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,096
677
4,070
12,234
13,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Spinalvip3rZz
Kukulkan
10
1 / 5 / 0
6,065
674
2,515
9,709
4,043
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
YRG Lucky
Surtr
9
0 / 6 / 0
5,980
664
2,004
10,934
6,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JayDaKid
Fenrir
12
2 / 1 / 13
8,183
909
5,632
8,984
7,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Morrigan
JoeyDDanko
The Morrigan
13
1 / 0 / 9
7,814
868
4,349
2,749
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
YoDuck
Rama
13
13 / 0 / 3
9,077
1,009
19,536
6,082
2,765
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
16
16
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
JayDaKid
Fenrir
2
1
13
8.5
W
The Morrigan
JoeyDDanko
The Morrigan
1
0
9
5.5
L
0
5
1
0.1
L
Kukulkan
Spinalvip3rZz
Kukulkan
1
5
0
0.2
L
Surtr
YRG Lucky
Surtr
0
6
0
0
W
Rama
YoDuck
Rama
13
0
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,589
Damage
29,517
32,877
Taken
17,815
24,535
Mitigated
11,710
1,440
Healing
6,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
JayDaKid
Fenrir
5,632
1,062
0
2,326
8,984
7,761
50
3,001
5,983
0
14,660
W
The Morrigan
JoeyDDanko
The Morrigan
4,349
447
273
250
2,749
1,184
504
405
2,344
38,082
663
L
4,070
371
160
612
12,234
13,793
0
1,808
10,426
8,796
0
L
Kukulkan
Spinalvip3rZz
Kukulkan
2,515
553
0
0
9,709
4,043
0
772
8,937
19,457
0
L
Surtr
YRG Lucky
Surtr
2,004
875
0
668
10,934
6,699
25
1,439
9,495
0
9,395
W
Rama
YoDuck
Rama
19,536
16,582
0
3,355
6,082
2,765
1,805
3,227
2,855
0
41,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,141
Gold Earned
25,074
76
Minions Killed
129
0
Camps Cleared
0
432,502
Distance Traveled
499,631
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,183
909
13
1
0
182,026
0
W
The Morrigan
7,814
868
72
8
0
166,364
0
L
Cthulhu
6,096
677
15
2
0
162,507
0
L
Kukulkan
6,065
674
36
4
0
126,500
0
L
Surtr
5,980
664
25
3
0
143,495
0
W
Rama
9,077
1,009
44
5
0
151,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role