Player Matchup

Jing Wei
Jing Wei
Glizcor
Jing Wei
Level 157
God Stats
3W - 0L
1,666 SR
Queue Stats
59W - 48L
1,557 Elo+
Party 1
Sobek
Sobek
iBlezing
Sobek
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 58L
1,570 Elo+
Party 1
Agni
Agni
iPaint
Agni
Level 153
God Stats
5W - 3L
1,622 SR
Queue Stats
35W - 44L
1,517 Elo+
Party 1
Team Averages
Level 159
1,596 SR
1,548 Elo+

VS

Team Averages
Level 144
1,661 SR
1,640 Elo+
Tsukuyomi
Tsukuyomi
LarryDumper
Tsukuyomi
Level 126
God Stats
1W - 2L
1,549 SR
Queue Stats
28W - 26L
1,626 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Lil54BabyTyy
Ah Muzen Cab
Level 148
God Stats
7W - 6L
1,828 SR
Queue Stats
137W - 129L
1,673 Elo+
Party 2
Geb
Geb
queEmo12
Geb
Level 159
God Stats
2W - 4L
1,607 SR
Queue Stats
247W - 255L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Glizcor
Jing Wei
17
3 / 2 / 7
10,045
773
12,905
11,886
4,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
iBlezing
Sobek
15
6 / 1 / 6
10,878
837
6,941
16,495
18,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Agni
iPaint
Agni
16
4 / 1 / 9
10,413
801
12,793
5,327
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LarryDumper
Tsukuyomi
12
0 / 6 / 4
8,062
620
9,848
13,400
6,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Lil54BabyTyy
Ah Muzen Cab
15
4 / 4 / 0
9,698
746
11,186
11,547
5,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 3 / 4
8,740
672
5,250
18,208
16,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
13
Kills
4
4
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Glizcor
Jing Wei
3
2
7
3.25
L
Tsukuyomi
LarryDumper
Tsukuyomi
0
6
4
0.33
L
Ah Muzen Cab
Lil54BabyTyy
Ah Muzen Cab
4
4
0
1
W
Sobek
iBlezing
Sobek
6
1
6
9
W
Agni
iPaint
Agni
4
1
9
8.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,639
Damage
26,284
33,708
Taken
43,155
25,773
Mitigated
28,880
9,908
Healing
6,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Glizcor
Jing Wei
12,905
9,978
0
2,091
11,886
4,988
1,917
1,334
10,552
0
56,489
L
Tsukuyomi
LarryDumper
Tsukuyomi
9,848
1,523
0
245
13,400
6,368
0
5,842
7,246
0
31,247
L
Ah Muzen Cab
Lil54BabyTyy
Ah Muzen Cab
11,186
6,270
0
1,089
11,547
5,745
230
5,232
6,155
0
49,013
W
Sobek
iBlezing
Sobek
6,941
522
1,854
4,985
16,495
18,642
75
2,808
13,687
17,424
0
W
Agni
iPaint
Agni
12,793
1,092
0
978
5,327
2,143
983
1,162
4,165
54,012
0
L
5,250
1,117
1,690
3,878
18,208
16,767
26
7,837
9,895
16,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,336
Gold Earned
26,500
228
Minions Killed
136
0
Camps Cleared
0
716,457
Distance Traveled
709,145
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,045
773
101
8
0
244,096
0
L
Tsukuyomi
8,062
620
44
3
0
256,061
0
L
Ah Muzen Cab
9,698
746
80
6
0
213,776
2
W
Sobek
10,878
837
27
2
0
257,065
0
W
Agni
10,413
801
100
8
0
215,296
0
L
Geb
8,740
672
12
1
0
239,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role