Player Matchup

Terra
Terra
 
Terra
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
AcruxShadowz
Ao Kuang
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 176L
1,446 Elo+
Party 1
Medusa
Medusa
MrHouseV
Medusa
Level 129
God Stats
3W - 1L
1,717 SR
Queue Stats
114W - 128L
1,434 Elo+
Party 1
Achilles
Achilles
SaMonsterUwU
Achilles
Level 121
God Stats
1W - 2L
1,505 SR
Queue Stats
43W - 35L
1,532 Elo+
Solo
Sol
Sol
kevins172003
Sol
Level 69
God Stats
2W - 3L
1,407 SR
Queue Stats
10W - 13L
1,369 Elo+
Party 1
Team Averages
Level 110
1,526 SR
1,456 Elo+

VS

Team Averages
Level 109
1,522 SR
1,445 Elo+
Bakasura
Bakasura
AngelScience
Bakasura
Level 145
God Stats
10W - 10L
1,426 SR
Queue Stats
333W - 318L
1,491 Elo+
Solo
Zhong Kui
Zhong Kui
DJANGOP96
Zhong Kui
Level 109
God Stats
7W - 4L
1,500 SR
Queue Stats
194W - 174L
1,538 Elo+
Party 2
Geb
Geb
MikeilaUwU25
Geb
Level 121
God Stats
14W - 5L
1,751 SR
Queue Stats
350W - 350L
1,486 Elo+
Party 2
Skadi
Skadi
zl El Chapo lz
Skadi
Level 122
God Stats
18W - 12L
1,432 SR
Queue Stats
133W - 151L
1,380 Elo+
Party 3
Shiva
Shiva
zl La Quica lz
Shiva
Level 47
God Stats
9W - 11L
1,500 SR
Queue Stats
18W - 27L
1,331 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
0 / 4 / 5
7,277
455
4,286
11,955
9,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
AcruxShadowz
Ao Kuang
11
3 / 2 / 1
7,209
451
4,811
13,059
4,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
MrHouseV
Medusa
12
1 / 4 / 1
7,454
466
6,464
10,598
3,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
SaMonsterUwU
Achilles
15
2 / 0 / 0
8,558
535
8,591
15,513
18,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 3 / 2
7,582
474
6,777
12,272
4,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AngelScience
Bakasura
17
4 / 2 / 4
10,439
652
6,416
14,331
7,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
DJANGOP96
Zhong Kui
14
4 / 3 / 1
8,801
550
13,871
13,409
10,873
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 1 / 2
7,832
490
3,365
11,417
9,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 1 / 6
8,390
524
9,332
9,045
3,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 1 / 0
8,107
507
8,047
12,944
7,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
8
Kills
13
13
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
4
5
0.63
L
Ao Kuang
AcruxShadowz
Ao Kuang
3
2
1
1.75
W
Bakasura
AngelScience
Bakasura
4
2
4
3
W
Zhong Kui
DJANGOP96
Zhong Kui
4
3
1
1.5
W
1
1
2
2
L
Medusa
MrHouseV
Medusa
1
4
1
0.38
L
Achilles
SaMonsterUwU
Achilles
2
0
0
2
L
2
3
2
1
W
3
1
6
6
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,929
Damage
41,031
63,397
Taken
61,146
40,830
Mitigated
37,903
14,447
Healing
20,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,286
293
158
2,837
11,955
9,056
0
3,329
8,449
15,605
0
L
Ao Kuang
AcruxShadowz
Ao Kuang
4,811
1,733
0
2,468
13,059
4,966
0
3,555
9,294
40,877
0
W
Bakasura
AngelScience
Bakasura
6,416
4,138
0
4,797
14,331
7,016
2,692
1,818
12,469
0
95,955
W
Zhong Kui
DJANGOP96
Zhong Kui
13,871
1,714
191
6,839
13,409
10,873
348
7,602
5,758
69,729
0
W
3,365
448
333
3,634
11,417
9,388
72
2,529
8,836
30,591
0
L
Medusa
MrHouseV
Medusa
6,464
2,483
0
399
10,598
3,764
0
2,070
8,065
0
50,814
L
Achilles
SaMonsterUwU
Achilles
8,591
1,298
0
4,727
15,513
18,940
0
230
15,213
0
63,838
L
6,777
2,323
0
3,858
12,272
4,104
312
8,052
4,143
54,994
0
W
9,332
3,683
0
1,145
9,045
3,586
927
1,974
7,019
0
61,772
W
8,047
1,918
0
3,423
12,944
7,040
337
2,207
9,774
0
50,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,080
Gold Earned
43,569
348
Minions Killed
454
0
Camps Cleared
0
1,527,634
Distance Traveled
1,618,111
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,277
455
24
2
0
348,526
8
L
Ao Kuang
7,209
451
74
5
0
301,692
0
W
Bakasura
10,439
652
169
11
0
387,915
2
W
Zhong Kui
8,801
550
95
6
0
281,560
0
W
Geb
7,832
490
32
2
0
307,443
0
L
Medusa
7,454
466
72
5
0
293,111
2
L
Achilles
8,558
535
89
6
0
306,834
0
L
Sol
7,582
474
89
6
0
277,471
2
W
Skadi
8,390
524
91
6
0
323,510
0
W
Shiva
8,107
507
67
4
0
317,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role