Player Matchup

Baron Samedi
Baron Samedi
Platinum V
About30beavers
Baron Samedi
Platinum V
Level 80
God Stats
5W - 0L
1,898 SR
Queue Stats
17W - 5L
1,978 MMR
Party 2
Xing Tian
Xing Tian
Platinum V
Drfeelsogood
Xing Tian
Platinum V
Level 159
God Stats
2W - 0L
1,704 SR
Queue Stats
17W - 5L
1,978 MMR
Party 2
Thor
Thor
Platinum V
Timrific
Thor
Platinum V
Level 147
God Stats
3W - 0L
1,741 SR
Queue Stats
17W - 5L
1,978 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,781 SR
1,978 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 94
1,527 SR
1,925 MMR
Horus
Horus
Gold III
CrakaChris222
Horus
Gold III
Level 146
God Stats
20W - 16L
1,572 SR
Queue Stats
276W - 253L
1,767 MMR
Solo
Skadi
Skadi
Platinum I
CøsmicWaffle
Skadi
Platinum I
Level 47
God Stats
0W - 1L
1,510 SR
Queue Stats
42W - 43L
1,989 MMR
Party 1
Discordia
Discordia
Platinum II
Ghostboyee1
Discordia
Platinum II
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 89L
2,020 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
About30beavers
Baron Samedi
18
7 / 3 / 8
12,467
779
23,137
17,917
9,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Drfeelsogood
Xing Tian
18
4 / 1 / 12
12,858
804
6,829
20,774
24,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
16
5 / 3 / 6
11,838
740
13,321
17,340
7,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AphroditeAchillesGuan YuNe ZhaHel

VS

Bans
MartichorasMauiVamanaOdinAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 1
11,460
716
12,879
22,175
25,316
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 8 / 3
9,074
567
6,951
15,776
5,868
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Ghostboyee1
Discordia
17
3 / 4 / 2
11,606
725
19,629
10,980
3,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
16
Kills
6
7
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
About30beavers
Baron Samedi
7
3
8
3.67
L
3
4
1
0.88
L
0
8
3
0.19
W
Xing Tian
Drfeelsogood
Xing Tian
4
1
12
10
L
Discordia
Ghostboyee1
Discordia
3
4
2
1
W
Thor
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,287
Damage
39,459
56,031
Taken
48,931
41,031
Mitigated
34,961
17,387
Healing
8,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
About30beavers
Baron Samedi
23,137
1,427
2,618
6,539
17,917
9,835
1,493
5,729
11,793
76,367
0
L
12,879
4,846
1,607
5,610
22,175
25,316
0
13,338
8,837
0
29,702
L
6,951
3,025
0
728
15,776
5,868
0
9,972
5,804
0
25,940
W
Xing Tian
Drfeelsogood
Xing Tian
6,829
702
0
5,349
20,774
24,114
520
6,480
13,846
20,782
0
L
Discordia
Ghostboyee1
Discordia
19,629
1,223
0
400
10,980
3,777
0
6,692
4,288
64,342
0
W
Thor
13,321
2,567
0
2,881
17,340
7,082
1,002
6,424
10,484
0
68,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,163
Gold Earned
32,140
219
Minions Killed
163
0
Camps Cleared
0
847,376
Distance Traveled
791,263
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,467
779
105
7
0
265,519
0
L
Horus
11,460
716
21
1
0
289,366
0
L
Skadi
9,074
567
33
2
0
230,543
0
W
Xing Tian
12,858
804
29
2
0
313,077
1
L
Discordia
11,606
725
109
7
0
271,354
1
W
Thor
11,838
740
85
5
0
268,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role