Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Bosna_Hamzic
Cthulhu
Level 58
God Stats
0W - 2L
1,649 SR
Queue Stats
232W - 290L
1,420 Elo+
Party 4
Thanatos
Thanatos
FrEsHmEaTbOy
Thanatos
Level 134
God Stats
3W - 3L
1,560 SR
Queue Stats
448W - 462L
1,450 Elo+
Party 2
Anubis
Anubis
Germain-M
Anubis
Level 82
God Stats
24W - 12L
1,563 SR
Queue Stats
46W - 28L
1,505 Elo+
Solo
Neith
Neith
eko36152
Neith
Level 28
God Stats
1W - 1L
1,734 SR
Queue Stats
35W - 51L
1,329 Elo+
Party 4
Team Averages
Level 82
1,601 SR
1,441 Elo+

VS

Team Averages
Level 49
1,367 SR
1,476 Elo+
Rama
Rama
AviSalem21
Rama
Level 61
God Stats
3W - 4L
1,112 SR
Queue Stats
169W - 169L
1,477 Elo+
Party 1
Chronos
Chronos
Mizrahov
Chronos
Level 48
God Stats
3W - 0L
1,308 SR
Queue Stats
9W - 10L
1,580 Elo+
Party 1
Hel
Hel
Xx-adilevi-xX
Hel
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,524 Elo+
Party 1
Nu Wa
Nu Wa
maviskai
Nu Wa
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
206W - 199L
1,368 Elo+
Party 3
Sun Wukong
Sun Wukong
zDxrf
Sun Wukong
Level 52
God Stats
4W - 5L
1,417 SR
Queue Stats
214W - 195L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
0 / 4 / 1
8,171
481
5,827
9,940
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Bosna_Hamzic
Cthulhu
13
1 / 2 / 2
7,939
467
5,176
11,925
11,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
FrEsHmEaTbOy
Thanatos
12
4 / 3 / 1
8,018
472
7,853
13,459
5,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Germain-M
Anubis
16
3 / 2 / 1
9,677
569
13,318
10,444
5,665
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
eko36152
Neith
12
0 / 2 / 2
6,893
405
1,247
7,498
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
9,429
555
7,433
10,608
3,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
Mizrahov
Chronos
17
8 / 0 / 3
10,338
608
12,439
13,564
4,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 3 / 6
7,307
430
3,645
8,676
3,873
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
maviskai
Nu Wa
15
2 / 1 / 4
8,971
528
6,132
6,308
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
zDxrf
Sun Wukong
17
1 / 3 / 1
10,061
592
5,812
15,886
10,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
8
Kills
13
13
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
4
1
0.13
W
2
1
2
3
L
Cthulhu
Bosna_Hamzic
Cthulhu
1
2
2
1
L
Thanatos
FrEsHmEaTbOy
Thanatos
4
3
1
1.5
L
Anubis
Germain-M
Anubis
3
2
1
1.75
W
Chronos
Mizrahov
Chronos
8
0
3
9.5
W
0
3
6
1
L
Neith
eko36152
Neith
0
2
2
0.5
W
Nu Wa
maviskai
Nu Wa
2
1
4
4
W
Sun Wukong
zDxrf
Sun Wukong
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,421
Damage
35,461
53,266
Taken
55,042
29,332
Mitigated
24,020
20,463
Healing
21,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
5,827
0
0
2,533
9,940
4,239
165
6,651
3,289
67,037
0
W
7,433
5,972
0
4,775
10,608
3,784
2,832
2,628
7,980
0
84,404
L
Cthulhu
Bosna_Hamzic
Cthulhu
5,176
344
36
2,053
11,925
11,258
0
5,603
6,322
43,196
0
L
Thanatos
FrEsHmEaTbOy
Thanatos
7,853
1,880
0
7,557
13,459
5,485
0
5,071
8,388
0
54,510
L
Anubis
Germain-M
Anubis
13,318
879
0
5,117
10,444
5,665
574
2,295
8,149
89,064
0
W
Chronos
Mizrahov
Chronos
12,439
2,932
0
5,561
13,564
4,417
287
5,533
8,031
91,203
0
W
3,645
485
1,799
2,793
8,676
3,873
1,007
2,463
6,213
33,400
0
L
Neith
eko36152
Neith
1,247
366
73
3,094
7,498
2,685
0
2,596
4,902
0
30,550
W
Nu Wa
maviskai
Nu Wa
6,132
1,706
0
741
6,308
1,805
188
2,803
3,505
55,555
0
W
Sun Wukong
zDxrf
Sun Wukong
5,812
1,080
0
5,907
15,886
10,141
356
10,894
4,992
0
87,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,698
Gold Earned
46,106
484
Minions Killed
546
0
Camps Cleared
0
1,551,705
Distance Traveled
1,648,372
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,171
481
121
7
0
304,195
3
W
Rama
9,429
555
157
9
0
322,227
0
L
Cthulhu
7,939
467
70
4
0
347,294
4
L
Thanatos
8,018
472
73
4
0
371,345
0
L
Anubis
9,677
569
149
9
0
285,517
4
W
Chronos
10,338
608
122
7
0
379,955
0
W
Hel
7,307
430
33
2
0
305,872
0
L
Neith
6,893
405
71
4
0
243,354
0
W
Nu Wa
8,971
528
86
5
0
305,567
4
W
Sun Wukong
10,061
592
148
9
0
334,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role