Player Matchup

Bacchus
Bacchus
Espan2k
Bacchus
Level 17
God Stats
0W - 1L
1,243 SR
Queue Stats
5W - 12L
1,259 Elo+
Party 2
Neith
Neith
PAk0o0
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,381 Elo+
Party 2
Chang'e
Chang'e
SoyUnMurcielag0
Chang'e
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,341 Elo+
Party 2
Team Averages
Level 40
1,414 SR
1,327 Elo+

VS

Team Averages
Level 117
1,547 SR
1,513 Elo+
Xbalanque
Xbalanque
Shikamâru
Xbalanque
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
189W - 185L
1,598 Elo+
Solo
Sol
Sol
TheSaltySupport
Sol
Level 112
God Stats
17W - 18L
1,571 SR
Queue Stats
75W - 87L
1,462 Elo+
Party 1
Chaac
Chaac
mediumCrisp
Chaac
Level 98
God Stats
23W - 20L
1,570 SR
Queue Stats
108W - 107L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Espan2k
Bacchus
11
0 / 2 / 1
6,241
624
4,425
11,794
15,110
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
PAk0o0
Neith
11
1 / 2 / 0
6,756
676
4,420
10,887
4,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
0 / 5 / 1
6,265
627
3,454
13,210
5,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Shikamâru
Xbalanque
14
5 / 0 / 2
8,546
855
13,542
7,383
3,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 0 / 5
7,517
752
10,830
5,764
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
3 / 1 / 5
7,888
789
6,651
8,080
9,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
9
9
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Espan2k
Bacchus
0
2
1
0.25
L
Neith
PAk0o0
Neith
1
2
0
0.5
W
Xbalanque
Shikamâru
Xbalanque
5
0
2
6
L
0
5
1
0.1
W
1
0
5
3.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,299
Damage
31,023
35,891
Taken
21,227
25,109
Mitigated
15,009
5,338
Healing
6,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Espan2k
Bacchus
4,425
611
0
1,422
11,794
15,110
0
4,760
7,034
13,576
0
L
Neith
PAk0o0
Neith
4,420
1,195
0
799
10,887
4,723
0
3,036
7,851
0
17,018
W
Xbalanque
Shikamâru
Xbalanque
13,542
7,713
0
1,610
7,383
3,443
1,954
3,421
3,962
0
50,124
L
3,454
256
857
2,260
13,210
5,276
0
3,062
10,148
23,235
0
W
10,830
3,112
0
2,623
5,764
2,396
718
2,808
2,956
39,996
0
W
6,651
285
73
1,730
8,080
9,170
205
1,679
6,401
0
18,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,262
Gold Earned
23,951
89
Minions Killed
158
0
Camps Cleared
0
535,635
Distance Traveled
590,249
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,241
624
23
2
0
185,559
0
L
Neith
6,756
676
27
3
0
170,866
0
W
Xbalanque
8,546
855
84
8
0
183,900
0
L
Chang'e
6,265
627
39
4
0
179,210
5
W
Sol
7,517
752
53
5
0
192,980
4
W
Chaac
7,888
789
21
2
0
213,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role