Player Matchup

Agni
Agni
Aljex
Agni
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,493 Elo+
Party 2
Anubis
Anubis
ProAccuracy
Anubis
Level 64
God Stats
51W - 27L
1,531 SR
Queue Stats
150W - 127L
1,520 Elo+
Solo
Chernobog
Chernobog
Raincoatc
Chernobog
Level 29
God Stats
3W - 2L
1,723 SR
Queue Stats
36W - 30L
1,536 Elo+
Party 2
Mercury
Mercury
SetaSouji
Mercury
Level 65
God Stats
28W - 19L
1,674 SR
Queue Stats
167W - 136L
1,480 Elo+
Solo
Kumbhakarna
Kumbhakarna
swappshon
Kumbhakarna
Level 25
God Stats
1W - 0L
1,330 SR
Queue Stats
31W - 31L
1,490 Elo+
Party 2
Team Averages
Level 60
1,552 SR
1,504 Elo+

VS

Team Averages
Level 92
1,496 SR
1,522 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CoCoNar
Neith
Level 153
God Stats
1W - 1L
1,679 SR
Queue Stats
20W - 15L
1,593 Elo+
Party 1
Awilix
Awilix
Doctahh Brown
Awilix
Level 67
God Stats
38W - 34L
1,500 SR
Queue Stats
93W - 89L
1,477 Elo+
Party 3
Anubis
Anubis
perdomogg
Anubis
Level 63
God Stats
0W - 1L
1,060 SR
Queue Stats
8W - 7L
1,494 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
r0nyy
Morgan Le Fay
Level 127
God Stats
1W - 1L
1,739 SR
Queue Stats
155W - 142L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Aljex
Agni
17
7 / 2 / 5
11,711
616
17,472
16,679
17,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
16
5 / 6 / 6
10,679
562
13,792
15,239
7,501
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Raincoatc
Chernobog
16
4 / 2 / 2
10,055
529
7,565
11,932
4,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
SetaSouji
Mercury
18
7 / 3 / 3
11,603
611
10,679
13,526
6,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
swappshon
Kumbhakarna
13
0 / 0 / 7
8,921
470
5,105
17,550
16,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 2 / 4
8,175
430
5,681
16,535
20,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
CoCoNar
Neith
17
6 / 1 / 1
10,709
564
15,018
12,838
6,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 5 / 3
8,403
442
2,556
17,166
7,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
perdomogg
Anubis
13
0 / 8 / 1
8,405
442
4,587
14,636
7,303
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Morgan Le Fay
r0nyy
Morgan Le Fay
17
7 / 7 / 3
11,060
582
19,345
17,088
7,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
23
Kills
13
13
Deaths
23
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
4
1
W
Agni
Aljex
Agni
7
2
5
4.75
L
Neith
CoCoNar
Neith
6
1
1
6.5
L
0
5
3
0.3
W
Anubis
5
6
6
1.33
W
Chernobog
Raincoatc
Chernobog
4
2
2
2.5
W
Mercury
SetaSouji
Mercury
7
3
3
2.83
L
Anubis
perdomogg
Anubis
0
8
1
0.06
L
Morgan Le Fay
r0nyy
Morgan Le Fay
7
7
3
1.21
W
Kumbhakarna
swappshon
Kumbhakarna
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,613
Damage
47,187
74,926
Taken
78,263
52,287
Mitigated
49,547
22,912
Healing
20,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,681
1,375
2,072
6,013
16,535
20,634
13
7,027
9,358
16,607
0
W
Agni
Aljex
Agni
17,472
2,410
0
5,499
16,679
17,209
1,255
7,086
9,593
85,201
1,091
L
Neith
CoCoNar
Neith
15,018
5,395
0
3,272
12,838
6,677
2,578
3,815
8,915
0
95,803
L
2,556
600
0
4,599
17,166
7,473
0
4,735
12,219
0
58,367
W
Anubis
13,792
309
0
6,805
15,239
7,501
993
10,870
4,369
77,224
0
W
Chernobog
Raincoatc
Chernobog
7,565
4,736
0
3,450
11,932
4,900
2,812
2,682
9,250
0
79,152
W
Mercury
SetaSouji
Mercury
10,679
4,906
0
1,570
13,526
6,055
0
4,470
9,056
0
103,459
L
Anubis
perdomogg
Anubis
4,587
352
0
3,472
14,636
7,303
225
9,552
4,020
64,312
0
L
Morgan Le Fay
r0nyy
Morgan Le Fay
19,345
1,712
0
1,225
17,088
7,460
0
8,463
8,473
98,182
0
W
Kumbhakarna
swappshon
Kumbhakarna
5,105
790
406
5,182
17,550
16,622
87
5,881
11,669
24,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,969
Gold Earned
46,752
553
Minions Killed
520
0
Camps Cleared
0
1,859,717
Distance Traveled
1,779,162
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,175
430
22
1
0
351,610
7
W
Agni
11,711
616
137
7
0
305,565
3
L
Neith
10,709
564
156
8
0
361,562
0
L
Awilix
8,403
442
93
5
0
375,917
0
W
Anubis
10,679
562
106
6
0
346,004
0
W
Chernobog
10,055
529
134
7
0
354,765
1
W
Mercury
11,603
611
148
8
0
461,656
6
L
Anubis
8,405
442
116
6
0
335,259
0
L
Morgan Le Fay
11,060
582
133
7
0
354,814
2
W
Kumbhakarna
8,921
470
28
1
0
391,727
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role