Player Matchup

Hun Batz
Hun Batz
AdrianJB
Hun Batz
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 33L
1,460 Elo+
Solo
Cupid
Cupid
SKD SpiriTS
Cupid
Level 15
God Stats
0W - 3L
1,077 SR
Queue Stats
37W - 59L
1,041 Elo+
Party 1
Baron Samedi
Baron Samedi
Superminimin
Baron Samedi
Level 124
God Stats
14W - 4L
1,932 SR
Queue Stats
418W - 405L
1,604 Elo+
Solo
Ares
Ares
TILTADO19
Ares
Level 67
God Stats
5W - 3L
1,500 SR
Queue Stats
535W - 583L
1,424 Elo+
Party 1
Bellona
Bellona
brenon-geraldo
Bellona
Level 78
God Stats
23W - 16L
1,500 SR
Queue Stats
537W - 547L
1,416 Elo+
Party 1
Team Averages
Level 81
1,502 SR
1,389 Elo+

VS

Team Averages
Level 135
1,535 SR
1,470 Elo+
Thanatos
Thanatos
AllyParanoid
Thanatos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,485 Elo+
Solo
Anubis
Anubis
Paulo Mendes17
Anubis
Level 104
God Stats
53W - 46L
1,638 SR
Queue Stats
1,225W - 1,239L
1,370 Elo+
Solo
Baba Yaga
Baba Yaga
PubBLACKDOG
Baba Yaga
Level 157
God Stats
6W - 4L
1,411 SR
Queue Stats
331W - 328L
1,523 Elo+
Solo
Izanami
Izanami
Tottiii
Izanami
Level 134
God Stats
5W - 3L
1,627 SR
Queue Stats
102W - 109L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
eooby
Gilgamesh
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 33L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AdrianJB
Hun Batz
12
1 / 4 / 3
7,226
482
3,802
12,575
4,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 7 / 0
6,716
448
4,144
10,654
3,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Superminimin
Baron Samedi
13
3 / 2 / 4
7,432
495
10,555
7,651
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
11
3 / 3 / 2
7,195
480
5,532
13,603
6,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 2 / 0
7,257
484
4,862
15,636
13,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AllyParanoid
Thanatos
15
6 / 1 / 1
8,645
576
6,750
9,990
3,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 4 / 1
7,687
512
6,744
10,933
4,884
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baba Yaga
PubBLACKDOG
Baba Yaga
15
0 / 1 / 3
9,011
601
10,906
8,505
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Tottiii
Izanami
17
6 / 0 / 4
10,624
708
8,114
9,607
5,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
eooby
Gilgamesh
11
4 / 2 / 2
7,570
505
8,522
14,543
13,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
8
Kills
18
18
Deaths
8
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AdrianJB
Hun Batz
1
4
3
0.63
W
Thanatos
AllyParanoid
Thanatos
6
1
1
6.5
W
2
4
1
0.63
W
Baba Yaga
PubBLACKDOG
Baba Yaga
0
1
3
1.5
L
0
7
0
0
L
Baron Samedi
Superminimin
Baron Samedi
3
2
4
2.5
L
Ares
3
3
2
1.33
W
Izanami
Tottiii
Izanami
6
0
4
8
L
1
2
0
0.5
W
Gilgamesh
eooby
Gilgamesh
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,895
Damage
41,036
60,119
Taken
53,578
29,816
Mitigated
30,958
15,370
Healing
25,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AdrianJB
Hun Batz
3,802
938
0
3,489
12,575
4,071
0
2,141
10,118
0
47,351
W
Thanatos
AllyParanoid
Thanatos
6,750
1,190
0
10,326
9,990
3,952
0
1,277
8,713
0
64,645
W
6,744
197
0
4,377
10,933
4,884
0
7,472
3,461
51,578
0
W
Baba Yaga
PubBLACKDOG
Baba Yaga
10,906
776
0
3,369
8,505
3,936
0
107
8,398
72,990
0
L
4,144
2,775
0
58
10,654
3,351
567
0
10,586
0
38,856
L
Baron Samedi
Superminimin
Baron Samedi
10,555
650
584
2,300
7,651
2,826
0
3,202
4,342
52,241
0
L
Ares
5,532
202
1,581
3,634
13,603
6,014
0
3,305
9,943
24,134
0
W
Izanami
Tottiii
Izanami
8,114
5,658
0
4,236
9,607
5,122
1,734
787
8,820
0
105,994
L
4,862
594
0
3,724
15,636
13,554
0
8,170
6,523
0
43,509
W
Gilgamesh
eooby
Gilgamesh
8,522
2,840
291
2,410
14,543
13,064
0
7,215
7,328
212
37,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,826
Gold Earned
43,537
334
Minions Killed
512
0
Camps Cleared
0
1,479,755
Distance Traveled
1,544,686
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,226
482
80
5
0
350,857
0
W
Thanatos
8,645
576
88
6
0
366,059
1
W
Anubis
7,687
512
84
6
0
240,413
0
W
Baba Yaga
9,011
601
121
8
0
304,352
5
L
Cupid
6,716
448
59
4
0
275,204
0
L
Baron Samedi
7,432
495
97
6
0
285,935
2
L
Ares
7,195
480
20
1
0
317,960
0
W
Izanami
10,624
708
174
12
0
303,499
5
L
Bellona
7,257
484
78
5
0
249,799
0
W
Gilgamesh
7,570
505
45
3
0
330,363
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role