Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
ErvinStar
Ishtar
Level 108
God Stats
4W - 3L
1,928 SR
Queue Stats
146W - 147L
1,494 Elo+
Solo
Kukulkan
Kukulkan
FrechdachsS
Kukulkan
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 84L
1,531 Elo+
Solo
Heimdallr
Heimdallr
RealGMC
Heimdallr
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,652 Elo+
Party 2
Zhong Kui
Zhong Kui
TiQ79
Zhong Kui
Level 158
God Stats
1W - 2L
1,278 SR
Queue Stats
202W - 181L
1,538 Elo+
Party 2
Team Averages
Level 148
1,541 SR
1,543 Elo+

VS

Team Averages
Level 40
1,451 SR
1,455 Elo+
Vulcan
Vulcan
ChimoOzyne
Vulcan
Level 35
God Stats
1W - 0L
1,253 SR
Queue Stats
3W - 3L
1,465 Elo+
Solo
Atlas
Atlas
Kahrun1
Atlas
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,459 Elo+
Party 1
Ah Puch
Ah Puch
MorganaCrown
Ah Puch
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,459 Elo+
Party 1
Merlin
Merlin
QueenCreamy
Merlin
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,358 Elo+
Party 1
Artemis
Artemis
liomiPro
Artemis
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
225W - 226L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
4 / 5 / 5
11,156
620
13,987
16,522
13,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
ErvinStar
Ishtar
15
1 / 8 / 3
9,829
546
9,299
16,604
8,371
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
FrechdachsS
Kukulkan
20
3 / 4 / 5
12,079
671
22,065
14,752
7,614
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
RealGMC
Heimdallr
18
2 / 6 / 8
10,916
606
11,529
17,765
9,490
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
TiQ79
Zhong Kui
17
2 / 5 / 2
9,890
549
8,773
17,287
19,709
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ChimoOzyne
Vulcan
16
3 / 4 / 9
11,248
625
8,755
10,455
5,768
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
Kahrun1
Atlas
19
3 / 3 / 15
11,905
661
12,146
23,254
32,176
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
MorganaCrown
Ah Puch
16
1 / 2 / 11
10,502
583
7,891
15,896
9,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
20
2 / 2 / 14
12,606
700
17,216
14,134
8,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
liomiPro
Artemis
20
19 / 2 / 5
15,012
834
32,247
15,161
9,594
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
82
12
Kills
28
28
Deaths
13
23
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
4
5
5
1.3
W
Vulcan
ChimoOzyne
Vulcan
3
4
9
1.88
L
Ishtar
ErvinStar
Ishtar
1
8
3
0.31
L
Kukulkan
FrechdachsS
Kukulkan
3
4
5
1.38
W
Atlas
Kahrun1
Atlas
3
3
15
3.5
W
Ah Puch
MorganaCrown
Ah Puch
1
2
11
3.25
W
Merlin
2
2
14
4.5
L
Heimdallr
RealGMC
Heimdallr
2
6
8
1
L
Zhong Kui
TiQ79
Zhong Kui
2
5
2
0.6
W
Artemis
liomiPro
Artemis
19
2
5
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,653
Damage
78,255
82,930
Taken
78,900
58,402
Mitigated
66,023
26,720
Healing
29,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
13,987
462
2,072
3,320
16,522
13,218
168
7,538
8,984
33,317
0
W
Vulcan
ChimoOzyne
Vulcan
8,755
2,076
0
953
10,455
5,768
1,803
5,384
5,071
27,426
0
L
Ishtar
ErvinStar
Ishtar
9,299
6,139
1,321
2,152
16,604
8,371
0
10,650
5,954
0
17,056
L
Kukulkan
FrechdachsS
Kukulkan
22,065
456
1,378
4,105
14,752
7,614
153
7,980
6,772
55,512
0
W
Atlas
Kahrun1
Atlas
12,146
2,332
2,855
5,206
23,254
32,176
182
10,038
13,212
24,262
0
W
Ah Puch
MorganaCrown
Ah Puch
7,891
374
1,481
2,754
15,896
9,954
1,352
10,971
4,925
17,179
0
W
Merlin
17,216
211
6,437
4,508
14,134
8,531
850
7,425
6,709
52,428
0
L
Heimdallr
RealGMC
Heimdallr
11,529
4,861
2,939
3,639
17,765
9,490
1,125
11,511
6,254
0
26,373
L
Zhong Kui
TiQ79
Zhong Kui
8,773
237
1,328
4,466
17,287
19,709
0
8,329
8,958
20,858
0
W
Artemis
liomiPro
Artemis
32,247
17,035
1,653
3,753
15,161
9,594
4,479
11,007
4,154
0
54,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,870
Gold Earned
61,273
265
Minions Killed
199
0
Camps Cleared
0
1,467,804
Distance Traveled
1,820,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,156
620
49
3
0
292,518
0
W
Vulcan
11,248
625
47
3
0
339,788
0
L
Ishtar
9,829
546
43
2
0
292,066
0
L
Kukulkan
12,079
671
99
6
0
319,347
0
W
Atlas
11,905
661
13
1
0
413,260
0
W
Ah Puch
10,502
583
19
1
0
348,593
0
W
Merlin
12,606
700
77
4
0
370,551
0
L
Heimdallr
10,916
606
40
2
0
281,047
0
L
Zhong Kui
9,890
549
34
2
0
282,826
0
W
Artemis
15,012
834
43
2
0
347,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role