Player Matchup

Thoth
Thoth
 
Thoth
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
NEROxINFAMOUS
Sobek
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
439W - 407L
1,538 Elo+
Party 2
Susano
Susano
Ratman123
Susano
Level 101
God Stats
1W - 2L
1,294 SR
Queue Stats
63W - 55L
1,564 Elo+
Solo
Charybdis
Charybdis
floridaisback
Charybdis
Level 171
God Stats
4W - 4L
1,575 SR
Queue Stats
235W - 234L
1,481 Elo+
Party 2
Amaterasu
Amaterasu
raiderhead53
Amaterasu
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 68L
1,537 Elo+
Solo
Team Averages
Level 135
1,474 SR
1,524 Elo+

VS

Team Averages
Level 133
1,542 SR
1,462 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
AwareTortoise77
Apollo
Level 129
God Stats
4W - 4L
1,515 SR
Queue Stats
64W - 68L
1,472 Elo+
Party 1
Cabrakan
Cabrakan
ElJefeRecon
Cabrakan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
291W - 302L
1,314 Elo+
Solo
The Morrigan
The Morrigan
artfulmanga
The Morrigan
Level 162
God Stats
6W - 4L
1,693 SR
Queue Stats
80W - 78L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
1 / 4 / 5
7,430
743
5,017
9,050
3,063
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
2 / 2 / 5
7,936
794
5,457
10,666
9,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Ratman123
Susano
13
0 / 3 / 4
7,016
702
7,952
8,376
3,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
floridaisback
Charybdis
14
2 / 1 / 4
7,565
757
11,026
8,139
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
raiderhead53
Amaterasu
14
4 / 3 / 2
7,867
787
6,172
9,841
7,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
6 / 2 / 3
8,967
897
10,240
9,814
4,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
 
Hel
13
2 / 3 / 5
7,784
778
8,325
14,069
13,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
4 / 1 / 6
8,330
833
6,315
6,948
3,295
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cabrakan
ElJefeRecon
Cabrakan
13
0 / 2 / 7
6,775
678
5,628
10,656
12,883
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
artfulmanga
The Morrigan
14
1 / 1 / 7
7,259
726
6,913
5,058
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
9
Kills
13
13
Deaths
9
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
4
5
0.88
W
Ne Zha
 
Ne Zha
6
2
3
3.75
W
Hel
 
Hel
2
3
5
1.5
W
4
1
6
7
W
Cabrakan
ElJefeRecon
Cabrakan
0
2
7
1.75
L
2
2
5
2.25
L
Susano
Ratman123
Susano
0
3
4
0.67
W
The Morrigan
artfulmanga
The Morrigan
1
1
7
4.5
L
Charybdis
floridaisback
Charybdis
2
1
4
4
L
Amaterasu
raiderhead53
Amaterasu
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,624
Damage
37,421
46,072
Taken
46,545
26,655
Mitigated
36,341
10,096
Healing
17,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,017
174
0
1,375
9,050
3,063
542
1,854
7,046
25,771
0
W
Ne Zha
 
Ne Zha
10,240
1,975
0
1,320
9,814
4,814
431
2,970
6,665
0
44,667
W
Hel
 
Hel
8,325
714
4,651
8,261
14,069
13,374
0
2,684
11,208
23,478
0
W
6,315
4,581
0
1,416
6,948
3,295
1,163
2,062
4,886
0
30,569
W
Cabrakan
ElJefeRecon
Cabrakan
5,628
598
310
650
10,656
12,883
0
2,443
8,024
9,901
832
L
5,457
417
0
3,516
10,666
9,805
116
3,238
7,324
16,582
0
L
Susano
Ratman123
Susano
7,952
879
0
717
8,376
3,268
0
3,920
4,356
0
27,813
W
The Morrigan
artfulmanga
The Morrigan
6,913
874
0
500
5,058
1,975
413
714
4,252
12,887
132
L
Charybdis
floridaisback
Charybdis
11,026
4,842
0
2,045
8,139
3,320
0
4,517
3,496
0
32,783
L
Amaterasu
raiderhead53
Amaterasu
6,172
1,297
0
2,443
9,841
7,199
0
5,681
3,948
399
19,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,814
Gold Earned
39,115
215
Minions Killed
198
0
Camps Cleared
0
1,015,810
Distance Traveled
1,099,126
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,430
743
49
5
0
190,497
0
W
Ne Zha
8,967
897
73
7
0
240,005
0
W
Hel
7,784
778
27
3
0
223,583
0
W
Apollo
8,330
833
61
6
0
209,730
0
W
Cabrakan
6,775
678
13
1
0
217,780
0
L
Sobek
7,936
794
26
3
0
216,152
8
L
Susano
7,016
702
47
5
0
192,040
0
W
The Morrigan
7,259
726
24
2
0
208,028
0
L
Charybdis
7,565
757
48
5
0
188,980
1
L
Amaterasu
7,867
787
45
5
0
228,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role