Player Matchup

Ganesha
Ganesha
AmerieTheGoat
Ganesha
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 213L
1,525 Elo+
Solo
Aphrodite
Aphrodite
BOLINHA__GOSTOSO
Aphrodite
Level 158
God Stats
3W - 5L
1,457 SR
Queue Stats
401W - 373L
1,446 Elo+
Party 1
Cernunnos
Cernunnos
BUDDY_REVEL
Cernunnos
Level 157
God Stats
4W - 4L
1,502 SR
Queue Stats
249W - 252L
1,494 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Polo_Falorin
Tsukuyomi
Level 157
God Stats
13W - 3L
1,471 SR
Queue Stats
360W - 365L
1,460 Elo+
Solo
Nike
Nike
mzaquine
Nike
Level 235
God Stats
7W - 5L
1,772 SR
Queue Stats
454W - 448L
1,465 Elo+
Party 1
Team Averages
Level 161
1,540 SR
1,478 Elo+

VS

Team Averages
Level 110
1,684 SR
1,484 Elo+
Aphrodite
Aphrodite
ClutchSwiftyy
Aphrodite
Level 118
God Stats
4W - 4L
1,519 SR
Queue Stats
391W - 393L
1,494 Elo+
Party 2
Hun Batz
Hun Batz
DemonOfPlague
Hun Batz
Level 149
God Stats
8W - 11L
1,511 SR
Queue Stats
551W - 543L
1,481 Elo+
Party 2
Nu Wa
Nu Wa
OMNOMNOMZFTW
Nu Wa
Level 67
God Stats
3W - 1L
1,874 SR
Queue Stats
368W - 361L
1,478 Elo+
Party 2
Izanami
Izanami
Shisui_Darkness_
Izanami
Level 61
God Stats
1W - 2L
1,645 SR
Queue Stats
48W - 55L
1,405 Elo+
Party 2
Hou Yi
Hou Yi
blancosenpai
Hou Yi
Level 153
God Stats
8W - 4L
1,873 SR
Queue Stats
874W - 892L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
0 / 5 / 18
10,539
753
13,948
25,472
39,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
16
3 / 2 / 11
9,963
712
8,363
13,216
15,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
BUDDY_REVEL
Cernunnos
20
13 / 2 / 7
12,642
903
17,839
13,125
8,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Polo_Falorin
Tsukuyomi
19
5 / 2 / 16
11,149
796
29,145
19,580
10,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
16
3 / 4 / 14
9,771
698
13,626
18,554
24,284
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ClutchSwiftyy
Aphrodite
18
4 / 3 / 7
9,929
709
12,151
21,851
15,789
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
DemonOfPlague
Hun Batz
15
1 / 7 / 10
8,759
626
11,230
21,397
14,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 5 / 7
9,223
659
16,309
12,638
5,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 5 / 7
9,291
664
12,809
15,474
6,488
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
16
5 / 4 / 7
9,743
696
13,403
17,756
8,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
52
24
Kills
14
15
Deaths
24
66
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
5
18
1.8
W
Aphrodite
3
2
11
4.25
W
Cernunnos
BUDDY_REVEL
Cernunnos
13
2
7
8.25
L
Aphrodite
ClutchSwiftyy
Aphrodite
4
3
7
2.5
L
Hun Batz
DemonOfPlague
Hun Batz
1
7
10
0.86
L
3
5
7
1.3
W
Tsukuyomi
Polo_Falorin
Tsukuyomi
5
2
16
6.5
L
1
5
7
0.9
L
Hou Yi
5
4
7
2.13
W
Nike
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,921
Damage
65,902
89,947
Taken
89,116
97,954
Mitigated
50,654
45,830
Healing
41,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
13,948
571
2,070
4,988
25,472
39,043
177
8,438
17,034
27,247
0
W
Aphrodite
8,363
277
11,384
8,479
13,216
15,267
1,071
4,334
8,882
23,957
0
W
Cernunnos
BUDDY_REVEL
Cernunnos
17,839
7,685
1,734
4,799
13,125
8,494
3,902
3,813
9,312
0
42,677
L
Aphrodite
ClutchSwiftyy
Aphrodite
12,151
2,291
15,964
13,695
21,851
15,789
0
6,482
14,989
28,522
0
L
Hun Batz
DemonOfPlague
Hun Batz
11,230
2,324
884
804
21,397
14,248
0
5,304
15,551
0
22,528
L
16,309
4,314
632
1,305
12,638
5,574
0
3,728
8,770
23,993
0
W
Tsukuyomi
Polo_Falorin
Tsukuyomi
29,145
5,885
1,369
7,301
19,580
10,866
1,920
5,963
13,617
0
56,777
L
12,809
6,714
2,024
1,885
15,474
6,488
0
3,988
11,293
0
25,956
L
Hou Yi
13,403
6,303
1,432
3,170
17,756
8,555
319
5,057
12,372
0
20,482
W
Nike
13,626
572
1,117
2,589
18,554
24,284
430
5,912
12,642
3,554
17,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,064
Gold Earned
46,945
176
Minions Killed
127
0
Camps Cleared
0
1,420,016
Distance Traveled
1,267,650
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,539
753
0
0
0
278,952
0
W
Aphrodite
9,963
712
45
3
0
282,816
0
W
Cernunnos
12,642
903
60
4
0
273,463
2
L
Aphrodite
9,929
709
32
2
0
262,841
0
L
Hun Batz
8,759
626
15
1
0
245,103
0
L
Nu Wa
9,223
659
15
1
0
226,695
0
W
Tsukuyomi
11,149
796
61
4
0
312,739
0
L
Izanami
9,291
664
48
3
0
255,941
0
L
Hou Yi
9,743
696
17
1
0
277,070
0
W
Nike
9,771
698
10
1
0
272,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role