Player Matchup

Hel
Hel
DrKevorkian
Hel
Level 162
God Stats
1W - 2L
1,508 SR
Queue Stats
52W - 38L
1,661 Elo+
Party 2
Ishtar
Ishtar
Godisanawesome
Ishtar
Level 80
God Stats
1W - 1L
1,459 SR
Queue Stats
18W - 21L
1,451 Elo+
Party 2
Aphrodite
Aphrodite
JuicyStains
Aphrodite
Level 20
God Stats
1W - 0L
1,685 SR
Queue Stats
16W - 12L
1,496 Elo+
Party 2
Team Averages
Level 87
1,551 SR
1,536 Elo+

VS

Team Averages
Level 55
1,519 SR
1,328 Elo+
Thanatos
Thanatos
 
Thanatos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
ElGquipreMC
Merlin
Level 18
God Stats
0W - 1L
1,716 SR
Queue Stats
1W - 9L
998 Elo+
Party 1
Terra
Terra
doomsking
Terra
Level 97
God Stats
0W - 1L
1,343 SR
Queue Stats
1W - 4L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 13
8,664
788
10,957
7,168
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
10 / 1 / 6
9,737
885
12,787
8,528
4,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Aphrodite
JuicyStains
Aphrodite
13
3 / 1 / 12
8,400
764
6,125
13,886
7,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 7 / 0
7,265
660
4,877
12,687
5,270
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
11
1 / 5 / 0
6,918
629
6,301
12,176
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
doomsking
Terra
13
0 / 4 / 1
7,272
661
1,887
12,694
6,817
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
16
Kills
3
3
Deaths
16
31
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
7
0
0.29
W
3
1
13
9.5
L
Merlin
1
5
0
0.2
W
10
1
6
13
W
Aphrodite
JuicyStains
Aphrodite
3
1
12
9
L
Terra
doomsking
Terra
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,869
Damage
13,065
29,582
Taken
37,557
15,414
Mitigated
16,622
22,048
Healing
5,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,877
1,134
206
2,301
12,687
5,270
0
6,665
5,816
0
14,279
W
10,957
1,088
6,011
3,732
7,168
3,775
371
2,436
4,730
37,146
0
L
Merlin
6,301
361
75
274
12,176
4,535
0
4,595
7,408
16,667
0
W
12,787
9,608
0
1,529
8,528
4,031
1,505
2,636
5,786
0
42,162
W
Aphrodite
JuicyStains
Aphrodite
6,125
660
3,631
7,145
13,886
7,608
505
3,127
10,669
26,309
0
L
Terra
doomsking
Terra
1,887
49
272
2,289
12,694
6,817
0
5,163
7,236
21,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,801
Gold Earned
21,455
161
Minions Killed
61
0
Camps Cleared
0
565,964
Distance Traveled
509,492
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,265
660
10
1
0
158,494
0
W
Hel
8,664
788
57
5
0
183,506
0
L
Merlin
6,918
629
16
1
0
158,774
0
W
Ishtar
9,737
885
54
5
0
197,183
2
W
Aphrodite
8,400
764
50
5
0
185,275
0
L
Terra
7,272
661
35
3
0
192,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role