Player Matchup

Morgan Le Fay
Morgan Le Fay
CubicWave
Morgan Le Fay
Level 42
God Stats
2W - 4L
1,198 SR
Queue Stats
59W - 79L
1,331 Elo+
Solo
Serqet
Serqet
DocDre3
Serqet
Level 34
God Stats
2W - 2L
1,141 SR
Queue Stats
14W - 25L
1,132 Elo+
Party 3
Ares
Ares
LeomTop
Ares
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,484 Elo+
Party 1
Neith
Neith
iEatCowNuts23
Neith
Level 39
God Stats
3W - 5L
1,201 SR
Queue Stats
34W - 50L
1,334 Elo+
Party 1
Surtr
Surtr
yoii21
Surtr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,244 Elo+
Party 3
Team Averages
Level 35
1,308 SR
1,305 Elo+

VS

Team Averages
Level 45
1,498 SR
1,410 Elo+
Bakasura
Bakasura
ALEX_TOO_NICE
Bakasura
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 36L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
J_R_D_M_080899
Morgan Le Fay
Level 47
God Stats
7W - 4L
1,488 SR
Queue Stats
133W - 159L
1,406 Elo+
Solo
Neith
Neith
ThunderBjrd-_-
Neith
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Cerberus
Cerberus
iwinyoubad
Cerberus
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,241 Elo+
Solo
Fenrir
Fenrir
vitzFanta
Fenrir
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 44L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CubicWave
Morgan Le Fay
16
5 / 9 / 1
10,224
487
16,781
18,186
8,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Serqet
DocDre3
Serqet
14
2 / 12 / 0
9,130
435
9,754
19,560
7,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
LeomTop
Ares
14
3 / 9 / 3
9,944
474
6,835
27,433
31,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 7 / 5
10,506
500
12,105
19,469
8,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
yoii21
Surtr
5
0 / 2 / 0
6,566
313
0
4,015
1,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ALEX_TOO_NICE
Bakasura
19
15 / 3 / 6
13,355
636
23,651
19,578
9,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
J_R_D_M_080899
Morgan Le Fay
18
5 / 5 / 3
12,030
573
11,894
16,885
8,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 1 / 4
11,339
540
15,398
12,630
5,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
iwinyoubad
Cerberus
2
0 / 0 / 0
4,862
232
0
0
0
Fenrir
vitzFanta
Fenrir
19
13 / 3 / 6
13,601
648
13,491
22,259
17,707
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
12
Kills
37
39
Deaths
12
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ALEX_TOO_NICE
Bakasura
15
3
6
6
L
Morgan Le Fay
CubicWave
Morgan Le Fay
5
9
1
0.61
L
Serqet
DocDre3
Serqet
2
12
0
0.17
W
Morgan Le Fay
J_R_D_M_080899
Morgan Le Fay
5
5
3
1.3
L
Ares
LeomTop
Ares
3
9
3
0.5
W
4
1
4
6
L
2
7
5
0.64
W
Cerberus
iwinyoubad
Cerberus
0
0
0
0
W
Fenrir
vitzFanta
Fenrir
13
3
6
5.33
L
Surtr
yoii21
Surtr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,475
Damage
64,434
88,663
Taken
71,352
57,543
Mitigated
40,699
11,910
Healing
19,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ALEX_TOO_NICE
Bakasura
23,651
18,416
0
6,414
19,578
9,467
113
7,522
11,498
0
92,961
L
Morgan Le Fay
CubicWave
Morgan Le Fay
16,781
1,920
0
2,283
18,186
8,261
0
6,890
10,946
65,814
0
L
Serqet
DocDre3
Serqet
9,754
3,005
0
130
19,560
7,950
951
0
19,350
0
56,271
W
Morgan Le Fay
J_R_D_M_080899
Morgan Le Fay
11,894
1,641
0
4,549
16,885
8,052
3,260
10,029
6,856
91,383
0
L
Ares
LeomTop
Ares
6,835
574
1,773
5,518
27,433
31,206
151
2,694
23,277
29,662
0
W
15,398
6,242
0
1,716
12,630
5,473
1,859
2,273
10,357
0
84,736
L
12,105
4,184
145
1,775
19,469
8,712
1,903
2,310
16,605
0
71,538
W
Cerberus
iwinyoubad
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
vitzFanta
Fenrir
13,491
7,011
0
6,974
22,259
17,707
1,608
4,508
16,483
0
101,439
L
Surtr
yoii21
Surtr
0
0
0
286
4,015
1,414
0
0
4,015
138
11,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,370
Gold Earned
55,187
335
Minions Killed
544
0
Camps Cleared
0
1,493,640
Distance Traveled
1,674,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,355
636
135
6
0
511,803
0
L
Morgan Le Fay
10,224
487
107
5
0
322,147
0
L
Serqet
9,130
435
75
4
0
411,718
0
W
Morgan Le Fay
12,030
573
153
7
0
352,871
0
L
Ares
9,944
474
31
1
0
349,749
0
W
Neith
11,339
540
124
6
0
398,678
0
L
Neith
10,506
500
107
5
0
323,691
0
W
Cerberus
4,862
232
0
0
0
0
0
W
Fenrir
13,601
648
132
6
0
410,773
0
L
Surtr
6,566
313
15
1
0
86,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role