Player Matchup

Neith
Neith
CHICOtheADC
Neith
Level 29
God Stats
3W - 4L
1,536 SR
Queue Stats
15W - 19L
1,494 Elo+
Party 1
Atlas
Atlas
Gsgt Reaper4578
Atlas
Level 145
God Stats
2W - 0L
1,487 SR
Queue Stats
23W - 21L
1,544 Elo+
Party 1
Anubis
Anubis
SweetSy420
Anubis
Level 158
God Stats
5W - 3L
1,656 SR
Queue Stats
23W - 29L
1,488 Elo+
Party 1
Team Averages
Level 111
1,560 SR
1,508 Elo+

VS

Team Averages
Level 120
1,536 SR
1,539 Elo+
Guan Yu
Guan Yu
Glitch Feedback
Guan Yu
Level 150
God Stats
27W - 26L
1,650 SR
Queue Stats
624W - 611L
1,563 Elo+
Party 2
Zeus
Zeus
JbJg_1
Zeus
Level 136
God Stats
0W - 2L
1,328 SR
Queue Stats
80W - 84L
1,476 Elo+
Solo
Mulan
Mulan
TrilogyTBD99
Mulan
Level 74
God Stats
14W - 12L
1,629 SR
Queue Stats
238W - 230L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 9
7,279
728
6,652
7,674
2,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
6 / 0 / 6
9,006
901
6,730
8,067
6,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
SweetSy420
Anubis
14
5 / 2 / 7
8,557
856
12,216
6,766
2,959
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
6,770
677
6,910
12,247
10,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
JbJg_1
Zeus
12
2 / 4 / 3
7,061
706
4,173
6,217
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 5 / 2
6,683
668
7,295
12,116
10,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
12
Kills
5
5
Deaths
12
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
L
1
3
4
1
W
6
0
6
9
L
Zeus
JbJg_1
Zeus
2
4
3
0.88
W
Anubis
SweetSy420
Anubis
5
2
7
4.25
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,598
Damage
18,378
22,507
Taken
30,580
12,198
Mitigated
22,821
7,916
Healing
3,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,652
1,533
0
903
7,674
2,890
0
1,458
5,669
0
26,641
L
6,910
1,330
576
1,784
12,247
10,536
0
7,009
5,238
0
27,569
W
6,730
2,747
1,651
2,178
8,067
6,349
297
2,164
5,444
8,518
0
L
Zeus
JbJg_1
Zeus
4,173
384
0
280
6,217
1,824
0
4,530
1,687
25,574
0
W
Anubis
SweetSy420
Anubis
12,216
671
0
3,184
6,766
2,959
761
1,737
4,707
48,620
0
L
7,295
864
0
750
12,116
10,461
0
7,453
4,663
2,607
15,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,842
Gold Earned
20,514
138
Minions Killed
111
0
Camps Cleared
0
551,345
Distance Traveled
500,985
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,279
728
58
6
0
173,371
1
L
Guan Yu
6,770
677
37
4
0
180,308
0
W
Atlas
9,006
901
5
1
0
202,842
0
L
Zeus
7,061
706
44
4
0
161,552
2
W
Anubis
8,557
856
75
8
0
175,132
0
L
Mulan
6,683
668
30
3
0
159,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role