Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
Mazovia
Discordia
Level 106
God Stats
24W - 41L
1,791 SR
Queue Stats
409W - 416L
1,539 Elo+
Solo
Kukulkan
Kukulkan
Rynoxx
Kukulkan
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,382 Elo+
Party 3
Lancelot
Lancelot
Tuchulchα
Lancelot
Level 103
God Stats
2W - 1L
1,741 SR
Queue Stats
20W - 23L
1,495 Elo+
Solo
Bacchus
Bacchus
VanHinten18
Bacchus
Level 27
God Stats
3W - 3L
1,153 SR
Queue Stats
3W - 4L
1,157 Elo+
Party 3
Team Averages
Level 84
1,537 SR
1,415 Elo+

VS

Team Averages
Level 66
1,531 SR
1,518 Elo+
Lancelot
Lancelot
Ilnedorii
Lancelot
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 78L
1,550 Elo+
Party 1
Sun Wukong
Sun Wukong
Lukoster
Sun Wukong
Level 60
God Stats
6W - 5L
1,552 SR
Queue Stats
58W - 45L
1,508 Elo+
Party 1
Ra
Ra
M3RKJORA
Ra
Level 21
God Stats
4W - 5L
1,601 SR
Queue Stats
26W - 27L
1,485 Elo+
Party 2
Kukulkan
Kukulkan
OllieDemBiscuits
Kukulkan
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 128L
1,570 Elo+
Party 2
Neith
Neith
motschelot
Neith
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 1 / 4
5,694
1,139
1,863
3,404
1,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Mazovia
Discordia
11
1 / 0 / 4
6,290
1,258
4,391
1,938
733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Rynoxx
Kukulkan
11
4 / 1 / 4
6,824
1,365
6,118
2,079
972
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Tuchulchα
Lancelot
11
3 / 1 / 5
6,675
1,335
3,364
5,213
2,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
VanHinten18
Bacchus
11
1 / 0 / 6
6,569
1,314
3,866
5,861
6,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

379

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ilnedorii
Lancelot
10
0 / 4 / 0
5,513
1,103
1,704
6,849
3,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Lukoster
Sun Wukong
11
1 / 1 / 2
6,023
1,205
4,292
5,222
2,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 0 / 0
5,181
1,036
439
207
78
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 0
6,346
1,269
6,332
3,497
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
10
0 / 2 / 1
5,695
1,139
3,710
5,412
2,189
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
9
Kills
3
3
Deaths
9
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
1
4
2
L
Lancelot
Ilnedorii
Lancelot
0
4
0
0
L
Sun Wukong
Lukoster
Sun Wukong
1
1
2
2
L
0
0
0
0
W
Discordia
Mazovia
Discordia
1
0
4
3
L
2
2
0
1
W
Kukulkan
Rynoxx
Kukulkan
4
1
4
6
W
Lancelot
Tuchulchα
Lancelot
3
1
5
5.5
W
Bacchus
VanHinten18
Bacchus
1
0
6
4
L
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,602
Damage
16,477
18,495
Taken
21,187
12,182
Mitigated
10,155
2,154
Healing
1,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
1,863
1,523
0
597
3,404
1,409
0
500
2,904
0
10,644
L
Lancelot
Ilnedorii
Lancelot
1,704
452
0
140
6,849
3,297
0
4,438
2,411
0
6,768
L
Sun Wukong
Lukoster
Sun Wukong
4,292
1,063
0
280
5,222
2,991
0
3,339
1,883
0
12,812
L
439
37
62
0
207
78
0
207
0
3,243
0
W
Discordia
Mazovia
Discordia
4,391
52
0
0
1,938
733
0
403
1,535
24,598
0
L
6,332
304
0
0
3,497
1,600
0
2,061
1,436
18,938
0
W
Kukulkan
Rynoxx
Kukulkan
6,118
253
0
0
2,079
972
0
926
1,153
15,118
0
W
Lancelot
Tuchulchα
Lancelot
3,364
676
0
227
5,213
2,522
0
2,810
2,403
0
9,308
W
Bacchus
VanHinten18
Bacchus
3,866
427
0
1,330
5,861
6,546
0
2,132
3,729
6,013
0
L
Neith
3,710
833
0
565
5,412
2,189
0
4,330
1,082
0
17,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,052
Gold Earned
28,758
104
Minions Killed
103
6
Camps Cleared
6
538,642
Distance Traveled
483,410
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,694
1,139
15
3
2
102,421
0
L
Lancelot
5,513
1,103
8
2
4
118,988
0
L
Sun Wukong
6,023
1,205
9
2
0
111,833
0
L
Ra
5,181
1,036
7
1
0
31,905
0
W
Discordia
6,290
1,258
37
7
0
113,166
0
L
Kukulkan
6,346
1,269
28
6
2
113,535
0
W
Kukulkan
6,824
1,365
39
8
0
90,599
0
W
Lancelot
6,675
1,335
11
2
3
119,265
0
W
Bacchus
6,569
1,314
2
0
1
113,191
0
L
Neith
5,695
1,139
51
10
0
107,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role