Player Matchup

King Arthur
King Arthur
CorporalDingus69
King Arthur
Level 149
God Stats
5W - 11L
1,504 SR
Queue Stats
231W - 246L
1,503 Elo+
Party 1
Nox
Nox
ExiledScythe
Nox
Level 182
God Stats
6W - 9L
1,469 SR
Queue Stats
343W - 339L
1,541 Elo+
Party 1
Bacchus
Bacchus
SirTwinke
Bacchus
Level 15
God Stats
18W - 17L
1,584 SR
Queue Stats
18W - 19L
1,457 Elo+
Party 1
Team Averages
Level 115
1,519 SR
1,500 Elo+

VS

Team Averages
Level 77
1,485 SR
1,471 Elo+
Bellona
Bellona
JonMcFatten
Bellona
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 216L
1,528 Elo+
Party 2
Loki
Loki
My3rsth3gr3at3st
Loki
Level 32
God Stats
2W - 2L
1,277 SR
Queue Stats
34W - 47L
1,346 Elo+
Solo
Discordia
Discordia
Sleeved
Discordia
Level 69
God Stats
7W - 4L
1,679 SR
Queue Stats
252W - 245L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CorporalDingus69
King Arthur
12
2 / 5 / 0
7,931
661
6,639
13,625
12,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 5 / 2
7,301
608
10,592
10,489
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
SirTwinke
Bacchus
10
0 / 5 / 0
7,121
593
4,856
13,114
12,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JonMcFatten
Bellona
13
3 / 0 / 10
8,941
745
6,697
13,415
13,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 2 / 7
8,686
724
5,413
9,228
3,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Sleeved
Discordia
16
8 / 0 / 6
9,866
822
17,754
5,094
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
15
15
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CorporalDingus69
King Arthur
2
5
0
0.4
L
0
5
2
0.2
W
Bellona
JonMcFatten
Bellona
3
0
10
8
W
4
2
7
3.75
L
Bacchus
SirTwinke
Bacchus
0
5
0
0
W
Discordia
Sleeved
Discordia
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,087
Damage
29,864
37,228
Taken
27,737
28,686
Mitigated
18,735
4,497
Healing
4,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CorporalDingus69
King Arthur
6,639
606
0
1,426
13,625
12,837
0
5,230
8,395
0
22,638
L
10,592
475
0
579
10,489
3,826
0
5,386
5,103
30,701
0
W
Bellona
JonMcFatten
Bellona
6,697
2,550
0
1,454
13,415
13,127
352
7,728
5,687
0
23,209
W
5,413
1,560
0
1,452
9,228
3,434
467
5,808
3,420
0
26,837
L
Bacchus
SirTwinke
Bacchus
4,856
709
1,007
1,485
13,114
12,023
0
7,283
5,831
7,686
0
W
Discordia
Sleeved
Discordia
17,754
1,402
0
1,230
5,094
2,174
504
1,960
3,134
39,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,353
Gold Earned
27,493
77
Minions Killed
125
0
Camps Cleared
0
628,098
Distance Traveled
695,547
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,931
661
29
2
0
214,272
0
L
Nox
7,301
608
41
3
0
200,520
4
W
Bellona
8,941
745
28
2
0
224,824
0
W
Loki
8,686
724
36
3
0
228,114
0
L
Bacchus
7,121
593
7
1
0
213,306
0
W
Discordia
9,866
822
61
5
0
242,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role