Player Matchup

Lancelot
Lancelot
C4nS3rB3ro
Lancelot
Level 159
God Stats
3W - 7L
1,500 SR
Queue Stats
1,805W - 1,759L
1,667 Elo+
Solo
Cerberus
Cerberus
HighCTheG
Cerberus
Level 120
God Stats
15W - 11L
1,663 SR
Queue Stats
269W - 261L
1,513 Elo+
Solo
Anubis
Anubis
MayGoSicko
Anubis
Level 79
God Stats
1W - 2L
1,476 SR
Queue Stats
108W - 91L
1,595 Elo+
Solo
Team Averages
Level 119
1,546 SR
1,592 Elo+

VS

Team Averages
Level 131
1,529 SR
1,692 Elo+
Atlas
Atlas
BaeRock
Atlas
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
235W - 228L
1,744 Elo+
Solo
Thor
Thor
FrostedSnowfall
Thor
Level 152
God Stats
12W - 6L
1,454 SR
Queue Stats
232W - 227L
1,663 Elo+
Party 1
Vulcan
Vulcan
Xiers
Vulcan
Level 156
God Stats
8W - 6L
1,633 SR
Queue Stats
239W - 232L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
C4nS3rB3ro
Lancelot
13
2 / 5 / 3
8,092
622
9,747
12,085
4,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
HighCTheG
Cerberus
14
3 / 2 / 2
9,299
715
7,633
17,257
21,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
MayGoSicko
Anubis
15
1 / 3 / 4
8,683
668
7,195
8,481
4,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BaeRock
Atlas
15
2 / 1 / 8
10,123
779
6,563
12,967
13,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 4 / 6
9,298
715
10,824
10,610
3,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Xiers
Vulcan
16
4 / 1 / 6
9,997
769
14,026
5,488
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
6
Kills
10
10
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Atlas
BaeRock
Atlas
2
1
8
6
L
Lancelot
C4nS3rB3ro
Lancelot
2
5
3
0.7
W
4
4
6
1.75
L
Cerberus
HighCTheG
Cerberus
3
2
2
2
L
Anubis
MayGoSicko
Anubis
1
3
4
1
W
Vulcan
Xiers
Vulcan
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,575
Damage
31,413
37,823
Taken
29,065
30,518
Mitigated
18,383
8,227
Healing
4,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
BaeRock
Atlas
6,563
1,693
0
3,789
12,967
13,399
248
8,772
4,195
13,775
0
L
Lancelot
C4nS3rB3ro
Lancelot
9,747
1,739
0
271
12,085
4,808
0
4,402
7,549
0
26,032
W
10,824
3,103
0
357
10,610
3,185
559
3,901
6,709
0
29,079
L
Cerberus
HighCTheG
Cerberus
7,633
308
80
5,017
17,257
21,185
0
10,471
6,397
25,211
0
L
Anubis
MayGoSicko
Anubis
7,195
85
0
2,859
8,481
4,525
0
5,087
3,252
46,909
0
W
Vulcan
Xiers
Vulcan
14,026
3,298
0
644
5,488
1,799
1,184
2,224
3,264
59,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,074
Gold Earned
29,418
177
Minions Killed
160
0
Camps Cleared
0
719,648
Distance Traveled
749,149
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,123
779
14
1
0
253,645
7
L
Lancelot
8,092
622
31
2
0
246,752
0
W
Thor
9,298
715
27
2
0
232,681
0
L
Cerberus
9,299
715
51
4
0
259,709
0
L
Anubis
8,683
668
95
7
0
213,187
0
W
Vulcan
9,997
769
119
9
0
262,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role