Player Matchup

Charybdis
Charybdis
Dragnarik
Charybdis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,540 Elo+
Party 1
Nox
Nox
Hakest
Nox
Level 66
God Stats
4W - 0L
1,804 SR
Queue Stats
24W - 19L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
Huushran
Cthulhu
Level 17
God Stats
11W - 9L
1,570 SR
Queue Stats
14W - 17L
1,417 Elo+
Party 1
Team Averages
Level 56
1,625 SR
1,499 Elo+

VS

Team Averages
Level 50
1,469 SR
1,505 Elo+
Izanami
Izanami
Shadow_Reaper712
Izanami
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 35L
1,500 Elo+
Solo
Surtr
Surtr
TheFrey232
Surtr
Level 67
God Stats
5W - 8L
1,406 SR
Queue Stats
226W - 232L
1,385 Elo+
Party 2
Aphrodite
Aphrodite
Turduckinman
Aphrodite
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dragnarik
Charybdis
16
15 / 1 / 4
11,900
992
20,188
14,448
6,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
Hakest
Nox
15
2 / 1 / 14
9,761
813
8,992
7,271
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
Huushran
Cthulhu
14
2 / 3 / 12
9,206
767
9,374
14,203
12,323
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
7,695
641
3,609
13,073
5,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
13
1 / 7 / 4
8,557
713
13,747
17,622
15,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Aphrodite
Turduckinman
Aphrodite
16
4 / 5 / 1
9,671
806
5,661
15,137
8,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
19
Kills
5
5
Deaths
19
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Dragnarik
Charybdis
15
1
4
17
W
Nox
Hakest
Nox
2
1
14
9
W
Cthulhu
Huushran
Cthulhu
2
3
12
2.67
L
0
7
2
0.14
L
Surtr
1
7
4
0.43
L
Aphrodite
Turduckinman
Aphrodite
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,554
Damage
23,017
35,922
Taken
45,832
22,434
Mitigated
29,180
10,008
Healing
9,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Dragnarik
Charybdis
20,188
12,237
0
5,267
14,448
6,601
2,500
1,984
12,464
0
57,825
W
Nox
Hakest
Nox
8,992
626
302
2,331
7,271
3,510
229
980
6,291
34,258
0
W
Cthulhu
Huushran
Cthulhu
9,374
992
578
1,530
14,203
12,323
344
3,029
11,174
32,560
0
L
3,609
2,336
0
389
13,073
5,438
910
4,912
8,161
0
20,927
L
Surtr
13,747
6,187
0
1,434
17,622
15,445
333
5,458
12,164
394
36,233
L
Aphrodite
Turduckinman
Aphrodite
5,661
70
2,246
5,636
15,137
8,297
294
8,047
7,090
29,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,867
Gold Earned
25,923
200
Minions Killed
122
0
Camps Cleared
0
651,588
Distance Traveled
598,127
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,900
992
73
6
0
215,467
0
W
Nox
9,761
813
65
5
0
208,659
0
W
Cthulhu
9,206
767
62
5
0
227,462
1
L
Izanami
7,695
641
37
3
0
186,888
0
L
Surtr
8,557
713
35
3
0
192,519
0
L
Aphrodite
9,671
806
50
4
0
218,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role