Player Matchup

Aphrodite
Aphrodite
AyBrazyBum
Aphrodite
Level 53
God Stats
5W - 1L
1,750 SR
Queue Stats
108W - 126L
1,398 Elo+
Solo
Nu Wa
Nu Wa
FlGregRoll
Nu Wa
Level 115
God Stats
3W - 1L
1,301 SR
Queue Stats
237W - 223L
1,457 Elo+
Solo
Pele
Pele
Valovis
Pele
Level 53
God Stats
8W - 1L
1,662 SR
Queue Stats
46W - 48L
1,327 Elo+
Solo
Cernunnos
Cernunnos
Y500MIGUELxx
Cernunnos
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 61L
1,473 Elo+
Party 1
Anubis
Anubis
vindinossauro
Anubis
Level 103
God Stats
4W - 6L
1,546 SR
Queue Stats
58W - 67L
1,456 Elo+
Party 1
Team Averages
Level 78
1,552 SR
1,422 Elo+

VS

Team Averages
Level 78
1,491 SR
1,424 Elo+
Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Butterypan1
Surtr
Level 48
God Stats
6W - 5L
1,500 SR
Queue Stats
351W - 340L
1,373 Elo+
Solo
Bakasura
Bakasura
MyndTheGap
Bakasura
Level 84
God Stats
23W - 16L
1,385 SR
Queue Stats
137W - 131L
1,353 Elo+
Solo
Apollo
Apollo
lm Lamb
Apollo
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
828W - 730L
1,419 Elo+
Solo
Ares
Ares
nzblln
Ares
Level 69
God Stats
11W - 5L
1,569 SR
Queue Stats
324W - 318L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AyBrazyBum
Aphrodite
15
2 / 0 / 4
9,921
551
5,547
10,961
7,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
17
7 / 0 / 6
11,258
625
16,468
8,692
4,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Valovis
Pele
13
6 / 7 / 3
9,469
526
10,259
18,432
6,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Y500MIGUELxx
Cernunnos
13
0 / 4 / 5
8,141
452
6,921
11,906
5,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
8 / 5 / 6
11,202
622
22,136
15,356
7,620
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
6 / 9 / 3
9,678
538
9,960
14,379
5,793
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 9 / 2
7,965
443
8,715
21,038
10,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
MyndTheGap
Bakasura
17
5 / 3 / 0
10,531
585
5,030
15,051
5,421
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Apollo
lm Lamb
Apollo
15
4 / 0 / 2
9,277
515
9,841
13,208
5,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
nzblln
Ares
11
1 / 2 / 5
8,430
468
5,252
19,280
14,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
23
Kills
16
16
Deaths
23
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
6
9
3
0.83
W
Aphrodite
AyBrazyBum
Aphrodite
2
0
4
4
L
0
9
2
0.11
W
Nu Wa
7
0
6
10
L
Bakasura
MyndTheGap
Bakasura
5
3
0
1.67
W
Pele
Valovis
Pele
6
7
3
1.07
W
Cernunnos
Y500MIGUELxx
Cernunnos
0
4
5
0.63
L
Apollo
lm Lamb
Apollo
4
0
2
5
L
Ares
nzblln
Ares
1
2
5
1.75
W
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,331
Damage
38,798
65,347
Taken
82,956
32,167
Mitigated
41,874
24,484
Healing
20,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,960
954
0
3,233
14,379
5,793
0
8,368
5,767
66,405
0
W
Aphrodite
AyBrazyBum
Aphrodite
5,547
741
4,905
7,936
10,961
7,865
488
3,173
7,718
37,380
0
L
8,715
2,173
0
2,997
21,038
10,692
151
12,561
8,409
300
52,492
W
Nu Wa
16,468
3,547
0
1,000
8,692
4,058
467
1,018
7,509
86,647
0
L
Bakasura
MyndTheGap
Bakasura
5,030
3,108
0
2,619
15,051
5,421
1,599
7,997
6,772
0
65,395
W
Pele
Valovis
Pele
10,259
3,646
0
2,762
18,432
6,954
850
6,062
12,320
0
58,257
W
Cernunnos
Y500MIGUELxx
Cernunnos
6,921
2,777
0
1,377
11,906
5,670
1,499
2,473
9,433
0
58,294
L
Apollo
lm Lamb
Apollo
9,841
7,394
0
5,840
13,208
5,131
0
4,652
8,371
0
70,430
L
Ares
nzblln
Ares
5,252
533
2,167
4,125
19,280
14,837
0
9,558
9,486
30,509
0
W
22,136
938
0
6,504
15,356
7,620
724
2,634
11,826
102,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,991
Gold Earned
45,881
509
Minions Killed
473
0
Camps Cleared
0
1,747,386
Distance Traveled
1,837,217
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,678
538
101
6
0
341,928
3
W
Aphrodite
9,921
551
50
3
0
356,754
1
L
Surtr
7,965
443
63
4
0
329,487
0
W
Nu Wa
11,258
625
137
8
0
368,969
1
L
Bakasura
10,531
585
153
9
0
427,537
0
W
Pele
9,469
526
80
4
0
367,092
0
W
Cernunnos
8,141
452
93
5
0
352,204
0
L
Apollo
9,277
515
125
7
0
363,401
0
L
Ares
8,430
468
31
2
0
374,864
5
W
Anubis
11,202
622
149
8
0
302,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role