Player Matchup

Odin
Odin
 
Odin
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
CJT007
Amaterasu
Level 109
God Stats
6W - 2L
1,500 SR
Queue Stats
833W - 868L
1,501 Elo+
Solo
He Bo
He Bo
Jdog116
He Bo
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 41L
1,593 Elo+
Party 1
Guan Yu
Guan Yu
Mojo0420
Guan Yu
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 79L
1,528 Elo+
Party 1
Discordia
Discordia
RangusJ
Discordia
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 156L
1,448 Elo+
Party 3
Team Averages
Level 94
1,500 SR
1,514 Elo+

VS

Team Averages
Level 122
1,365 SR
1,450 Elo+
Bellona
Bellona
Alford
Bellona
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 52L
1,456 Elo+
Solo
Loki
Loki
PATR12YT
Loki
Level 41
God Stats
1W - 3L
1,094 SR
Queue Stats
108W - 138L
1,431 Elo+
Solo
Nu Wa
Nu Wa
cuckoldoodledoo
Nu Wa
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,473 Elo+
Party 2
Terra
Terra
infamousgears
Terra
Level 182
God Stats
2W - 4L
1,500 SR
Queue Stats
556W - 589L
1,386 Elo+
Party 2
Baba Yaga
Baba Yaga
made_inperu_
Baba Yaga
Level 146
God Stats
0W - 2L
1,229 SR
Queue Stats
137W - 139L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
6 / 3 / 11
10,187
926
12,762
15,395
19,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
CJT007
Amaterasu
13
1 / 4 / 7
8,199
745
5,167
12,232
9,948
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
Jdog116
He Bo
16
7 / 3 / 6
9,913
901
8,516
10,638
4,106
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
Mojo0420
Guan Yu
14
0 / 4 / 10
8,939
813
5,749
15,463
11,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
RangusJ
Discordia
18
5 / 1 / 8
10,139
922
11,788
7,507
3,260
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alford
Bellona
15
3 / 7 / 7
8,365
760
11,063
16,577
19,227
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
16
5 / 5 / 4
8,876
807
9,173
9,982
4,755
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
4 / 4 / 6
8,127
739
9,328
7,841
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 3 / 8
8,281
753
7,220
12,817
13,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
made_inperu_
Baba Yaga
5
0 / 0 / 1
5,874
534
0
79
21

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
40
19
Kills
14
15
Deaths
19
42
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
6
3
11
3.83
L
Bellona
Alford
Bellona
3
7
7
0.93
W
Amaterasu
CJT007
Amaterasu
1
4
7
1.13
W
He Bo
Jdog116
He Bo
7
3
6
3.33
W
Guan Yu
Mojo0420
Guan Yu
0
4
10
1.25
L
Loki
5
5
4
1.4
W
Discordia
RangusJ
Discordia
5
1
8
9
L
4
4
6
1.75
L
2
3
8
2
L
Baba Yaga
made_inperu_
Baba Yaga
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,982
Damage
36,784
61,235
Taken
47,296
48,025
Mitigated
41,076
23,660
Healing
8,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
12,762
1,339
1,917
4,279
15,395
19,352
56
4,186
10,788
4,952
24,818
L
Bellona
Alford
Bellona
11,063
1,211
194
767
16,577
19,227
0
9,984
6,593
2,073
18,346
W
Amaterasu
CJT007
Amaterasu
5,167
2,598
1,124
2,653
12,232
9,948
2,033
4,817
7,244
0
9,658
W
He Bo
Jdog116
He Bo
8,516
1,205
497
607
10,638
4,106
2,217
3,830
6,664
24,948
0
W
Guan Yu
Mojo0420
Guan Yu
5,749
486
5,235
3,612
15,463
11,359
891
3,180
9,637
395
11,211
L
Loki
9,173
2,011
661
650
9,982
4,755
0
5,830
4,152
0
24,263
W
Discordia
RangusJ
Discordia
11,788
1,037
1,965
1,771
7,507
3,260
1,960
1,479
5,946
32,325
0
L
9,328
1,593
432
812
7,841
3,549
0
3,137
4,704
19,474
0
L
7,220
1,035
1,593
3,630
12,817
13,524
0
4,949
7,868
11,786
0
L
Baba Yaga
made_inperu_
Baba Yaga
0
0
0
0
79
21
0
0
79
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,377
Gold Earned
39,523
116
Minions Killed
71
0
Camps Cleared
0
968,915
Distance Traveled
699,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,187
926
33
3
0
206,864
0
L
Bellona
8,365
760
19
2
0
168,621
0
W
Amaterasu
8,199
745
4
0
0
180,848
0
W
He Bo
9,913
901
23
2
0
174,589
0
W
Guan Yu
8,939
813
15
1
0
211,207
0
L
Loki
8,876
807
31
3
0
208,198
0
W
Discordia
10,139
922
41
4
0
195,407
0
L
Nu Wa
8,127
739
9
1
0
155,525
0
L
Terra
8,281
753
12
1
0
166,686
0
L
Baba Yaga
5,874
534
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role