Player Matchup

Anhur
Anhur
EnoughAthlete15
Anhur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 61L
1,544 Elo+
Party 1
Skadi
Skadi
Longer Rat
Skadi
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 42L
1,523 Elo+
Party 1
Chiron
Chiron
SteelCityYoshis
Chiron
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,471 Elo+
Party 1
Team Averages
Level 110
1,500 SR
1,512 Elo+

VS

Team Averages
Level 134
1,726 SR
1,449 Elo+
Chang'e
Chang'e
Keylimepie77
Chang'e
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
196W - 196L
1,472 Elo+
Solo
Arachne
Arachne
StudderMF
Arachne
Level 144
God Stats
4W - 0L
2,044 SR
Queue Stats
15W - 22L
1,385 Elo+
Solo
Hachiman
Hachiman
TRISTTRON
Hachiman
Level 130
God Stats
7W - 4L
1,636 SR
Queue Stats
490W - 487L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
8,061
672
5,129
10,648
4,611
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

Skadi
13
1 / 2 / 3
8,031
669
9,917
9,710
3,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 3 / 2
7,859
655
9,163
12,528
5,589
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Keylimepie77
Chang'e
15
4 / 2 / 3
9,459
788
10,643
11,040
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
StudderMF
Arachne
13
1 / 2 / 5
8,834
736
6,853
14,827
20,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
TRISTTRON
Hachiman
16
4 / 1 / 4
9,306
776
12,065
9,945
3,837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
9
9
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Chang'e
Keylimepie77
Chang'e
4
2
3
2.75
L
Skadi
1
2
3
1.25
L
2
3
2
1
W
Arachne
StudderMF
Arachne
1
2
5
1.75
W
Hachiman
TRISTTRON
Hachiman
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,209
Damage
29,561
32,886
Taken
35,812
14,169
Mitigated
28,909
5,217
Healing
15,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,129
2,240
0
1,624
10,648
4,611
0
2,710
7,938
0
36,548
W
Chang'e
Keylimepie77
Chang'e
10,643
892
1,371
6,196
11,040
4,118
300
62
10,978
55,905
0
L
Skadi
9,917
4,427
0
573
9,710
3,969
0
3,065
6,645
0
33,432
L
9,163
5,808
485
2,535
12,528
5,589
0
4,883
7,644
0
25,215
W
Arachne
StudderMF
Arachne
6,853
4,622
1,389
2,483
14,827
20,954
190
0
14,827
0
13,965
W
Hachiman
TRISTTRON
Hachiman
12,065
6,154
0
3,822
9,945
3,837
2,808
20
9,925
0
57,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,951
Gold Earned
27,599
164
Minions Killed
177
0
Camps Cleared
0
610,124
Distance Traveled
679,172
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,061
672
69
6
0
185,629
0
W
Chang'e
9,459
788
91
8
0
218,267
4
L
Skadi
8,031
669
50
4
0
224,321
3
L
Chiron
7,859
655
45
4
0
200,174
0
W
Arachne
8,834
736
22
2
0
243,945
0
W
Hachiman
9,306
776
64
5
0
216,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role