Player Matchup

Olorun
Olorun
CakeyWakey
Olorun
Level 120
God Stats
8W - 5L
1,352 SR
Queue Stats
306W - 302L
1,510 Elo+
Solo
Hades
Hades
Ghost91003
Hades
Level 63
God Stats
32W - 17L
1,596 SR
Queue Stats
367W - 364L
1,446 Elo+
Party 2
Vamana
Vamana
Swagapino77
Vamana
Level 58
God Stats
7W - 2L
1,500 SR
Queue Stats
472W - 425L
1,491 Elo+
Party 2
Fafnir
Fafnir
Ty1296
Fafnir
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
285W - 276L
1,408 Elo+
Solo
Ah Puch
Ah Puch
xXcristusXx
Ah Puch
Level 92
God Stats
2W - 3L
1,790 SR
Queue Stats
7W - 9L
1,694 Elo+
Solo
Team Averages
Level 79
1,548 SR
1,510 Elo+

VS

Team Averages
Level 94
1,465 SR
1,451 Elo+
Maui
Maui
IFlubbedIts
Maui
Level 53
God Stats
0W - 3L
1,299 SR
Queue Stats
149W - 170L
1,469 Elo+
Party 3
Jing Wei
Jing Wei
KLoGreatness
Jing Wei
Level 143
God Stats
10W - 7L
1,797 SR
Queue Stats
169W - 164L
1,459 Elo+
Party 1
Hel
Hel
PLoTheGreat
Hel
Level 147
God Stats
5W - 13L
1,231 SR
Queue Stats
236W - 250L
1,422 Elo+
Party 1
Hun Batz
Hun Batz
TimmyHarvester
Hun Batz
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 142L
1,371 Elo+
Party 3
Nike
Nike
ZikaSeo
Nike
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 156L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CakeyWakey
Olorun
17
3 / 1 / 1
10,400
578
14,168
12,733
6,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
17
4 / 2 / 5
10,122
562
9,139
13,546
7,038
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
15
4 / 6 / 1
9,675
538
9,987
12,496
9,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fafnir
Ty1296
Fafnir
14
1 / 3 / 9
8,959
498
6,146
17,546
20,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
xXcristusXx
Ah Puch
15
3 / 7 / 7
9,859
548
16,116
15,058
5,665
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 7
8,252
458
2,887
20,533
17,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
KLoGreatness
Jing Wei
15
0 / 2 / 3
8,550
475
6,897
12,671
5,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 7 / 1
8,883
494
12,203
17,164
9,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
16
11 / 2 / 3
10,745
597
15,592
15,551
7,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nike
ZikaSeo
Nike
16
4 / 1 / 2
10,338
574
9,253
12,223
12,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
15
Kills
19
19
Deaths
15
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Olorun
CakeyWakey
Olorun
3
1
1
3.5
W
Hades
4
2
5
3.25
L
1
3
7
1.5
L
Jing Wei
KLoGreatness
Jing Wei
0
2
3
0.75
L
3
7
1
0.5
W
Vamana
4
6
1
0.75
L
Hun Batz
11
2
3
6.25
W
Fafnir
Ty1296
Fafnir
1
3
9
1.83
L
Nike
ZikaSeo
Nike
4
1
2
5
W
Ah Puch
xXcristusXx
Ah Puch
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,556
Damage
46,832
71,379
Taken
78,142
48,653
Mitigated
52,624
22,923
Healing
28,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
CakeyWakey
Olorun
14,168
8,221
768
7,142
12,733
6,148
3,467
3,156
9,577
101,561
0
W
Hades
9,139
1,566
148
6,780
13,546
7,038
306
1,129
12,417
93,749
0
L
2,887
1,025
1,924
5,553
20,533
17,769
0
15,272
5,164
10,752
0
L
Jing Wei
KLoGreatness
Jing Wei
6,897
3,680
0
4,643
12,671
5,743
702
9,386
3,285
0
71,884
L
12,203
747
3,242
6,147
17,164
9,425
0
12,548
4,568
72,927
0
W
Vamana
9,987
5,562
0
1,022
12,496
9,594
851
271
12,225
0
56,346
L
Hun Batz
15,592
7,747
0
4,693
15,551
7,392
1,214
6,318
9,184
0
78,619
W
Fafnir
Ty1296
Fafnir
6,146
2,670
0
3,528
17,546
20,208
230
5,907
11,639
23,775
0
L
Nike
ZikaSeo
Nike
9,253
1,104
0
2,250
12,223
12,295
0
2,045
9,370
0
79,117
W
Ah Puch
xXcristusXx
Ah Puch
16,116
681
0
3,535
15,058
5,665
167
4,627
10,431
76,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,015
Gold Earned
46,768
506
Minions Killed
473
0
Camps Cleared
0
1,704,430
Distance Traveled
1,732,839
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,400
578
152
8
0
304,775
2
W
Hades
10,122
562
140
8
0
387,526
2
L
Maui
8,252
458
19
1
0
344,205
1
L
Jing Wei
8,550
475
114
6
0
313,910
0
L
Hel
8,883
494
120
7
0
339,155
1
W
Vamana
9,675
538
82
5
0
361,591
0
L
Hun Batz
10,745
597
96
5
0
401,861
0
W
Fafnir
8,959
498
23
1
0
327,163
0
L
Nike
10,338
574
124
7
0
333,708
6
W
Ah Puch
9,859
548
109
6
0
323,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role